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author | Charles Krinke | 2007-12-12 17:18:15 +0000 |
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committer | Charles Krinke | 2007-12-12 17:18:15 +0000 |
commit | 47b091f6630a4db2df72b4b2a0bc877287a751f1 (patch) | |
tree | d3990f3015be184330c9ac8dc50b4527e71c9dd1 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | couple of small fixes. (diff) | |
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Thanks to Alondria for: Adding vector->string and rotation->string,
float * vector, vector * float, vector / float, vector + vector,
vector - vector, vector * vector, vector % vector and changing
x, y, z, (and r) parts of vector and rotation to be lower case
(similar to LL's LSL vectors/rots). With these changes we should
expect to run kan-ed#1, kan-ed#2 and most of kan-ed#3.
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