diff options
author | Tedd Hansen | 2008-01-12 14:30:22 +0000 |
---|---|---|
committer | Tedd Hansen | 2008-01-12 14:30:22 +0000 |
commit | bacbade369a5244f9bcc611488b59f3bd4c8a564 (patch) | |
tree | 2cd909eff401066a69dba96615cbf736fdd73be5 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API | |
parent | * Trying something to see if it helps teleports and border crossings (diff) | |
download | opensim-SC_OLD-bacbade369a5244f9bcc611488b59f3bd4c8a564.zip opensim-SC_OLD-bacbade369a5244f9bcc611488b59f3bd4c8a564.tar.gz opensim-SC_OLD-bacbade369a5244f9bcc611488b59f3bd4c8a564.tar.bz2 opensim-SC_OLD-bacbade369a5244f9bcc611488b59f3bd4c8a564.tar.xz |
Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.
Loads of things has been put into interfaces instead of the specific class.
We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs (renamed from OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs) | 6018 |
1 files changed, 3003 insertions, 3015 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 1d9ca96..f4a1a00 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -1,3015 +1,3003 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Runtime.Remoting.Lifetime; | 31 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using Axiom.Math; | 34 | using Axiom.Math; |
35 | using libsecondlife; | 35 | using libsecondlife; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Interfaces; | 37 | using OpenSim.Region.Environment.Interfaces; |
38 | using OpenSim.Region.Environment.Scenes; | 38 | using OpenSim.Region.Environment.Scenes; |
39 | using OpenSim.Region.ScriptEngine.Common; | 39 | using OpenSim.Region.ScriptEngine.Common; |
40 | using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL; | 40 | //using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL; |
41 | 41 | ||
42 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | 42 | namespace OpenSim.Region.ScriptEngine.Common |
43 | { | 43 | { |
44 | // | 44 | /// <summary> |
45 | // !!!IMPORTANT!!! | 45 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. |
46 | // | 46 | /// </summary> |
47 | // REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status | 47 | public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface |
48 | // | 48 | { |
49 | 49 | private ASCIIEncoding enc = new ASCIIEncoding(); | |
50 | // Notes: | 50 | private ScriptEngineBase.ScriptEngine m_ScriptEngine; |
51 | // * If any function here needs to execute a LSL event in the script, use instance of "EventQueueManager" in "ScriptEngine". | 51 | private SceneObjectPart m_host; |
52 | // * If any function here needs to do some more advanced stuff like waiting for IO callbacks or similar that takes a long time then use "llSetTimerEvent" function as example. | 52 | private uint m_localID; |
53 | // There is a class called "LSLLongCmdHandler" that is used for long LSL commands. | 53 | private LLUUID m_itemID; |
54 | 54 | private bool throwErrorOnNotImplemented = true; | |
55 | 55 | ||
56 | /// <summary> | 56 | public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) |
57 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. | 57 | { |
58 | /// </summary> | 58 | m_ScriptEngine = ScriptEngine; |
59 | public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface | 59 | m_host = host; |
60 | { | 60 | m_localID = localID; |
61 | private ASCIIEncoding enc = new ASCIIEncoding(); | 61 | m_itemID = itemID; |
62 | private ScriptEngine m_ScriptEngine; | 62 | |
63 | private SceneObjectPart m_host; | 63 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); |
64 | private uint m_localID; | 64 | } |
65 | private LLUUID m_itemID; | 65 | |
66 | private bool throwErrorOnNotImplemented = true; | 66 | private DateTime m_timer = DateTime.Now; |
67 | 67 | private string m_state = "default"; | |
68 | public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 68 | |
69 | { | 69 | public string State() |
70 | m_ScriptEngine = ScriptEngine; | 70 | { |
71 | m_host = host; | 71 | return m_state; |
72 | m_localID = localID; | 72 | } |
73 | m_itemID = itemID; | 73 | |
74 | 74 | // Object never expires | |
75 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | 75 | public override Object InitializeLifetimeService() |
76 | } | 76 | { |
77 | 77 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | |
78 | private DateTime m_timer = DateTime.Now; | 78 | // return null; |
79 | private string m_state = "default"; | 79 | ILease lease = (ILease)base.InitializeLifetimeService(); |
80 | 80 | ||
81 | public string State() | 81 | if (lease.CurrentState == LeaseState.Initial) |
82 | { | 82 | { |
83 | return m_state; | 83 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); |
84 | } | 84 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); |
85 | 85 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | |
86 | // Object never expires | 86 | } |
87 | public override Object InitializeLifetimeService() | 87 | return lease; |
88 | { | 88 | } |
89 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | 89 | |
90 | // return null; | 90 | public Scene World |
91 | ILease lease = (ILease)base.InitializeLifetimeService(); | 91 | { |
92 | 92 | get { return m_ScriptEngine.World; } | |
93 | if (lease.CurrentState == LeaseState.Initial) | 93 | } |
94 | { | 94 | |
95 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | 95 | //These are the implementations of the various ll-functions used by the LSL scripts. |
96 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | 96 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 |
97 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | 97 | public double llSin(double f) |
98 | } | 98 | { |
99 | return lease; | 99 | |
100 | } | 100 | return (double)Math.Sin(f); |
101 | 101 | } | |
102 | public Scene World | 102 | |
103 | { | 103 | public double llCos(double f) |
104 | get { return m_ScriptEngine.World; } | 104 | { |
105 | } | 105 | return (double)Math.Cos(f); |
106 | 106 | } | |
107 | //These are the implementations of the various ll-functions used by the LSL scripts. | 107 | |
108 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 | 108 | public double llTan(double f) |
109 | public double llSin(double f) | 109 | { |
110 | { | 110 | return (double)Math.Tan(f); |
111 | 111 | } | |
112 | return (double)Math.Sin(f); | 112 | |
113 | } | 113 | public double llAtan2(double x, double y) |
114 | 114 | { | |
115 | public double llCos(double f) | 115 | return (double)Math.Atan2(y, x); |
116 | { | 116 | } |
117 | return (double)Math.Cos(f); | 117 | |
118 | } | 118 | public double llSqrt(double f) |
119 | 119 | { | |
120 | public double llTan(double f) | 120 | return (double)Math.Sqrt(f); |
121 | { | 121 | } |
122 | return (double)Math.Tan(f); | 122 | |
123 | } | 123 | public double llPow(double fbase, double fexponent) |
124 | 124 | { | |
125 | public double llAtan2(double x, double y) | 125 | return (double)Math.Pow(fbase, fexponent); |
126 | { | 126 | } |
127 | return (double)Math.Atan2(y, x); | 127 | |
128 | } | 128 | public int llAbs(int i) |
129 | 129 | { | |
130 | public double llSqrt(double f) | 130 | return (int)Math.Abs(i); |
131 | { | 131 | } |
132 | return (double)Math.Sqrt(f); | 132 | |
133 | } | 133 | public double llFabs(double f) |
134 | 134 | { | |
135 | public double llPow(double fbase, double fexponent) | 135 | return (double)Math.Abs(f); |
136 | { | 136 | } |
137 | return (double)Math.Pow(fbase, fexponent); | 137 | |
138 | } | 138 | public double llFrand(double mag) |
139 | 139 | { | |
140 | public int llAbs(int i) | 140 | lock (Util.RandomClass) |
141 | { | 141 | { |
142 | return (int)Math.Abs(i); | 142 | return Util.RandomClass.NextDouble() * mag; |
143 | } | 143 | } |
144 | 144 | } | |
145 | public double llFabs(double f) | 145 | |
146 | { | 146 | public int llFloor(double f) |
147 | return (double)Math.Abs(f); | 147 | { |
148 | } | 148 | return (int)Math.Floor(f); |
149 | 149 | } | |
150 | public double llFrand(double mag) | 150 | |
151 | { | 151 | public int llCeil(double f) |
152 | lock (Util.RandomClass) | 152 | { |
153 | { | 153 | return (int)Math.Ceiling(f); |
154 | return Util.RandomClass.NextDouble() * mag; | 154 | } |
155 | } | 155 | |
156 | } | 156 | public int llRound(double f) |
157 | 157 | { | |
158 | public int llFloor(double f) | 158 | return (int)Math.Round(f, 0); |
159 | { | 159 | } |
160 | return (int)Math.Floor(f); | 160 | |
161 | } | 161 | //This next group are vector operations involving squaring and square root. ckrinke |
162 | 162 | public double llVecMag(LSL_Types.Vector3 v) | |
163 | public int llCeil(double f) | 163 | { |
164 | { | 164 | return (v.x * v.x + v.y * v.y + v.z * v.z); |
165 | return (int)Math.Ceiling(f); | 165 | } |
166 | } | 166 | |
167 | 167 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) | |
168 | public int llRound(double f) | 168 | { |
169 | { | 169 | double mag = v.x * v.x + v.y * v.y + v.z * v.z; |
170 | return (int)Math.Round(f, 0); | 170 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); |
171 | } | 171 | nor.x = v.x / mag; |
172 | 172 | nor.y = v.y / mag; | |
173 | //This next group are vector operations involving squaring and square root. ckrinke | 173 | nor.z = v.z / mag; |
174 | public double llVecMag(LSL_Types.Vector3 v) | 174 | return nor; |
175 | { | 175 | } |
176 | return (v.x * v.x + v.y * v.y + v.z * v.z); | 176 | |
177 | } | 177 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) |
178 | 178 | { | |
179 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) | 179 | double dx = a.x - b.x; |
180 | { | 180 | double dy = a.y - b.y; |
181 | double mag = v.x * v.x + v.y * v.y + v.z * v.z; | 181 | double dz = a.z - b.z; |
182 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); | 182 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); |
183 | nor.x = v.x / mag; | 183 | } |
184 | nor.y = v.y / mag; | 184 | |
185 | nor.z = v.z / mag; | 185 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke |
186 | return nor; | 186 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) |
187 | } | 187 | { |
188 | 188 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | |
189 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | 189 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); |
190 | { | 190 | double m = (t.x + t.y + t.z + t.s); |
191 | double dx = a.x - b.x; | 191 | if (m == 0) return new LSL_Types.Vector3(); |
192 | double dy = a.y - b.y; | 192 | double n = 2 * (r.y * r.s + r.x * r.z); |
193 | double dz = a.z - b.z; | 193 | double p = m * m - n * n; |
194 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); | 194 | if (p > 0) |
195 | } | 195 | return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s)), |
196 | 196 | Math.Atan2(n, Math.Sqrt(p)), | |
197 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | 197 | Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s))); |
198 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) | 198 | else if (n > 0) |
199 | { | 199 | return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); |
200 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | 200 | else |
201 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | 201 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); |
202 | double m = (t.x + t.y + t.z + t.s); | 202 | } |
203 | if (m == 0) return new LSL_Types.Vector3(); | 203 | |
204 | double n = 2 * (r.y * r.s + r.x * r.z); | 204 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) |
205 | double p = m * m - n * n; | 205 | { |
206 | if (p > 0) | 206 | //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 |
207 | return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s)), | 207 | float err = 0.00001f; |
208 | Math.Atan2(n, Math.Sqrt(p)), | 208 | double ax = Math.Sin(v.x / 2); |
209 | Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s))); | 209 | double aw = Math.Cos(v.x / 2); |
210 | else if (n > 0) | 210 | double by = Math.Sin(v.y / 2); |
211 | return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); | 211 | double bw = Math.Cos(v.y / 2); |
212 | else | 212 | double cz = Math.Sin(v.z / 2); |
213 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); | 213 | double cw = Math.Cos(v.z / 2); |
214 | } | 214 | LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); |
215 | 215 | LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); | |
216 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) | 216 | LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); |
217 | { | 217 | LSL_Types.Quaternion a = (a1 * a2) * a3; |
218 | //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 | 218 | //This multiplication doesnt compile, yet. a = a1 * a2 * a3; |
219 | float err = 0.00001f; | 219 | LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, |
220 | double ax = Math.Sin(v.x / 2); | 220 | aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, |
221 | double aw = Math.Cos(v.x / 2); | 221 | aw * bw * cw - ax * by * cz); |
222 | double by = Math.Sin(v.y / 2); | 222 | LSL_Types.Quaternion c = new LSL_Types.Quaternion(); |
223 | double bw = Math.Cos(v.y / 2); | 223 | //This addition doesnt compile yet c = a + b; |
224 | double cz = Math.Sin(v.z / 2); | 224 | LSL_Types.Quaternion d = new LSL_Types.Quaternion(); |
225 | double cw = Math.Cos(v.z / 2); | 225 | //This addition doesnt compile yet d = a - b; |
226 | LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); | 226 | if ((Math.Abs(c.x) > err && Math.Abs(d.x) > err) || |
227 | LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); | 227 | (Math.Abs(c.y) > err && Math.Abs(d.y) > err) || |
228 | LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); | 228 | (Math.Abs(c.z) > err && Math.Abs(d.z) > err) || |
229 | LSL_Types.Quaternion a = (a1 * a2) * a3; | 229 | (Math.Abs(c.s) > err && Math.Abs(d.s) > err)) |
230 | //This multiplication doesnt compile, yet. a = a1 * a2 * a3; | 230 | { |
231 | LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, | 231 | return b; |
232 | aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, | 232 | //return a new Quaternion that is null until I figure this out |
233 | aw * bw * cw - ax * by * cz); | 233 | // return b; |
234 | LSL_Types.Quaternion c = new LSL_Types.Quaternion(); | 234 | // return a; |
235 | //This addition doesnt compile yet c = a + b; | 235 | } |
236 | LSL_Types.Quaternion d = new LSL_Types.Quaternion(); | 236 | return a; |
237 | //This addition doesnt compile yet d = a - b; | 237 | } |
238 | if ((Math.Abs(c.x) > err && Math.Abs(d.x) > err) || | 238 | |
239 | (Math.Abs(c.y) > err && Math.Abs(d.y) > err) || | 239 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) |
240 | (Math.Abs(c.z) > err && Math.Abs(d.z) > err) || | 240 | { |
241 | (Math.Abs(c.s) > err && Math.Abs(d.s) > err)) | 241 | return new LSL_Types.Quaternion(); |
242 | { | 242 | } |
243 | return b; | 243 | |
244 | //return a new Quaternion that is null until I figure this out | 244 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) |
245 | // return b; | 245 | { |
246 | // return a; | 246 | return new LSL_Types.Vector3(); |
247 | } | 247 | } |
248 | return a; | 248 | |
249 | } | 249 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) |
250 | 250 | { | |
251 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) | 251 | return new LSL_Types.Vector3(); |
252 | { | 252 | } |
253 | return new LSL_Types.Quaternion(); | 253 | |
254 | } | 254 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) |
255 | 255 | { | |
256 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) | 256 | return new LSL_Types.Vector3(); |
