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authorTedd Hansen2007-08-13 20:55:07 +0000
committerTedd Hansen2007-08-13 20:55:07 +0000
commit79dc1a4f7d4196d14bd51cb0839b9dd8c644cab7 (patch)
treee07b695666f9fe6e90a674706ebdc9509dd33065 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
parentcommitted a test version of OpenSimAssetSet.xml in last commit, so fixing that. (diff)
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Common script for all objects (Default.lsl). ScriptEngine touch_start event now works, but llSay only outputs to server console.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
index 8f90483..4a09cf3 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
@@ -60,6 +60,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
60 60
61 // Should we iterate the region for scripts that needs starting? 61 // Should we iterate the region for scripts that needs starting?
62 // Or can we assume we are loaded before anything else so we can use proper events? 62 // Or can we assume we are loaded before anything else so we can use proper events?
63
63 } 64 }
64 public void Shutdown() 65 public void Shutdown()
65 { 66 {