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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index 3aeb602..f79c1a3 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.ScriptEngine.Shared; | 34 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -55,13 +55,13 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
55 | bool Running { get; set; } | 55 | bool Running { get; set; } |
56 | string State { get; set; } | 56 | string State { get; set; } |
57 | IScriptEngine Engine { get; } | 57 | IScriptEngine Engine { get; } |
58 | LLUUID AppDomain { get; set; } | 58 | UUID AppDomain { get; set; } |
59 | string PrimName { get; } | 59 | string PrimName { get; } |
60 | string ScriptName { get; } | 60 | string ScriptName { get; } |
61 | LLUUID ItemID { get; } | 61 | UUID ItemID { get; } |
62 | LLUUID ObjectID { get; } | 62 | UUID ObjectID { get; } |
63 | uint LocalID { get; } | 63 | uint LocalID { get; } |
64 | LLUUID AssetID { get; } | 64 | UUID AssetID { get; } |
65 | Queue EventQueue { get; } | 65 | Queue EventQueue { get; } |
66 | 66 | ||
67 | void ClearQueue(); | 67 | void ClearQueue(); |
@@ -82,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
82 | Dictionary<string, object> GetVars(); | 82 | Dictionary<string, object> GetVars(); |
83 | void SetVars(Dictionary<string, object> vars); | 83 | void SetVars(Dictionary<string, object> vars); |
84 | DetectParams GetDetectParams(int idx); | 84 | DetectParams GetDetectParams(int idx); |
85 | LLUUID GetDetectID(int idx); | 85 | UUID GetDetectID(int idx); |
86 | void SaveState(string assembly); | 86 | void SaveState(string assembly); |
87 | } | 87 | } |
88 | } | 88 | } |