257 | { | 257 | } |
258 | return new LSL_Types.Vector3(); | 258 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b) |
259 | } | 259 | { |
260 | 260 | //A and B should both be normalized | |
261 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) | 261 | |
262 | { | 262 | double dotProduct = LSL_Types.Vector3.Dot(a, b); |
263 | return new LSL_Types.Vector3(); | 263 | LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b); |
264 | } | 264 | double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b); |
265 | 265 | double angle = Math.Acos(dotProduct / magProduct); | |
266 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) | 266 | LSL_Types.Vector3 axis = LSL_Types.Vector3.Norm(crossProduct); |
267 | { | 267 | double s = Math.Sin(angle / 2); |
268 | return new LSL_Types.Vector3(); | 268 | |
269 | } | 269 | return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2)); |
270 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | 270 | } |
271 | { | 271 | public void llWhisper(int channelID, string text) |
272 | //A and B should both be normalized | 272 | { |
273 | 273 | World.SimChat(Helpers.StringToField(text), | |
274 | double dotProduct = LSL_Types.Vector3.Dot(a, b); | 274 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
275 | LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b); | 275 | |
276 | double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b); | 276 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
277 | double angle = Math.Acos(dotProduct / magProduct); | 277 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Whisper, channelID, m_host.Name, text); |
278 | LSL_Types.Vector3 axis = LSL_Types.Vector3.Norm(crossProduct); | 278 | } |
279 | double s = Math.Sin(angle / 2); | 279 | |
280 | 280 | public void llSay(int channelID, string text) | |
281 | return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2)); | 281 | { |
282 | } | 282 | World.SimChat(Helpers.StringToField(text), |
283 | public void llWhisper(int channelID, string text) | 283 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
284 | { | 284 | |
285 | World.SimChat(Helpers.StringToField(text), | 285 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
286 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 286 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Say, channelID, m_host.Name, text); |
287 | 287 | } | |
288 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 288 | |
289 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Whisper, channelID, m_host.Name, text); | 289 | public void llShout(int channelID, string text) |
290 | } | 290 | { |
291 | 291 | World.SimChat(Helpers.StringToField(text), | |
292 | public void llSay(int channelID, string text) | 292 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
293 | { | 293 | |
294 | World.SimChat(Helpers.StringToField(text), | 294 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
295 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 295 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Shout, channelID, m_host.Name, text); |
296 | 296 | } | |
297 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 297 | |
298 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Say, channelID, m_host.Name, text); | 298 | public int llListen(int channelID, string name, string ID, string msg) |
299 | } | 299 | { |
300 | 300 | if (ID == "") | |
301 | public void llShout(int channelID, string text) | 301 | { |
302 | { | 302 | ID = LLUUID.Zero.ToString(); |
303 | World.SimChat(Helpers.StringToField(text), | 303 | } |
304 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 304 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
305 | 305 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, ID, msg); | |
306 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 306 | } |
307 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Shout, channelID, m_host.Name, text); | 307 | |
308 | } | 308 | public void llListenControl(int number, int active) |
309 | 309 | { | |
310 | public int llListen(int channelID, string name, string ID, string msg) | 310 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
311 | { | 311 | wComm.ListenControl(number, active); |
312 | if (ID == "") | 312 | } |
313 | { | 313 | |
314 | ID = LLUUID.Zero.ToString(); | 314 | public void llListenRemove(int number) |
315 | } | 315 | { |
316 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 316 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
317 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, ID, msg); | 317 | wComm.ListenRemove(number); |
318 | } | 318 | } |
319 | 319 | ||
320 | public void llListenControl(int number, int active) | 320 | public void llSensor(string name, string id, int type, double range, double arc) |
321 | { | 321 | { |
322 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 322 | NotImplemented("llSensor"); |
323 | wComm.ListenControl(number, active); | 323 | return; |
324 | } | 324 | } |
325 | 325 | ||
326 | public void llListenRemove(int number) | 326 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) |
327 | { | 327 | { |
328 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 328 | NotImplemented("llSensorRepeat"); |
329 | wComm.ListenRemove(number); | 329 | return; |
330 | } | 330 | } |
331 | 331 | ||
332 | public void llSensor(string name, string id, int type, double range, double arc) | 332 | public void llSensorRemove() |
333 | { | 333 | { |
334 | NotImplemented("llSensor"); | 334 | NotImplemented("llSensorRemove"); |
335 | return; | 335 | return; |
336 | } | 336 | } |
337 | 337 | ||
338 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | 338 | public string llDetectedName(int number) |
339 | { | 339 | { |
340 | NotImplemented("llSensorRepeat"); | 340 | NotImplemented("llDetectedName"); |
341 | return; | 341 | return ""; |
342 | } | 342 | } |
343 | 343 | ||
344 | public void llSensorRemove() | 344 | public string llDetectedKey(int number) |
345 | { | 345 | { |
346 | NotImplemented("llSensorRemove"); | 346 | NotImplemented("llDetectedKey"); |
347 | return; | 347 | return ""; |
348 | } | 348 | } |
349 | 349 | ||
350 | public string llDetectedName(int number) | 350 | public string llDetectedOwner(int number) |
351 | { | 351 | { |
352 | NotImplemented("llDetectedName"); | 352 | NotImplemented("llDetectedOwner"); |
353 | return ""; | 353 | return ""; |
354 | } | 354 | } |
355 | 355 | ||
356 | public string llDetectedKey(int number) | 356 | public int llDetectedType(int number) |
357 | { | 357 | { |
358 | NotImplemented("llDetectedKey"); | 358 | NotImplemented("llDetectedType"); |
359 | return ""; | 359 | return 0; |
360 | } | 360 | } |
361 | 361 | ||
362 | public string llDetectedOwner(int number) | 362 | public LSL_Types.Vector3 llDetectedPos(int number) |
363 | { | 363 | { |
364 | NotImplemented("llDetectedOwner"); | 364 | NotImplemented("llDetectedPos"); |
365 | return ""; | 365 | return new LSL_Types.Vector3(); |
366 | } | 366 | } |
367 | 367 | ||
368 | public int llDetectedType(int number) | 368 | public LSL_Types.Vector3 llDetectedVel(int number) |
369 | { | 369 | { |
370 | NotImplemented("llDetectedType"); | 370 | NotImplemented("llDetectedVel"); |
371 | return 0; | 371 | return new LSL_Types.Vector3(); |
372 | } | 372 | } |
373 | 373 | ||
374 | public LSL_Types.Vector3 llDetectedPos(int number) | 374 | public LSL_Types.Vector3 llDetectedGrab(int number) |
375 | { | 375 | { |
376 | NotImplemented("llDetectedPos"); | 376 | NotImplemented("llDetectedGrab"); |
377 | return new LSL_Types.Vector3(); | 377 | return new LSL_Types.Vector3(); |
378 | } | 378 | } |
379 | 379 | ||
380 | public LSL_Types.Vector3 llDetectedVel(int number) | 380 | public LSL_Types.Quaternion llDetectedRot(int number) |
381 | { | 381 | { |
382 | NotImplemented("llDetectedVel"); | 382 | NotImplemented("llDetectedRot"); |
383 | return new LSL_Types.Vector3(); | 383 | return new LSL_Types.Quaternion(); |
384 | } | 384 | } |
385 | 385 | ||
386 | public LSL_Types.Vector3 llDetectedGrab(int number) | 386 | public int llDetectedGroup(int number) |
387 | { | 387 | { |
388 | NotImplemented("llDetectedGrab"); | 388 | NotImplemented("llDetectedGroup"); |
389 | return new LSL_Types.Vector3(); | 389 | return 0; |
390 | } | 390 | } |
391 | 391 | ||
392 | public LSL_Types.Quaternion llDetectedRot(int number) | 392 | public int llDetectedLinkNumber(int number) |
393 | { | 393 | { |
394 | NotImplemented("llDetectedRot"); | 394 | NotImplemented("llDetectedLinkNumber"); |
395 | return new LSL_Types.Quaternion(); | 395 | return 0; |
396 | } | 396 | } |
397 | 397 | ||
398 | public int llDetectedGroup(int number) | 398 | public void llDie() |
399 | { | 399 | { |
400 | NotImplemented("llDetectedGroup"); | 400 | World.DeleteSceneObjectGroup(m_host.ParentGroup); |
401 | return 0; | 401 | return; |
402 | } | 402 | } |
403 | 403 | ||
404 | public int llDetectedLinkNumber(int number) | 404 | public double llGround(LSL_Types.Vector3 offset) |
405 | { | 405 | { |
406 | NotImplemented("llDetectedLinkNumber"); | 406 | int x = (int)(m_host.AbsolutePosition.X + offset.x); |
407 | return 0; | 407 | int y = (int)(m_host.AbsolutePosition.Y + offset.y); |
408 | } | 408 | return World.GetLandHeight(x, y); |
409 | 409 | } | |
410 | public void llDie() | 410 | |
411 | { | 411 | public double llCloud(LSL_Types.Vector3 offset) |
412 | World.DeleteSceneObjectGroup(m_host.ParentGroup); | 412 | { |
413 | return; | 413 | NotImplemented("llCloud"); |
414 | } | 414 | return 0; |
415 | 415 | } | |
416 | public double llGround(LSL_Types.Vector3 offset) | 416 | |
417 | { | 417 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) |
418 | int x = (int)(m_host.AbsolutePosition.X + offset.x); | 418 | { |
419 | int y = (int)(m_host.AbsolutePosition.Y + offset.y); | 419 | NotImplemented("llWind"); |
420 | return World.GetLandHeight(x, y); | 420 | return new LSL_Types.Vector3(); |
421 | } | 421 | } |
422 | 422 | ||
423 | public double llCloud(LSL_Types.Vector3 offset) | 423 | public void llSetStatus(int status, int value) |
424 | { | 424 | { |
425 | NotImplemented("llCloud"); | 425 | NotImplemented("llSetStatus"); |
426 | return 0; | 426 | return; |
427 | } | 427 | } |
428 | 428 | ||
429 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) | 429 | public int llGetStatus(int status) |
430 | { | 430 | { |
431 | NotImplemented("llWind"); | 431 | NotImplemented("llGetStatus"); |
432 | return new LSL_Types.Vector3(); | 432 | return 0; |
433 | } | 433 | } |
434 | 434 | ||
435 | public void llSetStatus(int status, int value) | 435 | public void llSetScale(LSL_Types.Vector3 scale) |
436 | { | 436 | { |
437 | NotImplemented("llSetStatus"); | 437 | // TODO: this needs to trigger a persistance save as well |
438 | return; | 438 | LLVector3 tmp = m_host.Scale; |
439 | } | 439 | tmp.X = (float)scale.x; |
440 | 440 | tmp.Y = (float)scale.y; | |
441 | public int llGetStatus(int status) | 441 | tmp.Z = (float)scale.z; |
442 | { | 442 | m_host.Scale = tmp; |
443 | NotImplemented("llGetStatus"); | 443 | m_host.SendFullUpdateToAllClients(); |
444 | return 0; | 444 | return; |
445 | } | 445 | } |
446 | 446 | ||
447 | public void llSetScale(LSL_Types.Vector3 scale) | 447 | public LSL_Types.Vector3 llGetScale() |
448 | { | 448 | { |
449 | // TODO: this needs to trigger a persistance save as well | 449 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); |
450 | LLVector3 tmp = m_host.Scale; | 450 | } |
451 | tmp.X = (float)scale.x; | 451 | |
452 | tmp.Y = (float)scale.y; | 452 | public void llSetColor(LSL_Types.Vector3 color, int face) |
453 | tmp.Z = (float)scale.z; | 453 | { |
454 | m_host.Scale = tmp; | 454 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
455 | m_host.SendFullUpdateToAllClients(); | 455 | LLColor texcolor; |
456 | return; | 456 | if (face > -1) |
457 | } | 457 | { |
458 | 458 | texcolor = tex.CreateFace((uint)face).RGBA; | |
459 | public LSL_Types.Vector3 llGetScale() | 459 | texcolor.R = (float)Math.Abs(color.x - 1); |
460 | { | 460 | texcolor.G = (float)Math.Abs(color.y - 1); |
461 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); | 461 | texcolor.B = (float)Math.Abs(color.z - 1); |
462 | } | 462 | tex.FaceTextures[face].RGBA = texcolor; |
463 | 463 | m_host.UpdateTexture(tex); | |
464 | public void llSetColor(LSL_Types.Vector3 color, int face) | 464 | return; |
465 | { | 465 | } |
466 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 466 | else if (face == -1) |
467 | LLColor texcolor; | 467 | { |
468 | if (face > -1) | 468 | for (uint i = 0; i < 32; i++) |
469 | { | 469 | { |
470 | texcolor = tex.CreateFace((uint)face).RGBA; | 470 | if (tex.FaceTextures[i] != null) |
471 | texcolor.R = (float)Math.Abs(color.x - 1); | 471 | { |
472 | texcolor.G = (float)Math.Abs(color.y - 1); | 472 | texcolor = tex.FaceTextures[i].RGBA; |
473 | texcolor.B = (float)Math.Abs(color.z - 1); | 473 | texcolor.R = (float)Math.Abs(color.x - 1); |
474 | tex.FaceTextures[face].RGBA = texcolor; | 474 | texcolor.G = (float)Math.Abs(color.y - 1); |
475 | m_host.UpdateTexture(tex); | 475 | texcolor.B = (float)Math.Abs(color.z - 1); |
476 | return; | 476 | tex.FaceTextures[i].RGBA = texcolor; |
477 | } | 477 | } |
478 | else if (face == -1) | 478 | texcolor = tex.DefaultTexture.RGBA; |
479 | { | 479 | texcolor.R = (float)Math.Abs(color.x - 1); |
480 | for (uint i = 0; i < 32; i++) | 480 | texcolor.G = (float)Math.Abs(color.y - 1); |
481 | { | 481 | texcolor.B = (float)Math.Abs(color.z - 1); |
482 | if (tex.FaceTextures[i] != null) | 482 | tex.DefaultTexture.RGBA = texcolor; |
483 | { | 483 | } |
484 | texcolor = tex.FaceTextures[i].RGBA; | 484 | m_host.UpdateTexture(tex); |
485 | texcolor.R = (float)Math.Abs(color.x - 1); | 485 | return; |
486 | texcolor.G = (float)Math.Abs(color.y - 1); | 486 | } |
487 | texcolor.B = (float)Math.Abs(color.z - 1); | 487 | NotImplemented("llSetColor"); |
488 | tex.FaceTextures[i].RGBA = texcolor; | 488 | return; |
489 | } | 489 | } |
490 | texcolor = tex.DefaultTexture.RGBA; | 490 | |
491 | texcolor.R = (float)Math.Abs(color.x - 1); | 491 | public double llGetAlpha(int face) |
492 | texcolor.G = (float)Math.Abs(color.y - 1); | 492 | { |
493 | texcolor.B = (float)Math.Abs(color.z - 1); | 493 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
494 | tex.DefaultTexture.RGBA = texcolor; | 494 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
495 | } | 495 | { |
496 | m_host.UpdateTexture(tex); | 496 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); |
497 | return; | 497 | } |
498 | } | 498 | if (face > -1) |
499 | NotImplemented("llSetColor"); | 499 | { |
500 | return; | 500 | return (double)((tex.GetFace((uint)face).RGBA.A * 255) / 255); |
501 | } | 501 | } |
502 | 502 | return 0; | |
503 | public double llGetAlpha(int face) | 503 | } |
504 | { | 504 | |
505 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 505 | public void llSetAlpha(double alpha, int face) |
506 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 506 | { |
507 | { | 507 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
508 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | 508 | LLColor texcolor; |
509 | } | 509 | if (face > -1) |
510 | if (face > -1) | 510 | { |
511 | { | 511 | texcolor = tex.CreateFace((uint)face).RGBA; |
512 | return (double)((tex.GetFace((uint)face).RGBA.A * 255) / 255); | 512 | texcolor.A = (float)Math.Abs(alpha - 1); |
513 | } | 513 | tex.FaceTextures[face].RGBA = texcolor; |
514 | return 0; | 514 | m_host.UpdateTexture(tex); |
