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authorMelanie Thielker2008-08-27 22:38:36 +0000
committerMelanie Thielker2008-08-27 22:38:36 +0000
commit6e3367d68ca6e0e632078dc02f52b03bd034afce (patch)
tree787b31ac8ce1d29b40869aafa1bebd476e86979a /OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
parentRefactor Executor into the script app domain and IScript. This changes (diff)
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Refactor XScriptInstance to IScriptInstance and move into Shared/. Now
engines that want to use the XEngine's instance handling and state persistence can do so. IScriptInstance is optional, but it does require the SmartThreadPool if it is used.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
index 0dab318..292858c 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
@@ -32,6 +32,7 @@ using OpenSim.Region.Environment.Scenes;
32using libsecondlife; 32using libsecondlife;
33using Nini.Config; 33using Nini.Config;
34using OpenSim.Region.ScriptEngine.Interfaces; 34using OpenSim.Region.ScriptEngine.Interfaces;
35using Amib.Threading;
35 36
36namespace OpenSim.Region.ScriptEngine.Interfaces 37namespace OpenSim.Region.ScriptEngine.Interfaces
37{ 38{
@@ -47,6 +48,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
47 Object AsyncCommands { get; } 48 Object AsyncCommands { get; }
48 ILog Log { get; } 49 ILog Log { get; }
49 string ScriptEngineName { get; } 50 string ScriptEngineName { get; }
51 int MaxScriptQueue { get; }
50 52
51 bool PostScriptEvent(LLUUID itemID, EventParams parms); 53 bool PostScriptEvent(LLUUID itemID, EventParams parms);
52 bool PostObjectEvent(uint localID, EventParams parms); 54 bool PostObjectEvent(uint localID, EventParams parms);
@@ -56,6 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
56 bool GetScriptState(LLUUID itemID); 58 bool GetScriptState(LLUUID itemID);
57 void SetState(LLUUID itemID, string newState); 59 void SetState(LLUUID itemID, string newState);
58 int GetStartParameter(LLUUID itemID); 60 int GetStartParameter(LLUUID itemID);
61 IWorkItemResult QueueEventHandler(object parms);
59 62
60 DetectParams GetDetectParams(LLUUID item, int number); 63 DetectParams GetDetectParams(LLUUID item, int number);
61 } 64 }