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authorTedd Hansen2007-08-14 19:06:57 +0000
committerTedd Hansen2007-08-14 19:06:57 +0000
commit16defc30eb2a01ce80b59511120066531363cc83 (patch)
tree7264fe86b5ee4ab569ec1afb7cc3ddda3f33b2b1 /OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
parentCan now create some new empty inventory items (like notecards and scripts) fr... (diff)
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krinkec's updates to ll* interface and functions
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
index 3b6f3e1..368ab11 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
@@ -34,6 +34,10 @@ using System.Reflection;
34 34
35namespace OpenSim.Region.ScriptEngine.DotNetEngine 35namespace OpenSim.Region.ScriptEngine.DotNetEngine
36{ 36{
37 /// <summary>
38 /// EventQueueManager handles event queues
39 /// Events are queued and executed in separate thread
40 /// </summary>
37 class EventQueueManager 41 class EventQueueManager
38 { 42 {
39 private Thread EventQueueThread; 43 private Thread EventQueueThread;