515 | } | 515 | return; |
516 | 516 | } | |
517 | public void llSetAlpha(double alpha, int face) | 517 | else if (face == -1) |
518 | { | 518 | { |
519 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 519 | for (int i = 0; i < 32; i++) |
520 | LLColor texcolor; | 520 | { |
521 | if (face > -1) | 521 | if (tex.FaceTextures[i] != null) |
522 | { | 522 | { |
523 | texcolor = tex.CreateFace((uint)face).RGBA; | 523 | texcolor = tex.FaceTextures[i].RGBA; |
524 | texcolor.A = (float)Math.Abs(alpha - 1); | 524 | texcolor.A = (float)Math.Abs(alpha - 1); |
525 | tex.FaceTextures[face].RGBA = texcolor; | 525 | tex.FaceTextures[i].RGBA = texcolor; |
526 | m_host.UpdateTexture(tex); | 526 | } |
527 | return; | 527 | } |
528 | } | 528 | texcolor = tex.DefaultTexture.RGBA; |
529 | else if (face == -1) | 529 | texcolor.A = (float)Math.Abs(alpha - 1); |
530 | { | 530 | tex.DefaultTexture.RGBA = texcolor; |
531 | for (int i = 0; i < 32; i++) | 531 | m_host.UpdateTexture(tex); |
532 | { | 532 | return; |
533 | if (tex.FaceTextures[i] != null) | 533 | } |
534 | { | 534 | NotImplemented("llSetAlpha"); |
535 | texcolor = tex.FaceTextures[i].RGBA; | 535 | return; |
536 | texcolor.A = (float)Math.Abs(alpha - 1); | 536 | } |
537 | tex.FaceTextures[i].RGBA = texcolor; | 537 | |
538 | } | 538 | public LSL_Types.Vector3 llGetColor(int face) |
539 | } | 539 | { |
540 | texcolor = tex.DefaultTexture.RGBA; | 540 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
541 | texcolor.A = (float)Math.Abs(alpha - 1); | 541 | LLColor texcolor; |
542 | tex.DefaultTexture.RGBA = texcolor; | 542 | LSL_Types.Vector3 rgb; |
543 | m_host.UpdateTexture(tex); | 543 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
544 | return; | 544 | { |
545 | } | 545 | texcolor = tex.DefaultTexture.RGBA; |
546 | NotImplemented("llSetAlpha"); | 546 | rgb.x = (255 - (texcolor.R * 255)) / 255; |
547 | return; | 547 | rgb.y = (255 - (texcolor.G * 255)) / 255; |
548 | } | 548 | rgb.z = (255 - (texcolor.B * 255)) / 255; |
549 | 549 | return rgb; | |
550 | public LSL_Types.Vector3 llGetColor(int face) | 550 | } |
551 | { | 551 | if (face > -1) |
552 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 552 | { |
553 | LLColor texcolor; | 553 | texcolor = tex.GetFace((uint)face).RGBA; |
554 | LSL_Types.Vector3 rgb; | 554 | rgb.x = (255 - (texcolor.R * 255)) / 255; |
555 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 555 | rgb.y = (255 - (texcolor.G * 255)) / 255; |
556 | { | 556 | rgb.z = (255 - (texcolor.B * 255)) / 255; |
557 | texcolor = tex.DefaultTexture.RGBA; | 557 | return rgb; |
558 | rgb.x = (255 - (texcolor.R * 255)) / 255; | 558 | } |
559 | rgb.y = (255 - (texcolor.G * 255)) / 255; | 559 | NotImplemented("llGetColor"); |
560 | rgb.z = (255 - (texcolor.B * 255)) / 255; | 560 | return new LSL_Types.Vector3(); |
561 | return rgb; | 561 | } |
562 | } | 562 | |
563 | if (face > -1) | 563 | public void llSetTexture(string texture, int face) |
564 | { | 564 | { |
565 | texcolor = tex.GetFace((uint)face).RGBA; | 565 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
566 | rgb.x = (255 - (texcolor.R * 255)) / 255; | 566 | |
567 | rgb.y = (255 - (texcolor.G * 255)) / 255; | 567 | if (face > -1) |
568 | rgb.z = (255 - (texcolor.B * 255)) / 255; | 568 | { |
569 | return rgb; | 569 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); |
570 | } | 570 | texface.TextureID = new LLUUID(texture); |
571 | NotImplemented("llGetColor"); | 571 | tex.FaceTextures[face] = texface; |
572 | return new LSL_Types.Vector3(); | 572 | m_host.UpdateTexture(tex); |
573 | } | 573 | return; |
574 | 574 | } | |
575 | public void llSetTexture(string texture, int face) | 575 | else if (face == -1) |
576 | { | 576 | { |
577 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 577 | for (uint i = 0; i < 32; i++) |
578 | 578 | { | |
579 | if (face > -1) | 579 | if (tex.FaceTextures[i] != null) |
580 | { | 580 | { |
581 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 581 | tex.FaceTextures[i].TextureID = new LLUUID(texture); |
582 | texface.TextureID = new LLUUID(texture); | 582 | } |
583 | tex.FaceTextures[face] = texface; | 583 | } |
584 | m_host.UpdateTexture(tex); | 584 | tex.DefaultTexture.TextureID = new LLUUID(texture); |
585 | return; | 585 | m_host.UpdateTexture(tex); |
586 | } | 586 | return; |
587 | else if (face == -1) | 587 | } |
588 | { | 588 | NotImplemented("llSetTexture"); |
589 | for (uint i = 0; i < 32; i++) | 589 | return; |
590 | { | 590 | } |
591 | if (tex.FaceTextures[i] != null) | 591 | |
592 | { | 592 | public void llScaleTexture(double u, double v, int face) |
593 | tex.FaceTextures[i].TextureID = new LLUUID(texture); | 593 | { |
594 | } | 594 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
595 | } | 595 | if (face > -1) |
596 | tex.DefaultTexture.TextureID = new LLUUID(texture); | 596 | { |
597 | m_host.UpdateTexture(tex); | 597 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); |
598 | return; | 598 | texface.RepeatU = (float)u; |
599 | } | 599 | texface.RepeatV = (float)v; |
600 | NotImplemented("llSetTexture"); | 600 | tex.FaceTextures[face] = texface; |
601 | return; | 601 | m_host.UpdateTexture(tex); |
602 | } | 602 | return; |
603 | 603 | } | |
604 | public void llScaleTexture(double u, double v, int face) | 604 | if (face == -1) |
605 | { | 605 | { |
606 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 606 | for (int i = 0; i < 32; i++) |
607 | if (face > -1) | 607 | { |
608 | { | 608 | if (tex.FaceTextures[i] != null) |
609 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 609 | { |
610 | texface.RepeatU = (float)u; | 610 | tex.FaceTextures[i].RepeatU = (float)u; |
611 | texface.RepeatV = (float)v; | 611 | tex.FaceTextures[i].RepeatV = (float)v; |
612 | tex.FaceTextures[face] = texface; | 612 | } |
613 | m_host.UpdateTexture(tex); | 613 | } |
614 | return; | 614 | tex.DefaultTexture.RepeatU = (float)u; |
615 | } | 615 | tex.DefaultTexture.RepeatV = (float)v; |
616 | if (face == -1) | 616 | m_host.UpdateTexture(tex); |
617 | { | 617 | return; |
618 | for (int i = 0; i < 32; i++) | 618 | } |
619 | { | 619 | NotImplemented("llScaleTexture"); |
620 | if (tex.FaceTextures[i] != null) | 620 | return; |
621 | { | 621 | } |
622 | tex.FaceTextures[i].RepeatU = (float)u; | 622 | |
623 | tex.FaceTextures[i].RepeatV = (float)v; | 623 | public void llOffsetTexture(double u, double v, int face) |
624 | } | 624 | { |
625 | } | 625 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
626 | tex.DefaultTexture.RepeatU = (float)u; | 626 | if (face > -1) |
627 | tex.DefaultTexture.RepeatV = (float)v; | 627 | { |
628 | m_host.UpdateTexture(tex); | 628 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); |
629 | return; | 629 | texface.OffsetU = (float)u; |
630 | } | 630 | texface.OffsetV = (float)v; |
631 | NotImplemented("llScaleTexture"); | 631 | tex.FaceTextures[face] = texface; |
632 | return; | 632 | m_host.UpdateTexture(tex); |
633 | } | 633 | return; |
634 | 634 | } | |
635 | public void llOffsetTexture(double u, double v, int face) | 635 | if (face == -1) |
636 | { | 636 | { |
637 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 637 | for (int i = 0; i < 32; i++) |
638 | if (face > -1) | 638 | { |
639 | { | 639 | if (tex.FaceTextures[i] != null) |
640 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 640 | { |
641 | texface.OffsetU = (float)u; | 641 | tex.FaceTextures[i].OffsetU = (float)u; |
642 | texface.OffsetV = (float)v; | 642 | tex.FaceTextures[i].OffsetV = (float)v; |
643 | tex.FaceTextures[face] = texface; | 643 | } |
644 | m_host.UpdateTexture(tex); | 644 | } |
645 | return; | 645 | tex.DefaultTexture.OffsetU = (float)u; |
646 | } | 646 | tex.DefaultTexture.OffsetV = (float)v; |
647 | if (face == -1) | 647 | m_host.UpdateTexture(tex); |
648 | { | 648 | return; |
649 | for (int i = 0; i < 32; i++) | 649 | } |
650 | { | 650 | NotImplemented("llOffsetTexture"); |
651 | if (tex.FaceTextures[i] != null) | 651 | return; |
652 | { | 652 | } |
653 | tex.FaceTextures[i].OffsetU = (float)u; | 653 | |
654 | tex.FaceTextures[i].OffsetV = (float)v; | 654 | public void llRotateTexture(double rotation, int face) |
655 | } | 655 | { |
656 | } | 656 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
657 | tex.DefaultTexture.OffsetU = (float)u; | 657 | if (face > -1) |
658 | tex.DefaultTexture.OffsetV = (float)v; | 658 | { |
659 | m_host.UpdateTexture(tex); | 659 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); |
660 | return; | 660 | texface.Rotation = (float)rotation; |
661 | } | 661 | tex.FaceTextures[face] = texface; |
662 | NotImplemented("llOffsetTexture"); | 662 | m_host.UpdateTexture(tex); |
663 | return; | 663 | return; |
664 | } | 664 | } |
665 | 665 | if (face == -1) | |
666 | public void llRotateTexture(double rotation, int face) | 666 | { |
667 | { | 667 | for (int i = 0; i < 32; i++) |
668 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 668 | { |
669 | if (face > -1) | 669 | if (tex.FaceTextures[i] != null) |
670 | { | 670 | { |
671 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 671 | tex.FaceTextures[i].Rotation = (float)rotation; |
672 | texface.Rotation = (float)rotation; | 672 | } |
673 | tex.FaceTextures[face] = texface; | 673 | } |
674 | m_host.UpdateTexture(tex); | 674 | tex.DefaultTexture.Rotation = (float)rotation; |
675 | return; | 675 | m_host.UpdateTexture(tex); |
676 | } | 676 | return; |
677 | if (face == -1) | 677 | } |
678 | { | 678 | NotImplemented("llRotateTexture"); |
679 | for (int i = 0; i < 32; i++) | 679 | return; |
680 | { | 680 | } |
681 | if (tex.FaceTextures[i] != null) | 681 | |
682 | { | 682 | public string llGetTexture(int face) |
683 | tex.FaceTextures[i].Rotation = (float)rotation; | 683 | { |
684 | } | 684 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
685 | } | 685 | if (face == -1) |
686 | tex.DefaultTexture.Rotation = (float)rotation; | 686 | { |
687 | m_host.UpdateTexture(tex); | 687 | face = 0; |
688 | return; | 688 | } |
689 | } | 689 | if (face > -1) |
690 | NotImplemented("llRotateTexture"); | 690 | { |
691 | return; | 691 | LLObject.TextureEntryFace texface; |
692 | } | 692 | texface = tex.GetFace((uint)face); |
693 | 693 | return texface.TextureID.ToString(); | |
694 | public string llGetTexture(int face) | 694 | } |
695 | { | 695 | NotImplemented("llGetTexture"); |
696 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 696 | return ""; |
697 | if (face == -1) | 697 | } |
698 | { | 698 | |
699 | face = 0; | 699 | public void llSetPos(LSL_Types.Vector3 pos) |
700 | } | 700 | { |
701 | if (face > -1) | 701 | if (m_host.ParentID != 0) |
702 | { | 702 | { |
703 | LLObject.TextureEntryFace texface; | 703 | m_host.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); |
704 | texface = tex.GetFace((uint)face); | 704 | } |
705 | return texface.TextureID.ToString(); | 705 | else |
706 | } | 706 | { |
707 | NotImplemented("llGetTexture"); | 707 | m_host.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); |
708 | return ""; | 708 | } |
709 | } | 709 | } |
710 | 710 | ||
711 | public void llSetPos(LSL_Types.Vector3 pos) | 711 | public LSL_Types.Vector3 llGetPos() |
712 | { | 712 | { |
713 | if (m_host.ParentID != 0) | 713 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, |
714 | { | 714 | m_host.AbsolutePosition.Y, |
715 | m_host.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 715 | m_host.AbsolutePosition.Z); |
716 | } | 716 | } |
717 | else | 717 | |
718 | { | 718 | public LSL_Types.Vector3 llGetLocalPos() |
719 | m_host.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 719 | { |
720 | } | 720 | if (m_host.ParentID != 0) |
721 | } | 721 | { |
722 | 722 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, | |
723 | public LSL_Types.Vector3 llGetPos() | 723 | m_host.OffsetPosition.Y, |
724 | { | 724 | m_host.OffsetPosition.Z); |
725 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | 725 | } |
726 | m_host.AbsolutePosition.Y, | 726 | else |
727 | m_host.AbsolutePosition.Z); | 727 | { |
728 | } | 728 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, |
729 | 729 | m_host.AbsolutePosition.Y, | |
730 | public LSL_Types.Vector3 llGetLocalPos() | 730 | m_host.AbsolutePosition.Z); |
731 | { | 731 | } |
732 | if (m_host.ParentID != 0) | 732 | } |
733 | { | 733 | |
734 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, | 734 | public void llSetRot(LSL_Types.Quaternion rot) |
735 | m_host.OffsetPosition.Y, | 735 | { |
736 | m_host.OffsetPosition.Z); | 736 | m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); |
737 | } | 737 | } |
738 | else | 738 | |
739 | { | 739 | public LSL_Types.Quaternion llGetRot() |
740 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | 740 | { |
741 | m_host.AbsolutePosition.Y, | 741 | LLQuaternion q = m_host.RotationOffset; |
742 | m_host.AbsolutePosition.Z); | 742 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
743 | } | 743 | } |
744 | } | 744 | |
745 | 745 | public LSL_Types.Quaternion llGetLocalRot() | |
746 | public void llSetRot(LSL_Types.Quaternion rot) | 746 | { |
747 | { | 747 | return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); |
748 | m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | 748 | } |
749 | } | 749 | |
750 | 750 | public void llSetForce(LSL_Types.Vector3 force, int local) | |
751 | public LSL_Types.Quaternion llGetRot() | 751 | { |
752 | { | 752 | NotImplemented("llSetForce"); |
753 | LLQuaternion q = m_host.RotationOffset; | 753 | } |
754 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 754 | |
755 | } | 755 | public LSL_Types.Vector3 llGetForce() |
756 | 756 | { | |
757 | public LSL_Types.Quaternion llGetLocalRot() | 757 | NotImplemented("llGetForce"); |
758 | { | 758 | return new LSL_Types.Vector3(); |
759 | return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); | 759 | } |
760 | } | 760 | |
761 | 761 | public int llTarget(LSL_Types.Vector3 position, double range) | |
762 | public void llSetForce(LSL_Types.Vector3 force, int local) | 762 | { |
763 | { | 763 | NotImplemented("llTarget"); |
764 | NotImplemented("llSetForce"); | 764 | return 0; |
765 | } | 765 | } |
766 | 766 | ||
767 | public LSL_Types.Vector3 llGetForce() | 767 | public void llTargetRemove(int number) |
768 | { | 768 | { |
769 | NotImplemented("llGetForce"); | 769 | NotImplemented("llTargetRemove"); |
770 | return new LSL_Types.Vector3(); | 770 | } |
771 | } | 771 | |
772 | 772 | public int llRotTarget(LSL_Types.Quaternion rot, double error) | |
773 | public int llTarget(LSL_Types.Vector3 position, double range) | 773 | { |
774 | { | 774 | NotImplemented("llRotTarget"); |
775 | NotImplemented("llTarget"); | 775 | return 0; |
776 | return 0; | 776 | } |
777 | } | 777 | |
778 | 778 | public void llRotTargetRemove(int number) | |
779 | public void llTargetRemove(int number) | 779 | { |
780 | { | 780 | NotImplemented("llRotTargetRemove"); |
781 | NotImplemented("llTargetRemove"); | 781 | } |
782 | } | 782 | |
783 | 783 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | |
784 | public int llRotTarget(LSL_Types.Quaternion rot, double error) | 784 | { |
785 | { | 785 | NotImplemented("llMoveToTarget"); |
786 | NotImplemented("llRotTarget"); | 786 | } |
787 | return 0; | 787 | |
788 | } | 788 | public void llStopMoveToTarget() |
789 | 789 | { | |
790 | public void llRotTargetRemove(int number) | 790 | NotImplemented("llStopMoveToTarget"); |
791 | { | 791 | } |
792 | NotImplemented("llRotTargetRemove"); | 792 | |
