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authorJustin Clark-Casey (justincc)2013-01-15 21:13:22 +0000
committerJustin Clark-Casey (justincc)2013-01-15 21:13:22 +0000
commitfccb03227e3f541a4c2f4e0e619074e4c1fb55dd (patch)
treeaa37ee5014fe71bb07d1d4e296a7ac3821c84da4 /OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
parentPrint full stacktrace from plugin loading failure to help determine what went... (diff)
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Instead of passing separate engine, part and item components to script APIs, pass down IScriptInstance instead.
This is to allow the future co-operative script thread terminate feature to detect and act upon termination requests. This splits the assembly and state loading out from the ScriptInstance() constructor to a separate Load() method in order to facilititate continued script logic regression testing.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index 2f5b526..9de2d72 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using OpenMetaverse; 31using OpenMetaverse;
32using log4net; 32using log4net;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Framework.Scenes;
34using OpenSim.Region.ScriptEngine.Shared; 35using OpenSim.Region.ScriptEngine.Shared;
35using OpenSim.Region.ScriptEngine.Interfaces; 36using OpenSim.Region.ScriptEngine.Interfaces;
36 37
@@ -105,6 +106,11 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
105 /// </summary> 106 /// </summary>
106 long MeasurementPeriodExecutionTime { get; } 107 long MeasurementPeriodExecutionTime { get; }
107 108
109 /// <summary>
110 /// Scene part in which this script instance is contained.
111 /// </summary>
112 SceneObjectPart Part { get; }
113
108 IScriptEngine Engine { get; } 114 IScriptEngine Engine { get; }
109 UUID AppDomain { get; set; } 115 UUID AppDomain { get; set; }
110 string PrimName { get; } 116 string PrimName { get; }
@@ -124,6 +130,12 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
124 130
125 uint LocalID { get; } 131 uint LocalID { get; }
126 UUID AssetID { get; } 132 UUID AssetID { get; }
133
134 /// <summary>
135 /// Inventory item containing the script used.
136 /// </summary>
137 TaskInventoryItem ScriptTask { get; }
138
127 Queue EventQueue { get; } 139 Queue EventQueue { get; }
128 140
129 /// <summary> 141 /// <summary>