diff options
author | lbsa71 | 2007-09-14 09:25:07 +0000 |
---|---|---|
committer | lbsa71 | 2007-09-14 09:25:07 +0000 |
commit | 1b1808d45db249dbc9a82ca60dfdc852f51e958c (patch) | |
tree | d2b0172e2ee23332e01816a1ca16e7e88da2a809 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler | |
parent | more fun with LSL implementations (diff) | |
download | opensim-SC_OLD-1b1808d45db249dbc9a82ca60dfdc852f51e958c.zip opensim-SC_OLD-1b1808d45db249dbc9a82ca60dfdc852f51e958c.tar.gz opensim-SC_OLD-1b1808d45db249dbc9a82ca60dfdc852f51e958c.tar.bz2 opensim-SC_OLD-1b1808d45db249dbc9a82ca60dfdc852f51e958c.tar.xz |
* fixed script compilation
* reversed //c# - if
* rightifyed what's actually converted
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | 226 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/c_sharp_example.txt | 12 |
2 files changed, 125 insertions, 113 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index bbfd097..78cfd21 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -1,120 +1,120 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.IO; | 4 | using System.IO; |
5 | using Microsoft.CSharp; | 5 | using Microsoft.CSharp; |
6 | using System.CodeDom.Compiler; | 6 | using System.CodeDom.Compiler; |
7 | using System.Reflection; | 7 | using System.Reflection; |
8 | 8 | ||
9 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | 9 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL |
10 | { | 10 | { |
11 | 11 | ||
12 | public class Compiler | 12 | public class Compiler |
13 | { | 13 | { |
14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | 14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); |
15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); | 15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); |
16 | private static UInt64 scriptCompileCounter = 0; | 16 | private static UInt64 scriptCompileCounter = 0; |
17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); | 17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); |
18 | public string CompileFromFile(string LSOFileName) | 18 | public string CompileFromFile(string LSOFileName) |
19 | { | 19 | { |
20 | switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) | 20 | switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) |
21 | { | 21 | { |
22 | case ".txt": | 22 | case ".txt": |
23 | case ".lsl": | 23 | case ".lsl": |
24 | Common.SendToDebug("Source code is LSL, converting to CS"); | 24 | Common.SendToDebug("Source code is LSL, converting to CS"); |
25 | return CompileFromLSLText(File.ReadAllText(LSOFileName)); | 25 | return CompileFromLSLText(File.ReadAllText(LSOFileName)); |
26 | case ".cs": | 26 | case ".cs": |
27 | Common.SendToDebug("Source code is CS"); | 27 | Common.SendToDebug("Source code is CS"); |
28 | return CompileFromCSText(File.ReadAllText(LSOFileName)); | 28 | return CompileFromCSText(File.ReadAllText(LSOFileName)); |
29 | default: | 29 | default: |
30 | throw new Exception("Unknown script type."); | 30 | throw new Exception("Unknown script type."); |
31 | } | 31 | } |
32 | } | 32 | } |
33 | /// <summary> | 33 | /// <summary> |
34 | /// Converts script from LSL to CS and calls CompileFromCSText | 34 | /// Converts script from LSL to CS and calls CompileFromCSText |
35 | /// </summary> | 35 | /// </summary> |
36 | /// <param name="Script">LSL script</param> | 36 | /// <param name="Script">LSL script</param> |
37 | /// <returns>Filename to .dll assembly</returns> | 37 | /// <returns>Filename to .dll assembly</returns> |
38 | public string CompileFromLSLText(string Script) | 38 | public string CompileFromLSLText(string Script) |
39 | { | 39 | { |
40 | if (Script.Substring(0, 4).ToLower() == "//c#") | 40 | if (Script.Substring(0, 4).ToLower() == "//c#") |
41 | { | 41 | { |
42 | return LSL_Converter.Convert(Script); | 42 | return CompileFromCSText( Script ); |
43 | } | 43 | } |
44 | else | 44 | else |
45 | { | 45 | { |
46 | return CompileFromCSText(LSL_Converter.Convert(Script)); | 46 | return CompileFromCSText(LSL_Converter.Convert(Script)); |
47 | } | 47 | } |
48 | } | 48 | } |
49 | /// <summary> | 49 | /// <summary> |
50 | /// Compile CS script to .Net assembly (.dll) | 50 | /// Compile CS script to .Net assembly (.dll) |
51 | /// </summary> | 51 | /// </summary> |
52 | /// <param name="Script">CS script</param> | 52 | /// <param name="Script">CS script</param> |
53 | /// <returns>Filename to .dll assembly</returns> | 53 | /// <returns>Filename to .dll assembly</returns> |
54 | public string CompileFromCSText(string Script) | 54 | public string CompileFromCSText(string Script) |
55 | { | 55 | { |
56 | 56 | ||
57 | 57 | ||
58 | // Output assembly name | 58 | // Output assembly name |