793 | } | 793 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) |
794 | 794 | { | |
795 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | 795 | NotImplemented("llApplyImpulse"); |
796 | { | 796 | } |
797 | NotImplemented("llMoveToTarget"); | 797 | |
798 | } | 798 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) |
799 | 799 | { | |
800 | public void llStopMoveToTarget() | 800 | NotImplemented("llApplyRotationalImpulse"); |
801 | { | 801 | } |
802 | NotImplemented("llStopMoveToTarget"); | 802 | |
803 | } | 803 | public void llSetTorque(LSL_Types.Vector3 torque, int local) |
804 | 804 | { | |
805 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) | 805 | NotImplemented("llSetTorque"); |
806 | { | 806 | } |
807 | NotImplemented("llApplyImpulse"); | 807 | |
808 | } | 808 | public LSL_Types.Vector3 llGetTorque() |
809 | 809 | { | |
810 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | 810 | NotImplemented("llGetTorque"); |
811 | { | 811 | return new LSL_Types.Vector3(); |
812 | NotImplemented("llApplyRotationalImpulse"); | 812 | } |
813 | } | 813 | |
814 | 814 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) | |
815 | public void llSetTorque(LSL_Types.Vector3 torque, int local) | 815 | { |
816 | { | 816 | NotImplemented("llSetForceAndTorque"); |
817 | NotImplemented("llSetTorque"); | 817 | } |
818 | } | 818 | |
819 | 819 | public LSL_Types.Vector3 llGetVel() | |
820 | public LSL_Types.Vector3 llGetTorque() | 820 | { |
821 | { | 821 | return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); |
822 | NotImplemented("llGetTorque"); | 822 | } |
823 | return new LSL_Types.Vector3(); | 823 | |
824 | } | 824 | public LSL_Types.Vector3 llGetAccel() |
825 | 825 | { | |
826 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) | 826 | return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z); |
827 | { | 827 | } |
828 | NotImplemented("llSetForceAndTorque"); | 828 | |
829 | } | 829 | public LSL_Types.Vector3 llGetOmega() |
830 | 830 | { | |
831 | public LSL_Types.Vector3 llGetVel() | 831 | NotImplemented("llGetOmega"); |
832 | { | 832 | return new LSL_Types.Vector3(); |
833 | return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); | 833 | } |
834 | } | 834 | |
835 | 835 | public double llGetTimeOfDay() | |
836 | public LSL_Types.Vector3 llGetAccel() | 836 | { |
837 | { | 837 | NotImplemented("llGetTimeOfDay"); |
838 | return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z); | 838 | return 0; |
839 | } | 839 | } |
840 | 840 | ||
841 | public LSL_Types.Vector3 llGetOmega() | 841 | public double llGetWallclock() |
842 | { | 842 | { |
843 | NotImplemented("llGetOmega"); | 843 | return DateTime.Now.TimeOfDay.TotalSeconds; |
844 | return new LSL_Types.Vector3(); | 844 | } |
845 | } | 845 | |
846 | 846 | public double llGetTime() | |
847 | public double llGetTimeOfDay() | 847 | { |
848 | { | 848 | TimeSpan ScriptTime = DateTime.Now - m_timer; |
849 | NotImplemented("llGetTimeOfDay"); | 849 | return (double)(ScriptTime.TotalMilliseconds / 1000); |
850 | return 0; | 850 | } |
851 | } | 851 | |
852 | 852 | public void llResetTime() | |
853 | public double llGetWallclock() | 853 | { |
854 | { | 854 | m_timer = DateTime.Now; |
855 | return DateTime.Now.TimeOfDay.TotalSeconds; | 855 | } |
856 | } | 856 | |
857 | 857 | public double llGetAndResetTime() | |
858 | public double llGetTime() | 858 | { |
859 | { | 859 | TimeSpan ScriptTime = DateTime.Now - m_timer; |
860 | TimeSpan ScriptTime = DateTime.Now - m_timer; | 860 | m_timer = DateTime.Now; |
861 | return (double)(ScriptTime.TotalMilliseconds / 1000); | 861 | return (double)(ScriptTime.TotalMilliseconds / 1000); |
862 | } | 862 | } |
863 | 863 | ||
864 | public void llResetTime() | 864 | public void llSound() |
865 | { | 865 | { |
866 | m_timer = DateTime.Now; | 866 | NotImplemented("llSound"); |
867 | } | 867 | } |
868 | 868 | ||
869 | public double llGetAndResetTime() | 869 | public void llPlaySound(string sound, double volume) |
870 | { | 870 | { |
871 | TimeSpan ScriptTime = DateTime.Now - m_timer; | 871 | NotImplemented("llPlaySound"); |
872 | m_timer = DateTime.Now; | 872 | } |
873 | return (double)(ScriptTime.TotalMilliseconds / 1000); | 873 | |
874 | } | 874 | public void llLoopSound(string sound, double volume) |
875 | 875 | { | |
876 | public void llSound() | 876 | NotImplemented("llLoopSound"); |
877 | { | 877 | } |
878 | NotImplemented("llSound"); | 878 | |
879 | } | 879 | public void llLoopSoundMaster(string sound, double volume) |
880 | 880 | { | |
881 | public void llPlaySound(string sound, double volume) | 881 | NotImplemented("llLoopSoundMaster"); |
882 | { | 882 | } |
883 | NotImplemented("llPlaySound"); | 883 | |
884 | } | 884 | public void llLoopSoundSlave(string sound, double volume) |
885 | 885 | { | |
886 | public void llLoopSound(string sound, double volume) | 886 | NotImplemented("llLoopSoundSlave"); |
887 | { | 887 | } |
888 | NotImplemented("llLoopSound"); | 888 | |
889 | } | 889 | public void llPlaySoundSlave(string sound, double volume) |
890 | 890 | { | |
891 | public void llLoopSoundMaster(string sound, double volume) | 891 | NotImplemented("llPlaySoundSlave"); |
892 | { | 892 | } |
893 | NotImplemented("llLoopSoundMaster"); | 893 | |
894 | } | 894 | public void llTriggerSound(string sound, double volume) |
895 | 895 | { | |
896 | public void llLoopSoundSlave(string sound, double volume) | 896 | NotImplemented("llTriggerSound"); |
897 | { | 897 | } |
898 | NotImplemented("llLoopSoundSlave"); | 898 | |
899 | } | 899 | public void llStopSound() |
900 | 900 | { | |
901 | public void llPlaySoundSlave(string sound, double volume) | 901 | NotImplemented("llStopSound"); |
902 | { | 902 | } |
903 | NotImplemented("llPlaySoundSlave"); | 903 | |
904 | } | 904 | public void llPreloadSound(string sound) |
905 | 905 | { | |
906 | public void llTriggerSound(string sound, double volume) | 906 | NotImplemented("llPreloadSound"); |
907 | { | 907 | } |
908 | NotImplemented("llTriggerSound"); | 908 | |
909 | } | 909 | public string llGetSubString(string src, int start, int end) |
910 | 910 | { | |
911 | public void llStopSound() | 911 | return src.Substring(start, end); |
912 | { | 912 | } |
913 | NotImplemented("llStopSound"); | 913 | |
914 | } | 914 | public string llDeleteSubString(string src, int start, int end) |
915 | 915 | { | |
916 | public void llPreloadSound(string sound) | 916 | return src.Remove(start, end - start); |
917 | { | 917 | } |
918 | NotImplemented("llPreloadSound"); | 918 | |
919 | } | 919 | public string llInsertString(string dst, int position, string src) |
920 | 920 | { | |
921 | public string llGetSubString(string src, int start, int end) | 921 | return dst.Insert(position, src); |
922 | { | 922 | } |
923 | return src.Substring(start, end); | 923 | |
924 | } | 924 | public string llToUpper(string src) |
925 | 925 | { | |
926 | public string llDeleteSubString(string src, int start, int end) | 926 | return src.ToUpper(); |
927 | { | 927 | } |
928 | return src.Remove(start, end - start); | 928 | |
929 | } | 929 | public string llToLower(string src) |
930 | 930 | { | |
931 | public string llInsertString(string dst, int position, string src) | 931 | return src.ToLower(); |
932 | { | 932 | } |
933 | return dst.Insert(position, src); | 933 | |
934 | } | 934 | public int llGiveMoney(string destination, int amount) |
935 | 935 | { | |
936 | public string llToUpper(string src) | 936 | NotImplemented("llGiveMoney"); |
937 | { | 937 | return 0; |
938 | return src.ToUpper(); | 938 | } |
939 | } | 939 | |
940 | 940 | public void llMakeExplosion() | |
941 | public string llToLower(string src) | 941 | { |
942 | { | 942 | NotImplemented("llMakeExplosion"); |
943 | return src.ToLower(); | 943 | } |
944 | } | 944 | |
945 | 945 | public void llMakeFountain() | |
946 | public int llGiveMoney(string destination, int amount) | 946 | { |
947 | { | 947 | NotImplemented("llMakeFountain"); |
948 | NotImplemented("llGiveMoney"); | 948 | } |
949 | return 0; | 949 | |
950 | } | 950 | public void llMakeSmoke() |
951 | 951 | { | |
952 | public void llMakeExplosion() | 952 | NotImplemented("llMakeSmoke"); |
953 | { | 953 | } |
954 | NotImplemented("llMakeExplosion"); | 954 | |
955 | } | 955 | public void llMakeFire() |
956 | 956 | { | |
957 | public void llMakeFountain() | 957 | NotImplemented("llMakeFire"); |
958 | { | 958 | } |
959 | NotImplemented("llMakeFountain"); | 959 | |
960 | } | 960 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) |
961 | 961 | { | |
962 | public void llMakeSmoke() | 962 | NotImplemented("llRezObject"); |
963 | { | 963 | } |
964 | NotImplemented("llMakeSmoke"); | 964 | |
965 | } | 965 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) |
966 | 966 | { | |
967 | public void llMakeFire() | 967 | NotImplemented("llLookAt"); |
968 | { | 968 | } |
969 | NotImplemented("llMakeFire"); | 969 | |
970 | } | 970 | public void llStopLookAt() |
971 | 971 | { | |
972 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) | 972 | NotImplemented("llStopLookAt"); |
973 | { | 973 | } |
974 | NotImplemented("llRezObject"); | 974 | |
975 | } | 975 | public void llSetTimerEvent(double sec) |
976 | 976 | { | |
977 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) | 977 | // Setting timer repeat |
978 | { | 978 | m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); |
979 | NotImplemented("llLookAt"); | 979 | } |
980 | } | 980 | |
981 | 981 | public void llSleep(double sec) | |
982 | public void llStopLookAt() | 982 | { |
983 | { | 983 | Thread.Sleep((int)(sec * 1000)); |
984 | NotImplemented("llStopLookAt"); | 984 | } |
985 | } | 985 | |
986 | 986 | public double llGetMass() | |
987 | public void llSetTimerEvent(double sec) | 987 | { |
988 | { | 988 | return m_host.GetMass(); |
989 | // Setting timer repeat | 989 | } |
990 | m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); | 990 | |
991 | } | 991 | public void llCollisionFilter(string name, string id, int accept) |
992 | 992 | { | |
993 | public void llSleep(double sec) | 993 | NotImplemented("llCollisionFilter"); |
994 | { | 994 | } |
995 | Thread.Sleep((int)(sec * 1000)); | 995 | |
996 | } | 996 | public void llTakeControls(int controls, int accept, int pass_on) |
997 | 997 | { | |
998 | public double llGetMass() | 998 | NotImplemented("llTakeControls"); |
999 | { | 999 | } |
1000 | return m_host.GetMass(); | 1000 | |
1001 | } | 1001 | public void llReleaseControls() |
1002 | 1002 | { | |
1003 | public void llCollisionFilter(string name, string id, int accept) | 1003 | NotImplemented("llReleaseControls"); |
1004 | { | 1004 | } |
1005 | NotImplemented("llCollisionFilter"); | 1005 | |
1006 | } | 1006 | public void llAttachToAvatar(int attachment) |
1007 | 1007 | { | |
1008 | public void llTakeControls(int controls, int accept, int pass_on) | 1008 | NotImplemented("llAttachToAvatar"); |
1009 | { | 1009 | } |
1010 | NotImplemented("llTakeControls"); | 1010 | |
1011 | } | 1011 | public void llDetachFromAvatar() |
1012 | 1012 | { | |
1013 | public void llReleaseControls() | 1013 | NotImplemented("llDetachFromAvatar"); |
1014 | { | 1014 | } |
1015 | NotImplemented("llReleaseControls"); | 1015 | |
1016 | } | 1016 | public void llTakeCamera() |
1017 | 1017 | { | |
1018 | public void llAttachToAvatar(int attachment) | 1018 | NotImplemented("llTakeCamera"); |
1019 | { | 1019 | } |
1020 | NotImplemented("llAttachToAvatar"); | 1020 | |
1021 | } | 1021 | public void llReleaseCamera() |
1022 | 1022 | { | |
1023 | public void llDetachFromAvatar() | 1023 | NotImplemented("llReleaseCamera"); |
1024 | { | 1024 | } |
1025 | NotImplemented("llDetachFromAvatar"); | 1025 | |
1026 | } | 1026 | public string llGetOwner() |
1027 | 1027 | { | |
1028 | public void llTakeCamera() | 1028 | return m_host.ObjectOwner.ToString(); |
1029 | { | 1029 | } |
1030 | NotImplemented("llTakeCamera"); | 1030 | |
1031 | } | 1031 | public void llInstantMessage(string user, string message) |
1032 | 1032 | { | |
1033 | public void llReleaseCamera() | 1033 | NotImplemented("llInstantMessage"); |
1034 | { | 1034 | |
1035 | NotImplemented("llReleaseCamera"); | 1035 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. |
1036 | } | 1036 | // InstantMessageModule.OnInstantMessage searches through a list of scenes for a client matching the toAgent, |
1037 | 1037 | // but I don't think we have a list of scenes available from here. | |
1038 | public string llGetOwner() | 1038 | // (We also don't want to duplicate the code in OnInstantMessage if we can avoid it.) |
1039 | { | 1039 | |
1040 | return m_host.ObjectOwner.ToString(); | 1040 | // TODO: figure out values for client, fromSession, and imSessionID |
1041 | } | 1041 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); |
1042 | 1042 | } | |
1043 | public void llInstantMessage(string user, string message) | 1043 | |
1044 | { | 1044 | public void llEmail(string address, string subject, string message) |
1045 | NotImplemented("llInstantMessage"); | 1045 | { |
1046 | 1046 | NotImplemented("llEmail"); | |
1047 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | 1047 | } |
1048 | // InstantMessageModule.OnInstantMessage searches through a list of scenes for a client matching the toAgent, | 1048 | |
1049 | // but I don't think we have a list of scenes available from here. | 1049 | public void llGetNextEmail(string address, string subject) |
1050 | // (We also don't want to duplicate the code in OnInstantMessage if we can avoid it.) | 1050 | { |
1051 | 1051 | NotImplemented("llGetNextEmail"); | |
1052 | // TODO: figure out values for client, fromSession, and imSessionID | 1052 | } |
1053 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | 1053 | |
1054 | } | 1054 | public string llGetKey() |
1055 | 1055 | { | |
1056 | public void llEmail(string address, string subject, string message) | 1056 | return m_host.UUID.ToString(); |
1057 | { | 1057 | } |
1058 | NotImplemented("llEmail"); | 1058 | |
1059 | } | 1059 | public void llSetBuoyancy(double buoyancy) |
1060 | 1060 | { | |
1061 | public void llGetNextEmail(string address, string subject) | 1061 | NotImplemented("llSetBuoyancy"); |
1062 | { | 1062 | } |
1063 | NotImplemented("llGetNextEmail"); | 1063 | |
1064 | } | 1064 | public void llSetHoverHeight(double height, int water, double tau) |
1065 | 1065 | { | |
1066 | public string llGetKey() | 1066 | NotImplemented("llSetHoverHeight"); |
1067 | { | 1067 | } |
1068 | return m_host.UUID.ToString(); | 1068 | |
1069 | } | 1069 | public void llStopHover() |
1070 | 1070 | { | |
1071 | public void llSetBuoyancy(double buoyancy) | 1071 | NotImplemented("llStopHover"); |
1072 | { | 1072 | } |
1073 | NotImplemented("llSetBuoyancy"); | 1073 | |
1074 | } | 1074 | public void llMinEventDelay(double delay) |
1075 | 1075 | { | |
1076 | public void llSetHoverHeight(double height, int water, double tau) | 1076 | NotImplemented("llMinEventDelay"); |
1077 | { | 1077 | } |
1078 | NotImplemented("llSetHoverHeight"); | 1078 | |
1079 | } | 1079 | public void llSoundPreload() |
1080 | 1080 | { | |
1081 | public void llStopHover() | 1081 | NotImplemented("llSoundPreload"); |
1082 | { | 1082 | } |
1083 | NotImplemented("llStopHover"); | 1083 | |
1084 | } | 1084 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) |
1085 | 1085 | { | |
1086 | public void llMinEventDelay(double delay) | 1086 | NotImplemented("llRotLookAt"); |
1087 | { | 1087 | } |
1088 | NotImplemented("llMinEventDelay"); | 1088 | |
1089 | } | 1089 | public int llStringLength(string str) |
