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author | Tedd Hansen | 2007-08-18 18:18:14 +0000 |
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committer | Tedd Hansen | 2007-08-18 18:18:14 +0000 |
commit | 1284369a329d3ae621c0ef0596d01d67e8c70e62 (patch) | |
tree | b6243963c10008b7aeb4ce9e2260becd3c2b21d0 /OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |
parent | When teleporting to distant region, you can now go to the point you want to g... (diff) | |
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Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs to LSL_BuiltIn_Commands.cs. Changed how scripts are loaded.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 8549fa3..32353ce 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -38,6 +38,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
38 | /// <summary> | 38 | /// <summary> |
39 | /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. | 39 | /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. |
40 | /// </summary> | 40 | /// </summary> |
41 | [Serializable] | ||
41 | class EventManager | 42 | class EventManager |
42 | { | 43 | { |
43 | private ScriptEngine myScriptEngine; | 44 | private ScriptEngine myScriptEngine; |