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author | Tedd Hansen | 2007-08-26 13:31:58 +0000 |
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committer | Tedd Hansen | 2007-08-26 13:31:58 +0000 |
commit | ebb0099816299108b025b55e62ef1f15fe60c2f9 (patch) | |
tree | 5b663b915ad6536e50802c75beb6ac4b4a272f8f /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler | |
parent | Bugfix for last commit, { instead of ( (diff) | |
download | opensim-SC_OLD-ebb0099816299108b025b55e62ef1f15fe60c2f9.zip opensim-SC_OLD-ebb0099816299108b025b55e62ef1f15fe60c2f9.tar.gz opensim-SC_OLD-ebb0099816299108b025b55e62ef1f15fe60c2f9.tar.bz2 opensim-SC_OLD-ebb0099816299108b025b55e62ef1f15fe60c2f9.tar.xz |
Run-time script errors are now shown in-world. No line number though, might require script to be compiled with (slow) debug information.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | 26 |
1 files changed, 23 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index bbb9f06..bac8bde 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -13,15 +13,17 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
13 | 13 | ||
14 | public LSL2CSConverter() | 14 | public LSL2CSConverter() |
15 | { | 15 | { |
16 | |||
16 | DataTypes.Add("void", "void"); | 17 | DataTypes.Add("void", "void"); |
17 | DataTypes.Add("integer", "int"); | 18 | DataTypes.Add("integer", "System.Int32"); |
18 | DataTypes.Add("float", "double"); | 19 | DataTypes.Add("float", "System.Double"); |
19 | DataTypes.Add("string", "string"); | 20 | DataTypes.Add("string", "string"); |
20 | DataTypes.Add("key", "string"); | 21 | DataTypes.Add("key", "System.String"); |
21 | DataTypes.Add("vector", "LSL_Types.Vector3"); | 22 | DataTypes.Add("vector", "LSL_Types.Vector3"); |
22 | DataTypes.Add("rotation", "LSL_Types.Quaternion"); | 23 | DataTypes.Add("rotation", "LSL_Types.Quaternion"); |
23 | DataTypes.Add("list", "list"); | 24 | DataTypes.Add("list", "list"); |
24 | DataTypes.Add("null", "null"); | 25 | DataTypes.Add("null", "null"); |
26 | |||
25 | } | 27 | } |
26 | 28 | ||
27 | 29 | ||
@@ -227,11 +229,29 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
227 | 229 | ||
228 | 230 | ||
229 | // Add namespace, class name and inheritance | 231 | // Add namespace, class name and inheritance |
232 | |||
230 | Return = "" + | 233 | Return = "" + |
231 | "using System; " + | 234 | "using System; " + |
232 | "using System.Collections.Generic; " + | 235 | "using System.Collections.Generic; " + |
233 | "using System.Text; " + | 236 | "using System.Text; " + |
234 | "using OpenSim.Region.ScriptEngine.Common; " + | 237 | "using OpenSim.Region.ScriptEngine.Common; " + |
238 | "using integer = System.Int32; " + | ||
239 | "using key = System.String; "; | ||
240 | |||
241 | //// Make a Using out of DataTypes | ||
242 | //// Using integer = System.Int32; | ||
243 | //string _val; | ||
244 | //foreach (string key in DataTypes.Keys) | ||
245 | //{ | ||
246 | // DataTypes.TryGetValue(key, out _val); | ||
247 | // if (key != _val) | ||
248 | // { | ||
249 | // Return += "using " + key + " = " + _val + "; "; | ||
250 | // } | ||
251 | //} | ||
252 | |||
253 | |||
254 | Return += "" + | ||
235 | "namespace SecondLife { "; | 255 | "namespace SecondLife { "; |
236 | Return += "" + | 256 | Return += "" + |
237 | //"[Serializable] " + | 257 | //"[Serializable] " + |