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author | John Hurliman | 2009-10-06 02:50:59 -0700 |
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committer | John Hurliman | 2009-10-06 02:50:59 -0700 |
commit | 2519f071f2c592aeea0414c8b2871e5df623271c (patch) | |
tree | de014d0e325a3cdcb8581849664ca2a8765021e1 /OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | |
parent | * Continued work on the new LLUDP implementation. Appears to be functioning, ... (diff) | |
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Fixing a few compile errors in the previous commit
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs index 8bafe77..7ffdb1a 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | |||
@@ -97,7 +97,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
97 | MaintenanceThreadThread.Name = "ScriptMaintenanceThread"; | 97 | MaintenanceThreadThread.Name = "ScriptMaintenanceThread"; |
98 | MaintenanceThreadThread.IsBackground = true; | 98 | MaintenanceThreadThread.IsBackground = true; |
99 | MaintenanceThreadThread.Start(); | 99 | MaintenanceThreadThread.Start(); |
100 | ThreadTracker.Add(MaintenanceThreadThread); | ||
101 | } | 100 | } |
102 | } | 101 | } |
103 | 102 | ||