1090 | 1090 | { | |
1091 | public void llSoundPreload() | 1091 | if (str.Length > 0) |
1092 | { | 1092 | { |
1093 | NotImplemented("llSoundPreload"); | 1093 | return str.Length; |
1094 | } | 1094 | } |
1095 | 1095 | else | |
1096 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) | 1096 | { |
1097 | { | 1097 | return 0; |
1098 | NotImplemented("llRotLookAt"); | 1098 | } |
1099 | } | 1099 | } |
1100 | 1100 | ||
1101 | public int llStringLength(string str) | 1101 | public void llStartAnimation(string anim) |
1102 | { | 1102 | { |
1103 | if (str.Length > 0) | 1103 | NotImplemented("llStartAnimation"); |
1104 | { | 1104 | } |
1105 | return str.Length; | 1105 | |
1106 | } | 1106 | public void llStopAnimation(string anim) |
1107 | else | 1107 | { |
1108 | { | 1108 | NotImplemented("llStopAnimation"); |
1109 | return 0; | 1109 | } |
1110 | } | 1110 | |
1111 | } | 1111 | public void llPointAt() |
1112 | 1112 | { | |
1113 | public void llStartAnimation(string anim) | 1113 | NotImplemented("llPointAt"); |
1114 | { | 1114 | } |
1115 | NotImplemented("llStartAnimation"); | 1115 | |
1116 | } | 1116 | public void llStopPointAt() |
1117 | 1117 | { | |
1118 | public void llStopAnimation(string anim) | 1118 | NotImplemented("llStopPointAt"); |
1119 | { | 1119 | } |
1120 | NotImplemented("llStopAnimation"); | 1120 | |
1121 | } | 1121 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) |
1122 | 1122 | { | |
1123 | public void llPointAt() | 1123 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
1124 | { | 1124 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
1125 | NotImplemented("llPointAt"); | 1125 | m_host.ScheduleTerseUpdate(); |
1126 | } | 1126 | m_host.SendTerseUpdateToAllClients(); |
1127 | 1127 | //NotImplemented("llTargetOmega"); | |
1128 | public void llStopPointAt() | 1128 | } |
1129 | { | 1129 | |
1130 | NotImplemented("llStopPointAt"); | 1130 | public int llGetStartParameter() |
1131 | } | 1131 | { |
1132 | 1132 | NotImplemented("llGetStartParameter"); | |
1133 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | 1133 | return 0; |
1134 | { | 1134 | } |
1135 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 1135 | |
1136 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 1136 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) |
1137 | m_host.ScheduleTerseUpdate(); | 1137 | { |
1138 | m_host.SendTerseUpdateToAllClients(); | 1138 | NotImplemented("llGodLikeRezObject"); |
1139 | //NotImplemented("llTargetOmega"); | 1139 | } |
1140 | } | 1140 | |
1141 | 1141 | public void llRequestPermissions(string agent, int perm) | |
1142 | public int llGetStartParameter() | 1142 | { |
1143 | { | 1143 | NotImplemented("llRequestPermissions"); |
1144 | NotImplemented("llGetStartParameter"); | 1144 | } |
1145 | return 0; | 1145 | |
1146 | } | 1146 | public string llGetPermissionsKey() |
1147 | 1147 | { | |
1148 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) | 1148 | NotImplemented("llGetPermissionsKey"); |
1149 | { | 1149 | return ""; |
1150 | NotImplemented("llGodLikeRezObject"); | 1150 | } |
1151 | } | 1151 | |
1152 | 1152 | public int llGetPermissions() | |
1153 | public void llRequestPermissions(string agent, int perm) | 1153 | { |
1154 | { | 1154 | NotImplemented("llGetPermissions"); |
1155 | NotImplemented("llRequestPermissions"); | 1155 | return 0; |
1156 | } | 1156 | } |
1157 | 1157 | ||
1158 | public string llGetPermissionsKey() | 1158 | public int llGetLinkNumber() |
1159 | { | 1159 | { |
1160 | NotImplemented("llGetPermissionsKey"); | 1160 | return m_host.LinkNum; |
1161 | return ""; | 1161 | } |
1162 | } | 1162 | |
1163 | 1163 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) | |
1164 | public int llGetPermissions() | 1164 | { |
1165 | { | 1165 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
1166 | NotImplemented("llGetPermissions"); | 1166 | if (linknumber > -1) |
1167 | return 0; | 1167 | { |
1168 | } | 1168 | LLObject.TextureEntry tex = part.Shape.Textures; |
1169 | 1169 | LLColor texcolor; | |
1170 | public int llGetLinkNumber() | 1170 | if (face > -1) |
1171 | { | 1171 | { |
1172 | return m_host.LinkNum; | 1172 | texcolor = tex.CreateFace((uint)face).RGBA; |
1173 | } | 1173 | texcolor.R = (float)Math.Abs(color.x - 1); |
1174 | 1174 | texcolor.G = (float)Math.Abs(color.y - 1); | |
1175 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) | 1175 | texcolor.B = (float)Math.Abs(color.z - 1); |
1176 | { | 1176 | tex.FaceTextures[face].RGBA = texcolor; |
1177 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 1177 | part.UpdateTexture(tex); |
1178 | if (linknumber > -1) | 1178 | return; |
1179 | { | 1179 | } |
1180 | LLObject.TextureEntry tex = part.Shape.Textures; | 1180 | else if (face == -1) |
1181 | LLColor texcolor; | 1181 | { |
1182 | if (face > -1) | 1182 | texcolor = tex.DefaultTexture.RGBA; |
1183 | { | 1183 | texcolor.R = (float)Math.Abs(color.x - 1); |
1184 | texcolor = tex.CreateFace((uint)face).RGBA; | 1184 | texcolor.G = (float)Math.Abs(color.y - 1); |
1185 | texcolor.R = (float)Math.Abs(color.x - 1); | 1185 | texcolor.B = (float)Math.Abs(color.z - 1); |
1186 | texcolor.G = (float)Math.Abs(color.y - 1); | 1186 | tex.DefaultTexture.RGBA = texcolor; |
1187 | texcolor.B = (float)Math.Abs(color.z - 1); | 1187 | for (uint i = 0; i < 32; i++) |
1188 | tex.FaceTextures[face].RGBA = texcolor; | 1188 | { |
1189 | part.UpdateTexture(tex); | 1189 | if (tex.FaceTextures[i] != null) |
1190 | return; | 1190 | { |
1191 | } | 1191 | texcolor = tex.FaceTextures[i].RGBA; |
1192 | else if (face == -1) | 1192 | texcolor.R = (float)Math.Abs(color.x - 1); |
1193 | { | 1193 | texcolor.G = (float)Math.Abs(color.y - 1); |
1194 | texcolor = tex.DefaultTexture.RGBA; | 1194 | texcolor.B = (float)Math.Abs(color.z - 1); |
1195 | texcolor.R = (float)Math.Abs(color.x - 1); | 1195 | tex.FaceTextures[i].RGBA = texcolor; |
1196 | texcolor.G = (float)Math.Abs(color.y - 1); | 1196 | } |
1197 | texcolor.B = (float)Math.Abs(color.z - 1); | 1197 | } |
1198 | tex.DefaultTexture.RGBA = texcolor; | 1198 | texcolor = tex.DefaultTexture.RGBA; |
1199 | for (uint i = 0; i < 32; i++) | 1199 | texcolor.R = (float)Math.Abs(color.x - 1); |
1200 | { | 1200 | texcolor.G = (float)Math.Abs(color.y - 1); |
1201 | if (tex.FaceTextures[i] != null) | 1201 | texcolor.B = (float)Math.Abs(color.z - 1); |
1202 | { | 1202 | tex.DefaultTexture.RGBA = texcolor; |
1203 | texcolor = tex.FaceTextures[i].RGBA; | 1203 | part.UpdateTexture(tex); |
1204 | texcolor.R = (float)Math.Abs(color.x - 1); | 1204 | return; |
1205 | texcolor.G = (float)Math.Abs(color.y - 1); | 1205 | } |
1206 | texcolor.B = (float)Math.Abs(color.z - 1); | 1206 | return; |
1207 | tex.FaceTextures[i].RGBA = texcolor; | 1207 | } |
1208 | } | 1208 | else if (linknumber == -1) |
1209 | } | 1209 | { |
1210 | texcolor = tex.DefaultTexture.RGBA; | 1210 | int num = m_host.ParentGroup.PrimCount; |
1211 | texcolor.R = (float)Math.Abs(color.x - 1); | 1211 | for (int w = 0; w < num; w++) |
1212 | texcolor.G = (float)Math.Abs(color.y - 1); | 1212 | { |
1213 | texcolor.B = (float)Math.Abs(color.z - 1); | 1213 | linknumber = w; |
1214 | tex.DefaultTexture.RGBA = texcolor; | 1214 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
1215 | part.UpdateTexture(tex); | 1215 | LLObject.TextureEntry tex = part.Shape.Textures; |
1216 | return; | 1216 | LLColor texcolor; |
1217 | } | 1217 | if (face > -1) |
1218 | return; | 1218 | { |
1219 | } | 1219 | texcolor = tex.CreateFace((uint)face).RGBA; |
1220 | else if (linknumber == -1) | 1220 | texcolor.R = (float)Math.Abs(color.x - 1); |
1221 | { | 1221 | texcolor.G = (float)Math.Abs(color.y - 1); |
1222 | int num = m_host.ParentGroup.PrimCount; | 1222 | texcolor.B = (float)Math.Abs(color.z - 1); |
1223 | for (int w = 0; w < num; w++) | 1223 | tex.FaceTextures[face].RGBA = texcolor; |
1224 | { | 1224 | part.UpdateTexture(tex); |
1225 | linknumber = w; | 1225 | } |
1226 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 1226 | else if (face == -1) |
1227 | LLObject.TextureEntry tex = part.Shape.Textures; | 1227 | { |
1228 | LLColor texcolor; | 1228 | texcolor = tex.DefaultTexture.RGBA; |
1229 | if (face > -1) | 1229 | texcolor.R = (float)Math.Abs(color.x - 1); |
1230 | { | 1230 | texcolor.G = (float)Math.Abs(color.y - 1); |
1231 | texcolor = tex.CreateFace((uint)face).RGBA; | 1231 | texcolor.B = (float)Math.Abs(color.z - 1); |
1232 | texcolor.R = (float)Math.Abs(color.x - 1); | 1232 | tex.DefaultTexture.RGBA = texcolor; |
1233 | texcolor.G = (float)Math.Abs(color.y - 1); | 1233 | for (uint i = 0; i < 32; i++) |
1234 | texcolor.B = (float)Math.Abs(color.z - 1); | 1234 | { |
1235 | tex.FaceTextures[face].RGBA = texcolor; | 1235 | if (tex.FaceTextures[i] != null) |
1236 | part.UpdateTexture(tex); | 1236 | { |
1237 | } | 1237 | texcolor = tex.FaceTextures[i].RGBA; |
1238 | else if (face == -1) | 1238 | texcolor.R = (float)Math.Abs(color.x - 1); |
1239 | { | 1239 | texcolor.G = (float)Math.Abs(color.y - 1); |
1240 | texcolor = tex.DefaultTexture.RGBA; | 1240 | texcolor.B = (float)Math.Abs(color.z - 1); |
1241 | texcolor.R = (float)Math.Abs(color.x - 1); | 1241 | tex.FaceTextures[i].RGBA = texcolor; |
1242 | texcolor.G = (float)Math.Abs(color.y - 1); | 1242 | } |
1243 | texcolor.B = (float)Math.Abs(color.z - 1); | 1243 | } |
1244 | tex.DefaultTexture.RGBA = texcolor; | 1244 | texcolor = tex.DefaultTexture.RGBA; |
1245 | for (uint i = 0; i < 32; i++) | 1245 | texcolor.R = (float)Math.Abs(color.x - 1); |
1246 | { | 1246 | texcolor.G = (float)Math.Abs(color.y - 1); |
1247 | if (tex.FaceTextures[i] != null) | 1247 | texcolor.B = (float)Math.Abs(color.z - 1); |
1248 | { | 1248 | tex.DefaultTexture.RGBA = texcolor; |
1249 | texcolor = tex.FaceTextures[i].RGBA; | 1249 | part.UpdateTexture(tex); |
1250 | texcolor.R = (float)Math.Abs(color.x - 1); | 1250 | } |
1251 | texcolor.G = (float)Math.Abs(color.y - 1); | 1251 | } |
1252 | texcolor.B = (float)Math.Abs(color.z - 1); | 1252 | return; |
1253 | tex.FaceTextures[i].RGBA = texcolor; | 1253 | } |
1254 | } | 1254 | else |
1255 | } | 1255 | { |
1256 | texcolor = tex.DefaultTexture.RGBA; | 1256 | NotImplemented("llSetLinkColor"); |
1257 | texcolor.R = (float)Math.Abs(color.x - 1); | 1257 | } |
1258 | texcolor.G = (float)Math.Abs(color.y - 1); | 1258 | } |
1259 | texcolor.B = (float)Math.Abs(color.z - 1); | 1259 | |
1260 | tex.DefaultTexture.RGBA = texcolor; | 1260 | public void llCreateLink(string target, int parent) |
1261 | part.UpdateTexture(tex); | 1261 | { |
1262 | } | 1262 | NotImplemented("llCreateLink"); |
1263 | } | 1263 | } |
1264 | return; | 1264 | |
1265 | } | 1265 | public void llBreakLink(int linknum) |
1266 | else | 1266 | { |
1267 | { | 1267 | NotImplemented("llBreakLink"); |
1268 | NotImplemented("llSetLinkColor"); | 1268 | } |
1269 | } | 1269 | |
1270 | } | 1270 | public void llBreakAllLinks() |
1271 | 1271 | { | |
1272 | public void llCreateLink(string target, int parent) | 1272 | NotImplemented("llBreakAllLinks"); |
1273 | { | 1273 | } |
1274 | NotImplemented("llCreateLink"); | 1274 | |
1275 | } | 1275 | public string llGetLinkKey(int linknum) |
1276 | 1276 | { | |
1277 | public void llBreakLink(int linknum) | 1277 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); |
1278 | { | 1278 | if (part != null) |
1279 | NotImplemented("llBreakLink"); | 1279 | { |
1280 | } | 1280 | return part.UUID.ToString(); |
1281 | 1281 | } | |
1282 | public void llBreakAllLinks() | 1282 | else |
1283 | { | 1283 | { |
1284 | NotImplemented("llBreakAllLinks"); | 1284 | return "00000000-0000-0000-0000-000000000000"; |
1285 | } | 1285 | } |
1286 | 1286 | } | |
1287 | public string llGetLinkKey(int linknum) | 1287 | |
1288 | { | 1288 | public string llGetLinkName(int linknum) |
1289 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | 1289 | { |
1290 | if (part != null) | 1290 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); |
1291 | { | 1291 | if (part != null) |
1292 | return part.UUID.ToString(); | 1292 | { |
1293 | } | 1293 | return part.Name; |
1294 | else | 1294 | } |
1295 | { | 1295 | else |
1296 | return "00000000-0000-0000-0000-000000000000"; | 1296 | { |
1297 | } | 1297 | return "00000000-0000-0000-0000-000000000000"; |
1298 | } | 1298 | } |
1299 | 1299 | } | |
1300 | public string llGetLinkName(int linknum) | 1300 | |
1301 | { | 1301 | public int llGetInventoryNumber(int type) |
1302 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | 1302 | { |
1303 | if (part != null) | 1303 | NotImplemented("llGetInventoryNumber"); |
1304 | { | 1304 | return 0; |
1305 | return part.Name; | 1305 | } |
1306 | } | 1306 | |
1307 | else | 1307 | public string llGetInventoryName(int type, int number) |
1308 | { | 1308 | { |
1309 | return "00000000-0000-0000-0000-000000000000"; | 1309 | NotImplemented("llGetInventoryName"); |
1310 | } | 1310 | return ""; |
1311 | } | 1311 | } |
1312 | 1312 | ||
1313 | public int llGetInventoryNumber(int type) | 1313 | public void llSetScriptState(string name, int run) |
1314 | { | 1314 | { |
1315 | NotImplemented("llGetInventoryNumber"); | 1315 | NotImplemented("llSetScriptState"); |
1316 | return 0; | 1316 | } |
1317 | } | 1317 | |
1318 | 1318 | public double llGetEnergy() | |
1319 | public string llGetInventoryName(int type, int number) | 1319 | { |
1320 | { | 1320 | return 1.0f; |
1321 | NotImplemented("llGetInventoryName"); | 1321 | } |
1322 | return ""; | 1322 | |
1323 | } | 1323 | public void llGiveInventory(string destination, string inventory) |
1324 | 1324 | { | |
1325 | public void llSetScriptState(string name, int run) | 1325 | NotImplemented("llGiveInventory"); |
1326 | { | 1326 | } |
1327 | NotImplemented("llSetScriptState"); | 1327 | |
1328 | } | 1328 | public void llRemoveInventory(string item) |
1329 | 1329 | { | |
1330 | public double llGetEnergy() | 1330 | NotImplemented("llRemoveInventory"); |
1331 | { | 1331 | } |
1332 | return 1.0f; | 1332 | |
1333 | } | 1333 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) |
1334 | 1334 | { | |
1335 | public void llGiveInventory(string destination, string inventory) | 1335 | Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z); |
1336 | { | 1336 | m_host.SetText(text, av3, alpha); |
1337 | NotImplemented("llGiveInventory"); | 1337 | } |
1338 | } | 1338 | |
1339 | 1339 | public double llWater(LSL_Types.Vector3 offset) | |
1340 | public void llRemoveInventory(string item) | 1340 | { |
1341 | { | 1341 | return World.RegionInfo.EstateSettings.waterHeight; |
1342 | NotImplemented("llRemoveInventory"); | 1342 | } |
1343 | } | 1343 | |
1344 | 1344 | public void llPassTouches(int pass) | |
1345 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) | 1345 | { |
1346 | { | 1346 | NotImplemented("llPassTouches"); |
1347 | Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z); | 1347 | } |
1348 | m_host.SetText(text, av3, alpha); | 1348 | |
1349 | } | 1349 | public string llRequestAgentData(string id, int data) |
1350 | 1350 | { | |
1351 | public double llWater(LSL_Types.Vector3 offset) | 1351 | NotImplemented("llRequestAgentData"); |
1352 | { | 1352 | return ""; |
1353 | return World.RegionInfo.EstateSettings.waterHeight; | 1353 | } |
1354 | } | 1354 | |
1355 | 1355 | public string llRequestInventoryData(string name) | |
1356 | public void llPassTouches(int pass) | 1356 | { |
1357 | { | 1357 | NotImplemented("llRequestInventoryData"); |
1358 | NotImplemented("llPassTouches"); | 1358 | return ""; |
1359 | } | 1359 | } |
1360 | 1360 | ||
