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author | Tedd Hansen | 2007-08-18 18:18:14 +0000 |
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committer | Tedd Hansen | 2007-08-18 18:18:14 +0000 |
commit | 1284369a329d3ae621c0ef0596d01d67e8c70e62 (patch) | |
tree | b6243963c10008b7aeb4ce9e2260becd3c2b21d0 /OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |
parent | When teleporting to distant region, you can now go to the point you want to g... (diff) | |
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Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index a63aad9..c20a8b0 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -39,6 +39,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
39 | /// EventQueueManager handles event queues | 39 | /// EventQueueManager handles event queues |
40 | /// Events are queued and executed in separate thread | 40 | /// Events are queued and executed in separate thread |
41 | /// </summary> | 41 | /// </summary> |
42 | [Serializable] | ||
42 | class EventQueueManager | 43 | class EventQueueManager |
43 | { | 44 | { |
44 | private Thread EventQueueThread; | 45 | private Thread EventQueueThread; |