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authorDr Scofield2009-03-25 07:36:56 +0000
committerDr Scofield2009-03-25 07:36:56 +0000
commit0bb3d2e6d75baa244da1906e0466448cf4acb3be (patch)
tree324b6234d789311048899f0044756889cad39f23 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
parentHGStandaloneInventoryService now serves inventory assets. No need for clients... (diff)
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cleanup
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index 5ceab0a..2ca1bce 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -69,7 +69,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
69 #region Declares 69 #region Declares
70 70
71 private Thread scriptLoadUnloadThread; 71 private Thread scriptLoadUnloadThread;
72 private static Thread staticScriptLoadUnloadThread; 72 private static Thread staticScriptLoadUnloadThread = null;
73 private Queue<LUStruct> LUQueue = new Queue<LUStruct>(); 73 private Queue<LUStruct> LUQueue = new Queue<LUStruct>();
74 private static bool PrivateThread; 74 private static bool PrivateThread;
75 private int LoadUnloadMaxQueueSize; 75 private int LoadUnloadMaxQueueSize;