1361 | public string llRequestAgentData(string id, int data) | 1361 | public void llSetDamage(double damage) |
1362 | { | 1362 | { |
1363 | NotImplemented("llRequestAgentData"); | 1363 | NotImplemented("llSetDamage"); |
1364 | return ""; | 1364 | } |
1365 | } | 1365 | |
1366 | 1366 | public void llTeleportAgentHome(string agent) | |
1367 | public string llRequestInventoryData(string name) | 1367 | { |
1368 | { | 1368 | NotImplemented("llTeleportAgentHome"); |
1369 | NotImplemented("llRequestInventoryData"); | 1369 | } |
1370 | return ""; | 1370 | |
1371 | } | 1371 | public void llModifyLand(int action, int brush) |
1372 | 1372 | { | |
1373 | public void llSetDamage(double damage) | 1373 | double dsize; |
1374 | { | 1374 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0))) |
1375 | NotImplemented("llSetDamage"); | 1375 | { |
1376 | } | 1376 | switch (brush) |
1377 | 1377 | { | |
1378 | public void llTeleportAgentHome(string agent) | 1378 | case 1: |
1379 | { | 1379 | dsize = 2; |
1380 | NotImplemented("llTeleportAgentHome"); | 1380 | break; |
1381 | } | 1381 | case 2: |
1382 | 1382 | dsize = 4; | |
1383 | public void llModifyLand(int action, int brush) | 1383 | break; |
1384 | { | 1384 | case 3: |
1385 | double dsize; | 1385 | dsize = 8; |
1386 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0))) | 1386 | break; |
1387 | { | 1387 | default: |
1388 | switch (brush) | 1388 | if (brush < 0) |
1389 | { | 1389 | { |
1390 | case 1: | 1390 | dsize = (double)(-1 * brush); |
1391 | dsize = 2; | 1391 | } |
1392 | break; | 1392 | else |
1393 | case 2: | 1393 | { |
1394 | dsize = 4; | 1394 | LSLError("Invalid brush size"); |
1395 | break; | 1395 | dsize = 0; // Should cease execution, but get unassigned local variable dsize on compile. |
1396 | case 3: | 1396 | } |
1397 | dsize = 8; | 1397 | break; |
1398 | break; | 1398 | } |
1399 | default: | 1399 | switch (action) |
1400 | if (brush < 0) | 1400 | { |
1401 | { | 1401 | case 0: |
1402 | dsize = (double)(-1 * brush); | 1402 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) < m_host.AbsolutePosition.Z) |
1403 | } | 1403 | { |
1404 | else | 1404 | World.Terrain.FlattenTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); |
1405 | { | 1405 | } |
1406 | LSLError("Invalid brush size"); | 1406 | break; |
1407 | dsize = 0; // Should cease execution, but get unassigned local variable dsize on compile. | 1407 | case 1: |
1408 | } | 1408 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) < (double)m_host.AbsolutePosition.Z) |
1409 | break; | 1409 | { |
1410 | } | 1410 | World.Terrain.RaiseTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 0.1); |
1411 | switch (action) | 1411 | } |
1412 | { | 1412 | break; |
1413 | case 0: | 1413 | case 2: |
1414 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) < m_host.AbsolutePosition.Z) | 1414 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) > 0) |
1415 | { | 1415 | { |
1416 | World.Terrain.FlattenTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | 1416 | World.Terrain.LowerTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); |
1417 | } | 1417 | } |
1418 | break; | 1418 | break; |
1419 | case 1: | 1419 | case 3: |
1420 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) < (double)m_host.AbsolutePosition.Z) | 1420 | World.Terrain.SmoothTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); |
1421 | { | 1421 | break; |
1422 | World.Terrain.RaiseTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 0.1); | 1422 | case 4: |
1423 | } | 1423 | World.Terrain.NoiseTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); |
1424 | break; | 1424 | break; |
1425 | case 2: | 1425 | case 5: |
1426 | if (World.Terrain.GetHeight((int)m_host.AbsolutePosition.X, (int)m_host.AbsolutePosition.Y) > 0) | 1426 | World.Terrain.RevertTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); |
1427 | { | 1427 | break; |
1428 | World.Terrain.LowerTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | 1428 | default: |
1429 | } | 1429 | break; |
1430 | break; | 1430 | } |
1431 | case 3: | 1431 | } |
1432 | World.Terrain.SmoothTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | 1432 | } |
1433 | break; | 1433 | |
1434 | case 4: | 1434 | public void llCollisionSound(string impact_sound, double impact_volume) |
1435 | World.Terrain.NoiseTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | 1435 | { |
1436 | break; | 1436 | NotImplemented("llCollisionSound"); |
1437 | case 5: | 1437 | } |
1438 | World.Terrain.RevertTerrain(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, dsize, 1); | 1438 | |
1439 | break; | 1439 | public void llCollisionSprite(string impact_sprite) |
1440 | default: | 1440 | { |
1441 | break; | 1441 | NotImplemented("llCollisionSprite"); |
1442 | } | 1442 | } |
1443 | } | 1443 | |
1444 | } | 1444 | public string llGetAnimation(string id) |
1445 | 1445 | { | |
1446 | public void llCollisionSound(string impact_sound, double impact_volume) | 1446 | NotImplemented("llGetAnimation"); |
1447 | { | 1447 | return ""; |
1448 | NotImplemented("llCollisionSound"); | 1448 | } |
1449 | } | 1449 | |
1450 | 1450 | public void llResetScript() | |
1451 | public void llCollisionSprite(string impact_sprite) | 1451 | { |
1452 | { | 1452 | m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); |
1453 | NotImplemented("llCollisionSprite"); | 1453 | } |
1454 | } | 1454 | |
1455 | 1455 | public void llMessageLinked(int linknum, int num, string str, string id) | |
1456 | public string llGetAnimation(string id) | 1456 | { |
1457 | { | 1457 | } |
1458 | NotImplemented("llGetAnimation"); | 1458 | |
1459 | return ""; | 1459 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) |
1460 | } | 1460 | { |
1461 | 1461 | } | |
1462 | public void llResetScript() | 1462 | |
1463 | { | 1463 | public void llPassCollisions(int pass) |
1464 | m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); | 1464 | { |
1465 | } | 1465 | } |
1466 | 1466 | ||
1467 | public void llMessageLinked(int linknum, int num, string str, string id) | 1467 | public string llGetScriptName() |
1468 | { | 1468 | { |
1469 | } | 1469 | return ""; |
1470 | 1470 | } | |
1471 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) | 1471 | |
1472 | { | 1472 | public int llGetNumberOfSides() |
1473 | } | 1473 | { |
1474 | 1474 | return 0; | |
1475 | public void llPassCollisions(int pass) | 1475 | } |
1476 | { | 1476 | |
1477 | } | 1477 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) |
1478 | 1478 | { | |
1479 | public string llGetScriptName() | 1479 | return new LSL_Types.Quaternion(); |
1480 | { | 1480 | } |
1481 | return ""; | 1481 | |
1482 | } | 1482 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) |
1483 | 1483 | { | |
1484 | public int llGetNumberOfSides() | 1484 | return new LSL_Types.Vector3(); |
1485 | { | 1485 | } |
1486 | return 0; | 1486 | |
1487 | } | 1487 | public void llRot2Angle() |
1488 | 1488 | { | |
1489 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) | 1489 | } |
1490 | { | 1490 | |
1491 | return new LSL_Types.Quaternion(); | 1491 | public double llAcos(double val) |
1492 | } | 1492 | { |
1493 | 1493 | return (double)Math.Acos(val); | |
1494 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) | 1494 | } |
1495 | { | 1495 | |
1496 | return new LSL_Types.Vector3(); | 1496 | public double llAsin(double val) |
1497 | } | 1497 | { |
1498 | 1498 | return (double)Math.Asin(val); | |
1499 | public void llRot2Angle() | 1499 | } |
1500 | { | 1500 | |
1501 | } | 1501 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) |
1502 | 1502 | { | |
1503 | public double llAcos(double val) | 1503 | return 0; |
1504 | { | 1504 | } |
1505 | return (double)Math.Acos(val); | 1505 | |
1506 | } | 1506 | public string llGetInventoryKey(string name) |
1507 | 1507 | { | |
1508 | public double llAsin(double val) | 1508 | return ""; |
1509 | { | 1509 | } |
1510 | return (double)Math.Asin(val); | 1510 | |
1511 | } | 1511 | public void llAllowInventoryDrop(int add) |
1512 | 1512 | { | |
1513 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) | 1513 | } |
1514 | { | 1514 | |
1515 | return 0; | 1515 | public LSL_Types.Vector3 llGetSunDirection() |
1516 | } | 1516 | { |
1517 | 1517 | return new LSL_Types.Vector3(); | |
1518 | public string llGetInventoryKey(string name) | 1518 | } |
1519 | { | 1519 | |
1520 | return ""; | 1520 | public LSL_Types.Vector3 llGetTextureOffset(int face) |
1521 | } | 1521 | { |
1522 | 1522 | LLObject.TextureEntry tex = m_host.Shape.Textures; | |
1523 | public void llAllowInventoryDrop(int add) | 1523 | LSL_Types.Vector3 offset; |
1524 | { | 1524 | if (face == -1) |
1525 | } | 1525 | { |
1526 | 1526 | face = 0; | |
1527 | public LSL_Types.Vector3 llGetSunDirection() | 1527 | } |
1528 | { | 1528 | offset.x = tex.GetFace((uint)face).OffsetU; |
1529 | return new LSL_Types.Vector3(); | 1529 | offset.y = tex.GetFace((uint)face).OffsetV; |
1530 | } | 1530 | offset.z = 0.0; |
1531 | 1531 | return offset; | |
1532 | public LSL_Types.Vector3 llGetTextureOffset(int face) | 1532 | } |
1533 | { | 1533 | |
1534 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1534 | public LSL_Types.Vector3 llGetTextureScale(int side) |
1535 | LSL_Types.Vector3 offset; | 1535 | { |
1536 | if (face == -1) | 1536 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
1537 | { | 1537 | LSL_Types.Vector3 scale; |
1538 | face = 0; | 1538 | if (side == -1) |
1539 | } | 1539 | { |
1540 | offset.x = tex.GetFace((uint)face).OffsetU; | 1540 | side = 0; |
1541 | offset.y = tex.GetFace((uint)face).OffsetV; | 1541 | } |
1542 | offset.z = 0.0; | 1542 | scale.x = tex.GetFace((uint)side).RepeatU; |
1543 | return offset; | 1543 | scale.y = tex.GetFace((uint)side).RepeatV; |
1544 | } | 1544 | scale.z = 0.0; |
1545 | 1545 | return scale; | |
1546 | public LSL_Types.Vector3 llGetTextureScale(int side) | 1546 | } |
1547 | { | 1547 | |
1548 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1548 | public double llGetTextureRot(int face) |
1549 | LSL_Types.Vector3 scale; | 1549 | { |
1550 | if (side == -1) | 1550 | LLObject.TextureEntry tex = m_host.Shape.Textures; |
1551 | { | 1551 | if (face == -1) |
1552 | side = 0; | 1552 | { |
1553 | } | 1553 | face = 0; |
1554 | scale.x = tex.GetFace((uint)side).RepeatU; | 1554 | } |
1555 | scale.y = tex.GetFace((uint)side).RepeatV; | 1555 | return tex.GetFace((uint)face).Rotation; |
1556 | scale.z = 0.0; | 1556 | } |
1557 | return scale; | 1557 | |
1558 | } | 1558 | public int llSubStringIndex(string source, string pattern) |
1559 | 1559 | { | |
1560 | public double llGetTextureRot(int face) | 1560 | return source.IndexOf(pattern); |
1561 | { | 1561 | } |
1562 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1562 | |
1563 | if (face == -1) | 1563 | public string llGetOwnerKey(string id) |
1564 | { | 1564 | { |
1565 | face = 0; | 1565 | NotImplemented("llGetOwnerKey"); |
1566 | } | 1566 | return ""; |
1567 | return tex.GetFace((uint)face).Rotation; | 1567 | } |
1568 | } | 1568 | |
1569 | 1569 | public LSL_Types.Vector3 llGetCenterOfMass() | |
1570 | public int llSubStringIndex(string source, string pattern) | 1570 | { |
1571 | { | 1571 | NotImplemented("llGetCenterOfMass"); |
1572 | return source.IndexOf(pattern); | 1572 | return new LSL_Types.Vector3(); |
1573 | } | 1573 | } |
1574 | 1574 | ||
1575 | public string llGetOwnerKey(string id) | 1575 | public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) |
1576 | { | 1576 | { |
1577 | NotImplemented("llGetOwnerKey"); | 1577 | // SortedList<string, LSL_Types.list> sorted = new SortedList<string, LSL_Types.list>(); |
1578 | return ""; | 1578 | // Add chunks to an array |
1579 | } | 1579 | //int s = stride; |
1580 | 1580 | //if (s < 1) | |
1581 | public LSL_Types.Vector3 llGetCenterOfMass() | 1581 | // s = 1; |
1582 | { | 1582 | //int c = 0; |
1583 | NotImplemented("llGetCenterOfMass"); | 1583 | //LSL_Types.list chunk = new LSL_Types.list(); |
1584 | return new LSL_Types.Vector3(); | 1584 | //string chunkString = ""; |
1585 | } | 1585 | //foreach (string element in src) |
1586 | 1586 | //{ | |
1587 | public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) | 1587 | // c++; |
1588 | { | 1588 | // if (c > s) |
1589 | // SortedList<string, LSL_Types.list> sorted = new SortedList<string, LSL_Types.list>(); | 1589 | // { |
1590 | // Add chunks to an array | 1590 | // sorted.Add(chunkString, chunk); |
1591 | //int s = stride; | 1591 | // chunkString = ""; |
1592 | //if (s < 1) | 1592 | // chunk = new LSL_Types.list(); |
1593 | // s = 1; | 1593 | // c = 0; |
1594 | //int c = 0; | 1594 | // } |
1595 | //LSL_Types.list chunk = new LSL_Types.list(); | 1595 | // chunk.Add(element); |
1596 | //string chunkString = ""; | 1596 | // chunkString += element.ToString(); |
1597 | //foreach (string element in src) | 1597 | //} |
1598 | //{ | 1598 | //if (chunk.Count > 0) |
1599 | // c++; | 1599 | // sorted.Add(chunkString, chunk); |
1600 | // if (c > s) | 1600 | |
1601 | // { | 1601 | //LSL_Types.list ret = new LSL_Types.list(); |
1602 | // sorted.Add(chunkString, chunk); | 1602 | //foreach (LSL_Types.list ls in sorted.Values) |
1603 | // chunkString = ""; | 1603 | //{ |
1604 | // chunk = new LSL_Types.list(); | 1604 | // ret.AddRange(ls); |
1605 | // c = 0; | 1605 | //} |
1606 | // } | 1606 | |
1607 | // chunk.Add(element); | 1607 | //if (ascending == LSL_BaseClass.TRUE) |
1608 | // chunkString += element.ToString(); | 1608 | // return ret; |
1609 | //} | 1609 | //ret.Reverse(); |
1610 | //if (chunk.Count > 0) | 1610 | //return ret; |
1611 | // sorted.Add(chunkString, chunk); | 1611 | NotImplemented("llListSort"); |
1612 | 1612 | return new LSL_Types.list(); | |
1613 | //LSL_Types.list ret = new LSL_Types.list(); | 1613 | } |
1614 | //foreach (LSL_Types.list ls in sorted.Values) | 1614 | |
1615 | //{ | 1615 | public int llGetListLength(LSL_Types.list src) |
1616 | // ret.AddRange(ls); | 1616 | { |
1617 | //} | 1617 | return src.Length; |
1618 | 1618 | } | |
1619 | //if (ascending == LSL_BaseClass.TRUE) | 1619 | |
1620 | // return ret; | 1620 | public int llList2Integer(LSL_Types.list src, int index) |
1621 | //ret.Reverse(); | 1621 | { |
1622 | //return ret; | 1622 | if (index < 0) |
1623 | NotImplemented("llListSort"); | 1623 | { |
1624 | return new LSL_Types.list(); | 1624 | index = src.Length + index; |
1625 | } | 1625 | } |
1626 | 1626 | if (index >= src.Length) | |
1627 | public int llGetListLength(LSL_Types.list src) | 1627 | { |
1628 | { | 1628 | return 0; |
1629 | return src.Length; | 1629 | } |
1630 | } | 1630 | return Convert.ToInt32(src.Data[index]); |
1631 | 1631 | } | |
1632 | public int llList2Integer(LSL_Types.list src, int index) | 1632 | |
1633 | { | 1633 | public double osList2Double(LSL_Types.list src, int index) |
1634 | if (index < 0) | 1634 | { |
1635 | { | 1635 | if (index < 0) |
1636 | index = src.Length + index; | 1636 | { |
1637 | } | 1637 | index = src.Length + index; |
1638 | if (index >= src.Length) | 1638 | } |
1639 | { | 1639 | if (index >= src.Length) |
1640 | return 0; | 1640 | { |
1641 | } | 1641 | return 0.0; |
1642 | return Convert.ToInt32(src.Data[index]); | 1642 | } |
1643 | } | 1643 | return Convert.ToDouble(src.Data[index]); |
1644 | 1644 | } | |
1645 | public double osList2Double(LSL_Types.list src, int index) | 1645 | |
1646 | { | 1646 | public double llList2Float(LSL_Types.list src, int index) |
1647 | if (index < 0) | 1647 | { |
1648 | { | 1648 | if (index < 0) |
1649 | index = src.Length + index; | 1649 | { |
1650 | } | 1650 | index = src.Length + index; |
