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authorTedd Hansen2008-01-01 11:28:56 +0000
committerTedd Hansen2008-01-01 11:28:56 +0000
commit9eba3d2f89110b5e3b8ce0f1c570cfd1a7c34e82 (patch)
treeb1964716ed844a358abd854f9f107ebe9f4f0a69 /OpenSim/Region/ScriptEngine/DotNetEngine
parent* You can add and remove a friend in standalone now within the same simulator... (diff)
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Fixed string issue in compiler
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
index 109b8e2..dfdf8f4 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
47 dataTypes.Add("void", "void"); 47 dataTypes.Add("void", "void");
48 dataTypes.Add("integer", "int"); 48 dataTypes.Add("integer", "int");
49 dataTypes.Add("float", "double"); 49 dataTypes.Add("float", "double");
50 dataTypes.Add("string", "LSL_Types.String"); 50 dataTypes.Add("string", "string");
51 dataTypes.Add("key", "string"); 51 dataTypes.Add("key", "string");
52 dataTypes.Add("vector", "LSL_Types.Vector3"); 52 dataTypes.Add("vector", "LSL_Types.Vector3");
53 dataTypes.Add("rotation", "LSL_Types.Quaternion"); 53 dataTypes.Add("rotation", "LSL_Types.Quaternion");