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author | lbsa71 | 2007-09-14 13:46:05 +0000 |
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committer | lbsa71 | 2007-09-14 13:46:05 +0000 |
commit | f8ddf7429eaeae3a3aae88d4560473c3516d20fd (patch) | |
tree | 91b92e54331971c6162636ade1f7c0b6b91f3afe /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler | |
parent | * fixed script compilation (diff) | |
download | opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.zip opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.gz opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.bz2 opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.xz |
* Wired up chat so that channel goes into OnChatFromViewer. However:
* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients.
* We do not currently support objects listening, so there's really no way of actually using this feature.
So; somebody please wire chat all the way to the scripts.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index 028544e..fe20e99 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -168,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
168 | { | 168 | { |
169 | //type for whisper is 0 | 169 | //type for whisper is 0 |
170 | World.SimChat(Helpers.StringToField(text), | 170 | World.SimChat(Helpers.StringToField(text), |
171 | 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 171 | 0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
172 | } | 172 | } |
173 | 173 | ||
174 | public void llSay(int channelID, string text) | 174 | public void llSay(int channelID, string text) |
@@ -176,14 +176,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
176 | //type for say is 1 | 176 | //type for say is 1 |
177 | 177 | ||
178 | World.SimChat(Helpers.StringToField(text), | 178 | World.SimChat(Helpers.StringToField(text), |
179 | 1, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 179 | 1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
180 | } | 180 | } |
181 | 181 | ||
182 | public void llShout(int channelID, string text) | 182 | public void llShout(int channelID, string text) |
183 | { | 183 | { |
184 | //type for shout is 2 | 184 | //type for shout is 2 |
185 | World.SimChat(Helpers.StringToField(text), | 185 | World.SimChat(Helpers.StringToField(text), |
186 | 2, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 186 | 2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
187 | } | 187 | } |
188 | 188 | ||
189 | public int llListen(int channelID, string name, string ID, string msg) { return 0; } | 189 | public int llListen(int channelID, string name, string ID, string msg) { return 0; } |