1651 | if (index >= src.Length) | 1651 | } |
1652 | { | 1652 | if (index >= src.Length) |
1653 | return 0.0; | 1653 | { |
1654 | } | 1654 | return 0.0; |
1655 | return Convert.ToDouble(src.Data[index]); | 1655 | } |
1656 | } | 1656 | return Convert.ToSingle(src.Data[index]); |
1657 | 1657 | } | |
1658 | public double llList2Float(LSL_Types.list src, int index) | 1658 | |
1659 | { | 1659 | public string llList2String(LSL_Types.list src, int index) |
1660 | if (index < 0) | 1660 | { |
1661 | { | 1661 | if (index < 0) |
1662 | index = src.Length + index; | 1662 | { |
1663 | } | 1663 | index = src.Length + index; |
1664 | if (index >= src.Length) | 1664 | } |
1665 | { | 1665 | if (index >= src.Length) |
1666 | return 0.0; | 1666 | { |
1667 | } | 1667 | return ""; |
1668 | return Convert.ToSingle(src.Data[index]); | 1668 | } |
1669 | } | 1669 | return src.Data[index].ToString(); |
1670 | 1670 | } | |
1671 | public string llList2String(LSL_Types.list src, int index) | 1671 | |
1672 | { | 1672 | public string llList2Key(LSL_Types.list src, int index) |
1673 | if (index < 0) | 1673 | { |
1674 | { | 1674 | if (index < 0) |
1675 | index = src.Length + index; | 1675 | { |
1676 | } | 1676 | index = src.Length + index; |
1677 | if (index >= src.Length) | 1677 | } |
1678 | { | 1678 | if (index >= src.Length) |
1679 | return ""; | 1679 | { |
1680 | } | 1680 | return "00000000-0000-0000-0000-000000000000"; |
1681 | return src.Data[index].ToString(); | 1681 | } |
1682 | } | 1682 | //return OpenSim.Framework.ToString(src[index]); |
1683 | 1683 | LLUUID tmpkey; | |
1684 | public string llList2Key(LSL_Types.list src, int index) | 1684 | if (LLUUID.TryParse(src.Data[index].ToString(), out tmpkey)) |
1685 | { | 1685 | { |
1686 | if (index < 0) | 1686 | return tmpkey.ToString(); |
1687 | { | 1687 | } |
1688 | index = src.Length + index; | 1688 | else |
1689 | } | 1689 | { |
1690 | if (index >= src.Length) | 1690 | return "00000000-0000-0000-0000-000000000000"; |
1691 | { | 1691 | } |
1692 | return "00000000-0000-0000-0000-000000000000"; | 1692 | } |
1693 | } | 1693 | |
1694 | //return OpenSim.Framework.ToString(src[index]); | 1694 | public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index) |
1695 | LLUUID tmpkey; | 1695 | { |
1696 | if (LLUUID.TryParse(src.Data[index].ToString(), out tmpkey)) | 1696 | if (index < 0) |
1697 | { | 1697 | { |
1698 | return tmpkey.ToString(); | 1698 | index = src.Length + index; |
1699 | } | 1699 | } |
1700 | else | 1700 | if (index >= src.Length) |
1701 | { | 1701 | { |
1702 | return "00000000-0000-0000-0000-000000000000"; | 1702 | return new LSL_Types.Vector3(0, 0, 0); |
1703 | } | 1703 | } |
1704 | } | 1704 | if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3)) |
1705 | 1705 | { | |
1706 | public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index) | 1706 | return (LSL_Types.Vector3)src.Data[index]; |
1707 | { | 1707 | } |
1708 | if (index < 0) | 1708 | else |
1709 | { | 1709 | { |
1710 | index = src.Length + index; | 1710 | return new LSL_Types.Vector3(0, 0, 0); |
1711 | } | 1711 | } |
1712 | if (index >= src.Length) | 1712 | } |
1713 | { | 1713 | |
1714 | return new LSL_Types.Vector3(0, 0, 0); | 1714 | public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index) |
1715 | } | 1715 | { |
1716 | if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3)) | 1716 | if (index < 0) |
1717 | { | 1717 | { |
1718 | return (LSL_Types.Vector3)src.Data[index]; | 1718 | index = src.Length + index; |
1719 | } | 1719 | } |
1720 | else | 1720 | if (index >= src.Length) |
1721 | { | 1721 | { |
1722 | return new LSL_Types.Vector3(0, 0, 0); | 1722 | return new LSL_Types.Quaternion(0, 0, 0, 1); |
1723 | } | 1723 | } |
1724 | } | 1724 | if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion)) |
1725 | 1725 | { | |
1726 | public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index) | 1726 | return (LSL_Types.Quaternion)src.Data[index]; |
1727 | { | 1727 | } |
1728 | if (index < 0) | 1728 | else |
1729 | { | 1729 | { |
1730 | index = src.Length + index; | 1730 | return new LSL_Types.Quaternion(0, 0, 0, 1); |
1731 | } | 1731 | } |
1732 | if (index >= src.Length) | 1732 | } |
1733 | { | 1733 | |
1734 | return new LSL_Types.Quaternion(0, 0, 0, 1); | 1734 | public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) |
1735 | } | 1735 | { |
1736 | if (src.Data[index].GetType() == typeof(OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion)) | 1736 | return src.GetSublist(start, end); |
1737 | { | 1737 | } |
1738 | return (LSL_Types.Quaternion)src.Data[index]; | 1738 | |
1739 | } | 1739 | public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) |
1740 | else | 1740 | { |
1741 | { | 1741 | //LSL_Types.list ret = new LSL_Types.list(src); |
1742 | return new LSL_Types.Quaternion(0, 0, 0, 1); | 1742 | //ret.RemoveRange(start, end - start); |
1743 | } | 1743 | //return ret; |
1744 | } | 1744 | |
1745 | 1745 | // Just a hunch - needs testing | |
1746 | public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) | 1746 | return src.GetSublist(end, start); |
1747 | { | 1747 | } |
1748 | return src.GetSublist(start, end); | 1748 | |
1749 | } | 1749 | public int llGetListEntryType(LSL_Types.list src, int index) |
1750 | 1750 | { | |
1751 | public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) | 1751 | if (index < 0) |
1752 | { | 1752 | { |
1753 | //LSL_Types.list ret = new LSL_Types.list(src); | 1753 | index = src.Length + index; |
1754 | //ret.RemoveRange(start, end - start); | 1754 | } |
1755 | //return ret; | 1755 | if (index >= src.Length) |
1756 | 1756 | { | |
1757 | // Just a hunch - needs testing | 1757 | return 0; |
1758 | return src.GetSublist(end, start); | 1758 | } |
1759 | } | 1759 | |
1760 | 1760 | if (src.Data[index] is System.Int32) | |
1761 | public int llGetListEntryType(LSL_Types.list src, int index) | 1761 | return 1; |
1762 | { | 1762 | if (src.Data[index] is System.Double) |
1763 | if (index < 0) | 1763 | return 2; |
1764 | { | 1764 | if (src.Data[index] is System.String) |
1765 | index = src.Length + index; | 1765 | { |
1766 | } | 1766 | LLUUID tuuid; |
1767 | if (index >= src.Length) | 1767 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) |
1768 | { | 1768 | { |
1769 | return 0; | 1769 | return 3; |
1770 | } | 1770 | } |
1771 | 1771 | else | |
1772 | if (src.Data[index] is System.Int32) | 1772 | { |
1773 | return 1; | 1773 | return 4; |
1774 | if (src.Data[index] is System.Double) | 1774 | } |
1775 | return 2; | 1775 | } |
1776 | if (src.Data[index] is System.String) | 1776 | if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3) |
1777 | { | 1777 | return 5; |
1778 | LLUUID tuuid; | 1778 | if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion) |
1779 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | 1779 | return 6; |
1780 | { | 1780 | if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.list) |
1781 | return 3; | 1781 | return 7; |
1782 | } | 1782 | return 0; |
1783 | else | 1783 | |
1784 | { | 1784 | } |
1785 | return 4; | 1785 | |
1786 | } | 1786 | public string llList2CSV(LSL_Types.list src) |
1787 | } | 1787 | { |
1788 | if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3) | 1788 | string ret = ""; |
1789 | return 5; | 1789 | foreach (object o in src.Data) |
1790 | if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion) | 1790 | { |
1791 | return 6; | 1791 | ret = ret + o.ToString() + ","; |
1792 | if (src.Data[index] is OpenSim.Region.ScriptEngine.Common.LSL_Types.list) | 1792 | } |
1793 | return 7; | 1793 | ret = ret.Substring(0, ret.Length - 2); |
1794 | return 0; | 1794 | return ret; |
1795 | 1795 | } | |
1796 | } | 1796 | |
1797 | 1797 | public LSL_Types.list llCSV2List(string src) | |
1798 | public string llList2CSV(LSL_Types.list src) | 1798 | { |
1799 | { | 1799 | return new LSL_Types.list(src.Split(",".ToCharArray())); |
1800 | string ret = ""; | 1800 | } |
1801 | foreach (object o in src.Data) | 1801 | |
1802 | { | 1802 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) |
1803 | ret = ret + o.ToString() + ","; | 1803 | { |
1804 | } | 1804 | //int s = stride; |
1805 | ret = ret.Substring(0, ret.Length - 2); | 1805 | //if (s < 1) |
1806 | return ret; | 1806 | // s = 1; |
1807 | } | 1807 | |
1808 | 1808 | // This is a cowardly way of doing it ;) | |
1809 | public LSL_Types.list llCSV2List(string src) | 1809 | // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange |
1810 | { | 1810 | //List<LSL_Types.list> tmp = new List<LSL_Types.list>(); |
1811 | return new LSL_Types.list(src.Split(",".ToCharArray())); | 1811 | |
1812 | } | 1812 | // Add chunks to an array |
1813 | 1813 | //int c = 0; | |
1814 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) | 1814 | //LSL_Types.list chunk = new LSL_Types.list(); |
1815 | { | 1815 | //foreach (string element in src) |
1816 | //int s = stride; | 1816 | //{ |
1817 | //if (s < 1) | 1817 | // c++; |
1818 | // s = 1; | 1818 | // if (c > s) |
1819 | 1819 | // { | |
1820 | // This is a cowardly way of doing it ;) | 1820 | // tmp.Add(chunk); |
1821 | // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange | 1821 | // chunk = new LSL_Types.list(); |
1822 | //List<LSL_Types.list> tmp = new List<LSL_Types.list>(); | 1822 | // c = 0; |
1823 | 1823 | // } | |
1824 | // Add chunks to an array | 1824 | // chunk.Add(element); |
1825 | //int c = 0; | 1825 | //} |
1826 | //LSL_Types.list chunk = new LSL_Types.list(); | 1826 | //if (chunk.Count > 0) |
1827 | //foreach (string element in src) | 1827 | // tmp.Add(chunk); |
1828 | //{ | 1828 | |
1829 | // c++; | 1829 | // Decreate (<- what kind of word is that? :D ) array back into a list |
1830 | // if (c > s) | 1830 | //int rnd; |
1831 | // { | 1831 | //LSL_Types.list ret = new LSL_Types.list(); |
1832 | // tmp.Add(chunk); | 1832 | //while (tmp.Count > 0) |
1833 | // chunk = new LSL_Types.list(); | 1833 | //{ |
1834 | // c = 0; | 1834 | // rnd = Util.RandomClass.Next(tmp.Count); |
1835 | // } | 1835 | // foreach (string str in tmp[rnd]) |
1836 | // chunk.Add(element); | 1836 | // { |
1837 | //} | 1837 | // ret.Add(str); |
1838 | //if (chunk.Count > 0) | 1838 | // } |
1839 | // tmp.Add(chunk); | 1839 | // tmp.RemoveAt(rnd); |
1840 | 1840 | //} | |
1841 | // Decreate (<- what kind of word is that? :D ) array back into a list | 1841 | |
1842 | //int rnd; | 1842 | //return ret; |
1843 | //LSL_Types.list ret = new LSL_Types.list(); | 1843 | NotImplemented("llListRandomize"); |
1844 | //while (tmp.Count > 0) | 1844 | return new LSL_Types.list(); |
1845 | //{ | 1845 | } |
1846 | // rnd = Util.RandomClass.Next(tmp.Count); | 1846 | |
1847 | // foreach (string str in tmp[rnd]) | 1847 | public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) |
1848 | // { | 1848 | { |
1849 | // ret.Add(str); | 1849 | LSL_Types.list ret = new LSL_Types.list(); |
1850 | // } | 1850 | //int s = stride; |
1851 | // tmp.RemoveAt(rnd); | 1851 | //if (s < 1) |
1852 | //} | 1852 | // s = 1; |
1853 | 1853 | ||
1854 | //return ret; | 1854 | //int sc = s; |
1855 | NotImplemented("llListRandomize"); | 1855 | //for (int i = start; i < src.Count; i++) |
1856 | return new LSL_Types.list(); | 1856 | //{ |
1857 | } | 1857 | // sc--; |
1858 | 1858 | // if (sc == 0) | |
1859 | public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) | 1859 | // { |
1860 | { | 1860 | // sc = s; |
1861 | LSL_Types.list ret = new LSL_Types.list(); | 1861 | // // Addthis |
1862 | //int s = stride; | 1862 | // ret.Add(src[i]); |
1863 | //if (s < 1) | 1863 | // } |
1864 | // s = 1; | 1864 | // if (i == end) |
1865 | 1865 | // break; | |
1866 | //int sc = s; | 1866 | //} |
1867 | //for (int i = start; i < src.Count; i++) | 1867 | NotImplemented("llList2ListStrided"); |
1868 | //{ | 1868 | return ret; |
1869 | // sc--; | 1869 | } |
1870 | // if (sc == 0) | 1870 | |
1871 | // { | 1871 | public LSL_Types.Vector3 llGetRegionCorner() |
1872 | // sc = s; | 1872 | { |
1873 | // // Addthis | 1873 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); |
1874 | // ret.Add(src[i]); | 1874 | } |
1875 | // } | 1875 | |
1876 | // if (i == end) | 1876 | public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) |
1877 | // break; | 1877 | { |
1878 | //} | 1878 | return dest.GetSublist(0, start - 1) + src + dest.GetSublist(start, -1); |
1879 | NotImplemented("llList2ListStrided"); | 1879 | } |
1880 | return ret; | 1880 | |
1881 | } | 1881 | public int llListFindList(LSL_Types.list src, LSL_Types.list test) |
1882 | 1882 | { | |
1883 | public LSL_Types.Vector3 llGetRegionCorner() | 1883 | //foreach (string s in test) |
1884 | { | 1884 | //{ |
1885 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); | 1885 | // for (int ci = 0; ci < src.Count; ci++) |
1886 | } | 1886 | // { |
1887 | 1887 | // if (s == src[ci]) | |
1888 | public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) | 1888 | // return ci; |
1889 | { | 1889 | // } |
1890 | return dest.GetSublist(0, start - 1) + src + dest.GetSublist(start, -1); | 1890 | //} |
1891 | } | 1891 | NotImplemented("llListFindList"); |
1892 | 1892 | return -1; | |
1893 | public int llListFindList(LSL_Types.list src, LSL_Types.list test) | 1893 | } |
1894 | { | 1894 | |
1895 | //foreach (string s in test) | 1895 | public string llGetObjectName() |
1896 | //{ | 1896 | { |
1897 | // for (int ci = 0; ci < src.Count; ci++) | 1897 | return m_host.Name; |
1898 | // { | 1898 | } |
1899 | // if (s == src[ci]) | 1899 | |
1900 | // return ci; | 1900 | public void llSetObjectName(string name) |
1901 | // } | 1901 | { |
1902 | //} | 1902 | m_host.Name = name; |
1903 | NotImplemented("llListFindList"); | 1903 | } |
1904 | return -1; | 1904 | |
1905 | } | 1905 | public string llGetDate() |
1906 | 1906 | { | |
1907 | public string llGetObjectName() | 1907 | DateTime date = DateTime.Now.ToUniversalTime(); |
1908 | { | 1908 | string result = date.ToString("yyyy-MM-dd"); |
1909 | return m_host.Name; | 1909 | return result; |
1910 | } | 1910 | } |
1911 | 1911 | ||
1912 | public void llSetObjectName(string name) | 1912 | public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) |
1913 | { | 1913 | { |
1914 | m_host.Name = name; | 1914 | NotImplemented("llEdgeOfWorld"); |
1915 | } | 1915 | return 0; |
1916 | 1916 | } | |
1917 | public string llGetDate() | 1917 | |
1918 | { | 1918 | public int llGetAgentInfo(string id) |
1919 | DateTime date = DateTime.Now.ToUniversalTime(); | 1919 | { |
1920 | string result = date.ToString("yyyy-MM-dd"); | 1920 | NotImplemented("llGetAgentInfo"); |
1921 | return result; | 1921 | return 0; |
1922 | } | 1922 | } |
1923 | 1923 | ||
1924 | public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) | 1924 | public void llAdjustSoundVolume(double volume) |
1925 | { | 1925 | { |
1926 | NotImplemented("llEdgeOfWorld"); | 1926 | NotImplemented("llAdjustSoundVolume"); |
1927 | return 0; | 1927 | } |
1928 | } | 1928 | |
1929 | 1929 | public void llSetSoundQueueing(int queue) | |
1930 | public int llGetAgentInfo(string id) | 1930 | { |
1931 | { | 1931 | NotImplemented("llSetSoundQueueing"); |
1932 | NotImplemented("llGetAgentInfo"); | 1932 | } |
1933 | return 0; | 1933 | |
1934 | } | 1934 | public void llSetSoundRadius(double radius) |
1935 | 1935 | { | |
1936 | public void llAdjustSoundVolume(double volume) | 1936 | NotImplemented("llSetSoundRadius"); |
1937 | { | 1937 | } |
1938 | NotImplemented("llAdjustSoundVolume"); | 1938 | |
1939 | } | 1939 | public string llKey2Name(string id) |
1940 | 1940 | { | |
