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authorMelanie Thielker2008-09-08 02:40:20 +0000
committerMelanie Thielker2008-09-08 02:40:20 +0000
commit490ac0be005a989c86ebde62aad137fd2da7cbd8 (patch)
tree0bd15a47dea6d2dea470d50779603970a0493fd9 /OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
parentImplement llEjectFromLand. (diff)
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Implement proper persistence of the following prim properties:
Floating text, Rotation, Texture animation, Particle System This will make "Eye Candy" scripts work without modification in XEngine. The use of the CHANGED_REGION_RESTART hack is no longer needed. Implemented in MySQL only, hovertext also in SQLite.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index f79c1a3..c07f093 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -53,6 +53,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
53 public interface IScriptInstance 53 public interface IScriptInstance
54 { 54 {
55 bool Running { get; set; } 55 bool Running { get; set; }
56 bool ShuttingDown { get; set; }
56 string State { get; set; } 57 string State { get; set; }
57 IScriptEngine Engine { get; } 58 IScriptEngine Engine { get; }
58 UUID AppDomain { get; set; } 59 UUID AppDomain { get; set; }