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author | Tedd Hansen | 2007-08-17 21:24:38 +0000 |
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committer | Tedd Hansen | 2007-08-17 21:24:38 +0000 |
commit | fcf7db72728174a628e62ae9d98a3c0090217728 (patch) | |
tree | 2eb9138fd0c0cfb46aa44c74cb8cda75fce40f92 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | Removed RAIL test from startup for now... (diff) | |
download | opensim-SC_OLD-fcf7db72728174a628e62ae9d98a3c0090217728.zip opensim-SC_OLD-fcf7db72728174a628e62ae9d98a3c0090217728.tar.gz opensim-SC_OLD-fcf7db72728174a628e62ae9d98a3c0090217728.tar.bz2 opensim-SC_OLD-fcf7db72728174a628e62ae9d98a3c0090217728.tar.xz |
Pimped up Default.lsl. Now featuring a touch counter.
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 8fdac25..f17711c 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
53 | 53 | ||
54 | 54 | ||
55 | // Object<string, Script<string, script>> | 55 | // Object<string, Script<string, script>> |
56 | internal Dictionary<string, Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>> Scripts = new Dictionary<string, Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>>(); | 56 | internal Dictionary<IScriptHost, Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>> Scripts = new Dictionary<IScriptHost, Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>>(); |
57 | public Scene World | 57 | public Scene World |
58 | { | 58 | { |
59 | get | 59 | get |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
63 | } | 63 | } |
64 | 64 | ||
65 | 65 | ||
66 | internal Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>.KeyCollection GetScriptKeys(string ObjectID) | 66 | internal Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>.KeyCollection GetScriptKeys(IScriptHost ObjectID) |
67 | { | 67 | { |
68 | if (Scripts.ContainsKey(ObjectID) == false) | 68 | if (Scripts.ContainsKey(ObjectID) == false) |
69 | return null; | 69 | return null; |
@@ -75,7 +75,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
75 | 75 | ||
76 | } | 76 | } |
77 | 77 | ||
78 | internal OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass GetScript(string ObjectID, string ScriptID) | 78 | internal OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass GetScript(IScriptHost ObjectID, string ScriptID) |
79 | { | 79 | { |
80 | if (Scripts.ContainsKey(ObjectID) == false) | 80 | if (Scripts.ContainsKey(ObjectID) == false) |
81 | return null; | 81 | return null; |
@@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
92 | return Script; | 92 | return Script; |
93 | 93 | ||
94 | } | 94 | } |
95 | internal void SetScript(string ObjectID, string ScriptID, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script) | 95 | internal void SetScript(IScriptHost ObjectID, string ScriptID, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script) |
96 | { | 96 | { |
97 | // Create object if it doesn't exist | 97 | // Create object if it doesn't exist |
98 | if (Scripts.ContainsKey(ObjectID) == false) | 98 | if (Scripts.ContainsKey(ObjectID) == false) |
@@ -116,8 +116,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
116 | /// </summary> | 116 | /// </summary> |
117 | /// <param name="ScriptID"></param> | 117 | /// <param name="ScriptID"></param> |
118 | /// <param name="ObjectID"></param> | 118 | /// <param name="ObjectID"></param> |
119 | public void StartScript(string ScriptID, string ObjectID) | 119 | public void StartScript(string ScriptID, IScriptHost ObjectID) |
120 | { | 120 | { |
121 | //IScriptHost root = host.GetRoot(); | ||
121 | m_scriptEngine.Log.Verbose("ScriptEngine", "ScriptManager StartScript: ScriptID: " + ScriptID + ", ObjectID: " + ObjectID); | 122 | m_scriptEngine.Log.Verbose("ScriptEngine", "ScriptManager StartScript: ScriptID: " + ScriptID + ", ObjectID: " + ObjectID); |
122 | 123 | ||
123 | // We will initialize and start the script. | 124 | // We will initialize and start the script. |
@@ -162,11 +163,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
162 | // * Load and start script, for now with dummy host | 163 | // * Load and start script, for now with dummy host |
163 | 164 | ||
164 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); | 165 | //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName); |
165 | IScriptHost host = new NullScriptHost(); | ||
166 | IScriptHost root = host; | ||
167 | 166 | ||
168 | OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName, host, root ); | 167 | OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName, ObjectID); |
169 | string FullScriptID = ScriptID + "." + ObjectID; | 168 | //string FullScriptID = ScriptID + "." + ObjectID; |
170 | // Add it to our temporary active script keeper | 169 | // Add it to our temporary active script keeper |
171 | //Scripts.Add(FullScriptID, Script); | 170 | //Scripts.Add(FullScriptID, Script); |
172 | SetScript(ObjectID, ScriptID, Script); | 171 | SetScript(ObjectID, ScriptID, Script); |
@@ -206,7 +205,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
206 | /// <param name="FreeAppDomain">AppDomain to load script into</param> | 205 | /// <param name="FreeAppDomain">AppDomain to load script into</param> |
207 | /// <param name="FileName">FileName of script assembly (.dll)</param> | 206 | /// <param name="FileName">FileName of script assembly (.dll)</param> |
208 | /// <returns></returns> | 207 | /// <returns></returns> |
209 | private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName, IScriptHost host, IScriptHost root) | 208 | private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName, IScriptHost host) |
210 | { | 209 | { |
211 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Loading Assembly " + FileName); | 210 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Loading Assembly " + FileName); |
212 | // Load .Net Assembly (.dll) | 211 | // Load .Net Assembly (.dll) |
@@ -249,8 +248,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
249 | object[] args = new object[] | 248 | object[] args = new object[] |
250 | { | 249 | { |
251 | this, | 250 | this, |
252 | host, | 251 | host |
253 | root | ||
254 | }; | 252 | }; |
255 | 253 | ||
256 | return (OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)Activator.CreateInstance(t, args ); | 254 | return (OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)Activator.CreateInstance(t, args ); |
@@ -258,7 +256,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
258 | 256 | ||
259 | } | 257 | } |
260 | 258 | ||
261 | internal void ExecuteFunction(string ObjectID, string ScriptID, string FunctionName, object[] args) | 259 | internal void ExecuteFunction(IScriptHost ObjectID, string ScriptID, string FunctionName, object[] args) |
262 | { | 260 | { |
263 | m_scriptEngine.Log.Verbose("ScriptEngine", "Executing Function ObjectID: " + ObjectID + ", ScriptID: " + ScriptID + ", FunctionName: " + FunctionName); | 261 | m_scriptEngine.Log.Verbose("ScriptEngine", "Executing Function ObjectID: " + ObjectID + ", ScriptID: " + ScriptID + ", FunctionName: " + FunctionName); |
264 | OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = m_scriptEngine.myScriptManager.GetScript(ObjectID, ScriptID); | 262 | OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = m_scriptEngine.myScriptManager.GetScript(ObjectID, ScriptID); |