aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs
diff options
context:
space:
mode:
authorTedd Hansen2007-08-25 15:31:47 +0000
committerTedd Hansen2007-08-25 15:31:47 +0000
commit53be4774b32f6736373c1364c3bd659c977fbb4e (patch)
treec81bbc0d41b375bcc403c574da612d18b038c228 /OpenSim/Region/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs
parentHopefully fixed the bugs in primitives rotation editing (diff)
downloadopensim-SC_OLD-53be4774b32f6736373c1364c3bd659c977fbb4e.zip
opensim-SC_OLD-53be4774b32f6736373c1364c3bd659c977fbb4e.tar.gz
opensim-SC_OLD-53be4774b32f6736373c1364c3bd659c977fbb4e.tar.bz2
opensim-SC_OLD-53be4774b32f6736373c1364c3bd659c977fbb4e.tar.xz
Scripts no longer crash sim after 5 minutes (override InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/TempDotNetMicroThreadingCodeInjector.cs')
0 files changed, 0 insertions, 0 deletions