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authorTedd Hansen2007-08-17 19:47:40 +0000
committerTedd Hansen2007-08-17 19:47:40 +0000
commit577fb1a9876ef3a4056171d82a55e63449408173 (patch)
tree5df8d7d5f13c243c6c47de74e7cb28bc95b69314 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler
parent(2/2) Added DotSets.dll and Mono.PEToolkit.dll (diff)
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Removed RAIL test from startup for now...
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index 4ed7bd4..6e992be 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -19,6 +19,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
19 19
20 // Output assembly name 20 // Output assembly name
21 string OutFile = Path.Combine("ScriptEngines", Path.GetFileNameWithoutExtension(LSOFileName) + ".dll"); 21 string OutFile = Path.Combine("ScriptEngines", Path.GetFileNameWithoutExtension(LSOFileName) + ".dll");
22 //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll");
22 23
23 Common.SendToDebug("Reading source code into memory"); 24 Common.SendToDebug("Reading source code into memory");
24 // TODO: Add error handling 25 // TODO: Add error handling