59 | scriptCompileCounter++; | 59 | scriptCompileCounter++; |
60 | string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); | 60 | string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); |
61 | try | 61 | try |
62 | { | 62 | { |
63 | System.IO.File.Delete(OutFile); | 63 | System.IO.File.Delete(OutFile); |
64 | } | 64 | } |
65 | catch (Exception e) | 65 | catch (Exception e) |
66 | { | 66 | { |
67 | Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); | 67 | Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); |
68 | } | 68 | } |
69 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); | 69 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); |
70 | 70 | ||
71 | // DEBUG - write source to disk | 71 | // DEBUG - write source to disk |
72 | try | 72 | try |
73 | { | 73 | { |
74 | File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); | 74 | File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); |
75 | } | 75 | } |
76 | catch { } | 76 | catch { } |
77 | 77 | ||
78 | // Do actual compile | 78 | // Do actual compile |
79 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); | 79 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); |
80 | parameters.IncludeDebugInformation = true; | 80 | parameters.IncludeDebugInformation = true; |
81 | // Add all available assemblies | 81 | // Add all available assemblies |
82 | foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) | 82 | foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) |
83 | { | 83 | { |
84 | //Console.WriteLine("Adding assembly: " + asm.Location); | 84 | //Console.WriteLine("Adding assembly: " + asm.Location); |
85 | //parameters.ReferencedAssemblies.Add(asm.Location); | 85 | //parameters.ReferencedAssemblies.Add(asm.Location); |
86 | } | 86 | } |
87 | 87 | ||
88 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | 88 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); |
89 | string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); | 89 | string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); |
90 | //Console.WriteLine("Assembly location: " + rootPath); | 90 | //Console.WriteLine("Assembly location: " + rootPath); |
91 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); | 91 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); |
92 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll")); | 92 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll")); |
93 | 93 | ||
94 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | 94 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); |
95 | parameters.GenerateExecutable = false; | 95 | parameters.GenerateExecutable = false; |
96 | parameters.OutputAssembly = OutFile; | 96 | parameters.OutputAssembly = OutFile; |
97 | parameters.IncludeDebugInformation = false; | 97 | parameters.IncludeDebugInformation = false; |
98 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); | 98 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); |
99 | 99 | ||
100 | // Go through errors | 100 | // Go through errors |
101 | // TODO: Return errors to user somehow | 101 | // TODO: Return errors to user somehow |
102 | if (results.Errors.Count > 0) | 102 | if (results.Errors.Count > 0) |
103 | { | 103 | { |
104 | 104 | ||
105 | string errtext = ""; | 105 | string errtext = ""; |
106 | foreach (CompilerError CompErr in results.Errors) | 106 | foreach (CompilerError CompErr in results.Errors) |
107 | { | 107 | { |
108 | errtext += "Line number " + (CompErr.Line - 1) + | 108 | errtext += "Line number " + (CompErr.Line - 1) + |
109 | ", Error Number: " + CompErr.ErrorNumber + | 109 | ", Error Number: " + CompErr.ErrorNumber + |
110 | ", '" + CompErr.ErrorText + "'\r\n"; | 110 | ", '" + CompErr.ErrorText + "'\r\n"; |
111 | } | 111 | } |
112 | throw new Exception(errtext); | 112 | throw new Exception(errtext); |
113 | } | 113 | } |
114 | 114 | ||
115 | 115 | ||
116 | return OutFile; | 116 | return OutFile; |
117 | } | 117 | } |
118 | 118 | ||
119 | } | 119 | } |
120 | } | 120 | } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/c_sharp_example.txt b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/c_sharp_example.txt new file mode 100644 index 0000000..a39d1db --- /dev/null +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/c_sharp_example.txt | |||
@@ -0,0 +1,12 @@ | |||
1 | //c# | ||
2 | namespace SecondLife { | ||
3 | public class Script : OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass | ||
4 | { | ||
5 | public Script() { } | ||
6 | |||
7 | public void default_event_state_entry( ) | ||
8 | { | ||
9 | llSay(0, "testing, I've been touched"); | ||
10 | } | ||
11 | |||
12 | }} \ No newline at end of file | ||