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My fork of OpenSim for IG and MG, called SledjChisl.
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DotNetEngine
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YieldProlog
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YP.cs
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author
mingchen
2008-06-07 00:24:43 +0000
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mingchen
2008-06-07 00:24:43 +0000
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5ab5991676d09d3e510ea78043d0034cdc36f4bf
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OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/YieldProlog/YP.cs
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*Made Object Counting correct with linked objects and turned the previously p...
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*Fixing another object counting bug
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