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authorTedd Hansen2007-08-13 20:55:07 +0000
committerTedd Hansen2007-08-13 20:55:07 +0000
commit79dc1a4f7d4196d14bd51cb0839b9dd8c644cab7 (patch)
treee07b695666f9fe6e90a674706ebdc9509dd33065 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
parentcommitted a test version of OpenSimAssetSet.xml in last commit, so fixing that. (diff)
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Common script for all objects (Default.lsl). ScriptEngine touch_start event now works, but llSay only outputs to server console.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index c34889a..0c5bfc2 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -197,10 +197,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
197 //} 197 //}
198 198
199 199
200 foreach (Type _t in a.GetTypes()) 200 //foreach (Type _t in a.GetTypes())
201 { 201 //{
202 Console.WriteLine("Type: " + _t.ToString()); 202 // Console.WriteLine("Type: " + _t.ToString());
203 } 203 //}
204 204
205 Type t; 205 Type t;
206 //try 206 //try