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author | Tedd Hansen | 2008-02-24 17:01:20 +0000 |
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committer | Tedd Hansen | 2008-02-24 17:01:20 +0000 |
commit | f10d895105452d5713b963fb4ed20af9bf85df9e (patch) | |
tree | a8301a3b2ab5b0211e2f9143ce9cb3261cc2d1e7 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | By now you all have learned that when I'm committing scripting usually doesn'... (diff) | |
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Ok, so NOW scripts work. New patch to break them coming soon.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index b0ddf37..e564b5d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
95 | // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed. | 95 | // this private copy will contain Read-Only FullitemID so that it can bring that on to the server whenever needed. |
96 | 96 | ||
97 | 97 | ||
98 | BuilIn_Commands LSLB = (BuilIn_Commands)new OSSL_BuilIn_Commands(m_scriptEngine, m_host, localID, itemID); | 98 | BuilIn_Commands LSLB = new BuilIn_Commands(m_scriptEngine, m_host, localID, itemID); |
99 | 99 | ||
100 | // Start the script - giving it BuiltIns | 100 | // Start the script - giving it BuiltIns |
101 | CompiledScript.Start(LSLB); | 101 | CompiledScript.Start(LSLB); |