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authorTedd Hansen2008-02-24 15:45:20 +0000
committerTedd Hansen2008-02-24 15:45:20 +0000
commit2cd85e15dce6628c613f280fdbd058dce4efd134 (patch)
treef0f9142e0ddf50c07f6397f3aa5527dd5886fc99 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
parent* Adds unit test glue to the OdePlugin. (diff)
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Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added new OSSL_BuilIn_Commands class where we can start adding our own modular commands.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index 68ac99c..b0ddf37 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -25,8 +25,6 @@
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28/* Original code: Tedd Hansen */
29
30using System; 28using System;
31using libsecondlife; 29using libsecondlife;
32using OpenSim.Framework; 30using OpenSim.Framework;
@@ -97,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
97 // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed. 95 // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed.
98 96
99 97
100 LSL_BuiltIn_Commands LSLB = new LSL_BuiltIn_Commands(m_scriptEngine, m_host, localID, itemID); 98 BuilIn_Commands LSLB = (BuilIn_Commands)new OSSL_BuilIn_Commands(m_scriptEngine, m_host, localID, itemID);
101 99
102 // Start the script - giving it BuiltIns 100 // Start the script - giving it BuiltIns
103 CompiledScript.Start(LSLB); 101 CompiledScript.Start(LSLB);