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authorTedd Hansen2008-02-24 16:41:56 +0000
committerTedd Hansen2008-02-24 16:41:56 +0000
commit8af64c979fcc993615243d66f03903173ab933b0 (patch)
tree2eb740170947f48af679b673ac50832f11411f30 /OpenSim/Region/ScriptEngine/DotNetEngine
parentForgot to change what class compiled scripts must inherit from to get their c... (diff)
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By now you all have learned that when I'm committing scripting usually doesn't work, so no big surprise. :)
Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index fe30119..5cd3d94 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -289,7 +289,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
289 compileScript = String.Empty + 289 compileScript = String.Empty +
290 "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" + 290 "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" +
291 "package SecondLife {\r\n" + 291 "package SecondLife {\r\n" +
292 "class Script extends OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" + 292 "class Script extends OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" +
293 compileScript + 293 compileScript +
294 "} }\r\n"; 294 "} }\r\n";
295 return compileScript; 295 return compileScript;
@@ -300,7 +300,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
300 compileScript = String.Empty + 300 compileScript = String.Empty +
301 "using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" + 301 "using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
302 String.Empty + "namespace SecondLife { " + 302 String.Empty + "namespace SecondLife { " +
303 String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" + 303 String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" +
304 @"public Script() { } " + 304 @"public Script() { } " +
305 compileScript + 305 compileScript +
306 "} }\r\n"; 306 "} }\r\n";
@@ -312,7 +312,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
312 compileScript = String.Empty + 312 compileScript = String.Empty +
313 "Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " + 313 "Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " +
314 String.Empty + "NameSpace SecondLife:" + 314 String.Empty + "NameSpace SecondLife:" +
315 String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuilIn_Commands: " + 315 String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass: " +
316 "\r\nPublic Sub New()\r\nEnd Sub: " + 316 "\r\nPublic Sub New()\r\nEnd Sub: " +
317 compileScript + 317 compileScript +
318 ":End Class :End Namespace\r\n"; 318 ":End Class :End Namespace\r\n";