1941 | public void llSetSoundQueueing(int queue) | 1941 | NotImplemented("llKey2Name"); |
1942 | { | 1942 | return ""; |
1943 | NotImplemented("llSetSoundQueueing"); | 1943 | } |
1944 | } | 1944 | |
1945 | 1945 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | |
1946 | public void llSetSoundRadius(double radius) | 1946 | { |
1947 | { | 1947 | NotImplemented("llSetTextureAnim"); |
1948 | NotImplemented("llSetSoundRadius"); | 1948 | } |
1949 | } | 1949 | |
1950 | 1950 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | |
1951 | public string llKey2Name(string id) | 1951 | LSL_Types.Vector3 bottom_south_west) |
1952 | { | 1952 | { |
1953 | NotImplemented("llKey2Name"); | 1953 | NotImplemented("llTriggerSoundLimited"); |
1954 | return ""; | 1954 | } |
1955 | } | 1955 | |
1956 | 1956 | public void llEjectFromLand(string pest) | |
1957 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | 1957 | { |
1958 | { | 1958 | NotImplemented("llEjectFromLand"); |
1959 | NotImplemented("llSetTextureAnim"); | 1959 | } |
1960 | } | 1960 | |
1961 | 1961 | public void llParseString2List() | |
1962 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | 1962 | { |
1963 | LSL_Types.Vector3 bottom_south_west) | 1963 | NotImplemented("llParseString2List"); |
1964 | { | 1964 | } |
1965 | NotImplemented("llTriggerSoundLimited"); | 1965 | |
1966 | } | 1966 | public int llOverMyLand(string id) |
1967 | 1967 | { | |
1968 | public void llEjectFromLand(string pest) | 1968 | NotImplemented("llOverMyLand"); |
1969 | { | 1969 | return 0; |
1970 | NotImplemented("llEjectFromLand"); | 1970 | } |
1971 | } | 1971 | |
1972 | 1972 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) | |
1973 | public void llParseString2List() | 1973 | { |
1974 | { | 1974 | return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); |
1975 | NotImplemented("llParseString2List"); | 1975 | } |
1976 | } | 1976 | |
1977 | 1977 | public string llGetNotecardLine(string name, int line) | |
1978 | public int llOverMyLand(string id) | 1978 | { |
1979 | { | 1979 | NotImplemented("llGetNotecardLine"); |
1980 | NotImplemented("llOverMyLand"); | 1980 | return ""; |
1981 | return 0; | 1981 | } |
1982 | } | 1982 | |
1983 | 1983 | public LSL_Types.Vector3 llGetAgentSize(string id) | |
1984 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) | 1984 | { |
1985 | { | 1985 | NotImplemented("llGetAgentSize"); |
1986 | return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); | 1986 | return new LSL_Types.Vector3(); |
1987 | } | 1987 | } |
1988 | 1988 | ||
1989 | public string llGetNotecardLine(string name, int line) | 1989 | public int llSameGroup(string agent) |
1990 | { | 1990 | { |
1991 | NotImplemented("llGetNotecardLine"); | 1991 | NotImplemented("llSameGroup"); |
1992 | return ""; | 1992 | return 0; |
1993 | } | 1993 | } |
1994 | 1994 | ||
1995 | public LSL_Types.Vector3 llGetAgentSize(string id) | 1995 | public void llUnSit(string id) |
1996 | { | 1996 | { |
1997 | NotImplemented("llGetAgentSize"); | 1997 | NotImplemented("llUnSit"); |
1998 | return new LSL_Types.Vector3(); | 1998 | } |
1999 | } | 1999 | |
2000 | 2000 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) | |
2001 | public int llSameGroup(string agent) | 2001 | { |
2002 | { | 2002 | NotImplemented("llGroundSlope"); |
2003 | NotImplemented("llSameGroup"); | 2003 | return new LSL_Types.Vector3(); |
2004 | return 0; | 2004 | } |
2005 | } | 2005 | |
2006 | 2006 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) | |
2007 | public void llUnSit(string id) | 2007 | { |
2008 | { | 2008 | NotImplemented("llGroundNormal"); |
2009 | NotImplemented("llUnSit"); | 2009 | return new LSL_Types.Vector3(); |
2010 | } | 2010 | } |
2011 | 2011 | ||
2012 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) | 2012 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) |
2013 | { | 2013 | { |
2014 | NotImplemented("llGroundSlope"); | 2014 | NotImplemented("llGroundContour"); |
2015 | return new LSL_Types.Vector3(); | 2015 | return new LSL_Types.Vector3(); |
2016 | } | 2016 | } |
2017 | 2017 | ||
2018 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) | 2018 | public int llGetAttached() |
2019 | { | 2019 | { |
2020 | NotImplemented("llGroundNormal"); | 2020 | NotImplemented("llGetAttached"); |
2021 | return new LSL_Types.Vector3(); | 2021 | return 0; |
2022 | } | 2022 | } |
2023 | 2023 | ||
2024 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) | 2024 | public int llGetFreeMemory() |
2025 | { | 2025 | { |
2026 | NotImplemented("llGroundContour"); | 2026 | NotImplemented("llGetFreeMemory"); |
2027 | return new LSL_Types.Vector3(); | 2027 | return 0; |
2028 | } | 2028 | } |
2029 | 2029 | ||
2030 | public int llGetAttached() | 2030 | public string llGetRegionName() |
2031 | { | 2031 | { |
2032 | NotImplemented("llGetAttached"); | 2032 | return World.RegionInfo.RegionName; |
2033 | return 0; | 2033 | } |
2034 | } | 2034 | |
2035 | 2035 | public double llGetRegionTimeDilation() | |
2036 | public int llGetFreeMemory() | 2036 | { |
2037 | { | 2037 | return (double)World.TimeDilation; |
2038 | NotImplemented("llGetFreeMemory"); | 2038 | } |
2039 | return 0; | 2039 | |
2040 | } | 2040 | public double llGetRegionFPS() |
2041 | 2041 | { | |
2042 | public string llGetRegionName() | 2042 | return 10.0f; |
2043 | { | 2043 | } |
2044 | return World.RegionInfo.RegionName; | 2044 | |
2045 | } | 2045 | /* particle system rules should be coming into this routine as doubles, that is |
2046 | 2046 | rule[0] should be an integer from this list and rule[1] should be the arg | |
2047 | public double llGetRegionTimeDilation() | 2047 | for the same integer. wiki.secondlife.com has most of this mapping, but some |
2048 | { | 2048 | came from http://www.caligari-designs.com/p4u2 |
2049 | return (double)World.TimeDilation; | 2049 | |
2050 | } | 2050 | We iterate through the list for 'Count' elements, incrementing by two for each |
2051 | 2051 | iteration and set the members of Primitive.ParticleSystem, one at a time. | |
2052 | public double llGetRegionFPS() | 2052 | */ |
2053 | { | 2053 | |
2054 | return 10.0f; | 2054 | public enum PrimitiveRule : int |
2055 | } | 2055 | { |
2056 | 2056 | PSYS_PART_FLAGS = 0, | |
2057 | /* particle system rules should be coming into this routine as doubles, that is | 2057 | PSYS_PART_START_COLOR = 1, |
2058 | rule[0] should be an integer from this list and rule[1] should be the arg | 2058 | PSYS_PART_START_ALPHA = 2, |
2059 | for the same integer. wiki.secondlife.com has most of this mapping, but some | 2059 | PSYS_PART_END_COLOR = 3, |
2060 | came from http://www.caligari-designs.com/p4u2 | 2060 | PSYS_PART_END_ALPHA = 4, |
2061 | 2061 | PSYS_PART_START_SCALE = 5, | |
2062 | We iterate through the list for 'Count' elements, incrementing by two for each | 2062 | PSYS_PART_END_SCALE = 6, |
2063 | iteration and set the members of Primitive.ParticleSystem, one at a time. | 2063 | PSYS_PART_MAX_AGE = 7, |
2064 | */ | 2064 | PSYS_SRC_ACCEL = 8, |
2065 | 2065 | PSYS_SRC_PATTERN = 9, | |
2066 | public enum PrimitiveRule : int | 2066 | PSYS_SRC_TEXTURE = 12, |
2067 | { | 2067 | PSYS_SRC_BURST_RATE = 13, |
2068 | PSYS_PART_FLAGS = 0, | 2068 | PSYS_SRC_BURST_PART_COUNT = 15, |
2069 | PSYS_PART_START_COLOR = 1, | 2069 | PSYS_SRC_BURST_RADIUS = 16, |
2070 | PSYS_PART_START_ALPHA = 2, | 2070 | PSYS_SRC_BURST_SPEED_MIN = 17, |
2071 | PSYS_PART_END_COLOR = 3, | 2071 | PSYS_SRC_BURST_SPEED_MAX = 18, |
2072 | PSYS_PART_END_ALPHA = 4, | 2072 | PSYS_SRC_MAX_AGE = 19, |
2073 | PSYS_PART_START_SCALE = 5, | 2073 | PSYS_SRC_TARGET_KEY = 20, |
2074 | PSYS_PART_END_SCALE = 6, | 2074 | PSYS_SRC_OMEGA = 21, |
2075 | PSYS_PART_MAX_AGE = 7, | 2075 | PSYS_SRC_ANGLE_BEGIN = 22, |
2076 | PSYS_SRC_ACCEL = 8, | 2076 | PSYS_SRC_ANGLE_END = 23 |
2077 | PSYS_SRC_PATTERN = 9, | 2077 | } |
2078 | PSYS_SRC_TEXTURE = 12, | 2078 | |
2079 | PSYS_SRC_BURST_RATE = 13, | 2079 | public void llParticleSystem(List<Object> rules) |
2080 | PSYS_SRC_BURST_PART_COUNT = 15, | 2080 | { |
2081 | PSYS_SRC_BURST_RADIUS = 16, | 2081 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); |
2082 | PSYS_SRC_BURST_SPEED_MIN = 17, | 2082 | for (int i = 0; i < rules.Count; i += 2) |
2083 | PSYS_SRC_BURST_SPEED_MAX = 18, | 2083 | { |
2084 | PSYS_SRC_MAX_AGE = 19, | 2084 | switch ((int)rules[i]) |
2085 | PSYS_SRC_TARGET_KEY = 20, | 2085 | { |
2086 | PSYS_SRC_OMEGA = 21, | 2086 | case (int)LSL_BaseClass.PSYS_PART_FLAGS: |
2087 | PSYS_SRC_ANGLE_BEGIN = 22, | 2087 | prules.PartFlags = (uint)rules[i + 1]; |
2088 | PSYS_SRC_ANGLE_END = 23 | 2088 | break; |
2089 | } | 2089 | |
2090 | 2090 | case (int)LSL_BaseClass.PSYS_PART_START_COLOR: | |
2091 | public void llParticleSystem(List<Object> rules) | 2091 | prules.PartStartColor = (LLColor)rules[i + 1]; |
2092 | { | 2092 | break; |
2093 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | 2093 | |
2094 | for (int i = 0; i < rules.Count; i += 2) | 2094 | case (int)LSL_BaseClass.PSYS_PART_START_ALPHA: |
2095 | { | 2095 | //what is the cast? prules.PartStartColor = (LSL_Types.Vec)rules[i + 1]; |
2096 | switch ((int)rules[i]) | 2096 | break; |
2097 | { | 2097 | |
2098 | case (int)LSL_BaseClass.PSYS_PART_FLAGS: | 2098 | case (int)LSL_BaseClass.PSYS_PART_END_COLOR: |
2099 | prules.PartFlags = (uint)rules[i + 1]; | 2099 | prules.PartEndColor = (LLColor)rules[i + 1]; |
2100 | break; | 2100 | break; |
2101 | 2101 | ||
2102 | case (int)LSL_BaseClass.PSYS_PART_START_COLOR: | 2102 | case (int)LSL_BaseClass.PSYS_PART_END_ALPHA: |
2103 | prules.PartStartColor = (LLColor)rules[i + 1]; | 2103 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
2104 | break; | 2104 | break; |
2105 | 2105 | ||
2106 | case (int)LSL_BaseClass.PSYS_PART_START_ALPHA: | 2106 | case (int)LSL_BaseClass.PSYS_PART_START_SCALE: |
2107 | //what is the cast? prules.PartStartColor = (LSL_Types.Vec)rules[i + 1]; | 2107 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
2108 | break; | 2108 | break; |
2109 | 2109 | ||
2110 | case (int)LSL_BaseClass.PSYS_PART_END_COLOR: | 2110 | case (int)LSL_BaseClass.PSYS_PART_END_SCALE: |
2111 | prules.PartEndColor = (LLColor)rules[i + 1]; | 2111 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
2112 | break; | 2112 | break; |
2113 | 2113 | ||
2114 | case (int)LSL_BaseClass.PSYS_PART_END_ALPHA: | 2114 | case (int)LSL_BaseClass.PSYS_PART_MAX_AGE: |
2115 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 2115 | prules.MaxAge = (float)rules[i + 1]; |
2116 | break; | 2116 | break; |
2117 | 2117 | ||
2118 | case (int)LSL_BaseClass.PSYS_PART_START_SCALE: | 2118 | case (int)LSL_BaseClass.PSYS_SRC_ACCEL: |
2119 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 2119 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
2120 | break; | 2120 | break; |
2121 | 2121 | ||
2122 | case (int)LSL_BaseClass.PSYS_PART_END_SCALE: | 2122 | case (int)LSL_BaseClass.PSYS_SRC_PATTERN: |
2123 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 2123 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
2124 | break; | 2124 | break; |
2125 | 2125 | ||
2126 | case (int)LSL_BaseClass.PSYS_PART_MAX_AGE: | 2126 | case (int)LSL_BaseClass.PSYS_SRC_TEXTURE: |
2127 | prules.MaxAge = (float)rules[i + 1]; | 2127 | prules.Texture = (LLUUID)rules[i + 1]; |
2128 | break; | 2128 | break; |
2129 | 2129 | ||
2130 | case (int)LSL_BaseClass.PSYS_SRC_ACCEL: | 2130 | case (int)LSL_BaseClass.PSYS_SRC_BURST_RATE: |
2131 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 2131 | prules.BurstRate = (float)rules[i + 1]; |
2132 | break; | 2132 | break; |
2133 | 2133 | ||
2134 | case (int)LSL_BaseClass.PSYS_SRC_PATTERN: | 2134 | case (int)LSL_BaseClass.PSYS_SRC_BURST_PART_COUNT: |
2135 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 2135 | prules.BurstPartCount = (byte)rules[i + 1]; |
2136 | break; | 2136 | break; |
2137 | 2137 | ||
2138 | case (int)LSL_BaseClass.PSYS_SRC_TEXTURE: | 2138 | case (int)LSL_BaseClass.PSYS_SRC_BURST_RADIUS: |
2139 | prules.Texture = (LLUUID)rules[i + 1]; | 2139 | prules.BurstRadius = (float)rules[i + 1]; |
2140 | break; | 2140 | break; |
2141 | 2141 | ||
2142 | case (int)LSL_BaseClass.PSYS_SRC_BURST_RATE: | 2142 | case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MIN: |
2143 | prules.BurstRate = (float)rules[i + 1]; | 2143 | prules.BurstSpeedMin = (float)rules[i + 1]; |
2144 | break; | 2144 | break; |
2145 | 2145 | ||
2146 | case (int)LSL_BaseClass.PSYS_SRC_BURST_PART_COUNT: | 2146 | case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MAX: |
2147 | prules.BurstPartCount = (byte)rules[i + 1]; | 2147 | prules.BurstSpeedMax = (float)rules[i + 1]; |
2148 | break; | 2148 | break; |
2149 | 2149 | ||
2150 | case (int)LSL_BaseClass.PSYS_SRC_BURST_RADIUS: | 2150 | case (int)LSL_BaseClass.PSYS_SRC_MAX_AGE: |
2151 | prules.BurstRadius = (float)rules[i + 1]; | 2151 | prules.MaxAge = (float)rules[i + 1]; |
2152 | break; | 2152 | break; |
2153 | 2153 | ||
2154 | case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MIN: | 2154 | case (int)LSL_BaseClass.PSYS_SRC_TARGET_KEY: |
2155 | prules.BurstSpeedMin = (float)rules[i + 1]; | 2155 | prules.Target = (LLUUID)rules[i + 1]; |
2156 | break; | 2156 | break; |
2157 | 2157 | ||
2158 | case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MAX: | 2158 | case (int)LSL_BaseClass.PSYS_SRC_OMEGA: |
2159 | prules.BurstSpeedMax = (float)rules[i + 1]; | 2159 | //cast?? prules.MaxAge = (float)rules[i + 1]; |
2160 | break; | 2160 | break; |
2161 | 2161 | ||
2162 | case (int)LSL_BaseClass.PSYS_SRC_MAX_AGE: | 2162 | case (int)LSL_BaseClass.PSYS_SRC_ANGLE_BEGIN: |
2163 | prules.MaxAge = (float)rules[i + 1]; | 2163 | prules.InnerAngle = (float)rules[i + 1]; |
2164 | break; | 2164 | break; |
2165 | 2165 | ||
2166 | case (int)LSL_BaseClass.PSYS_SRC_TARGET_KEY: | 2166 | case (int)LSL_BaseClass.PSYS_SRC_ANGLE_END: |
2167 | prules.Target = (LLUUID)rules[i + 1]; | 2167 | prules.OuterAngle = (float)rules[i + 1]; |
2168 | break; | 2168 | break; |
2169 | 2169 | } | |
2170 | case (int)LSL_BaseClass.PSYS_SRC_OMEGA: | 2170 | } |
2171 | //cast?? prules.MaxAge = (float)rules[i + 1]; | 2171 | |
2172 | break; | 2172 | m_host.AddNewParticleSystem(prules); |
2173 | 2173 | } | |
2174 | case (int)LSL_BaseClass.PSYS_SRC_ANGLE_BEGIN: | 2174 | |
2175 | prules.InnerAngle = (float)rules[i + 1]; | 2175 | public void llGroundRepel(double height, int water, double tau) |
2176 | break; | 2176 | { |
2177 | 2177 | NotImplemented("llGroundRepel"); | |
2178 | case (int)LSL_BaseClass.PSYS_SRC_ANGLE_END: | 2178 | } |
2179 | prules.OuterAngle = (float)rules[i + 1]; | 2179 | |
2180 | break; | 2180 | public void llGiveInventoryList() |
2181 | } | 2181 | { |
2182 | } | 2182 | NotImplemented("llGiveInventoryList"); |
2183 | 2183 | } | |
2184 | m_host.AddNewParticleSystem(prules); | 2184 | |
2185 | } | 2185 | public void llSetVehicleType(int type) |
2186 | 2186 | { | |
2187 | public void llGroundRepel(double height, int water, double tau) | 2187 | NotImplemented("llSetVehicleType"); |
2188 | { | 2188 | } |
2189 | NotImplemented("llGroundRepel"); | 2189 | |
2190 | } | 2190 | public void llSetVehicledoubleParam(int param, double value) |
2191 | 2191 | { | |
2192 | public void llGiveInventoryList() | 2192 | NotImplemented("llSetVehicledoubleParam"); |
2193 | { | 2193 | } |
2194 | NotImplemented("llGiveInventoryList"); | 2194 | |
2195 | } | 2195 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) |
2196 | 2196 | { | |
2197 | public void llSetVehicleType(int type) | 2197 | NotImplemented("llSetVehicleVectorParam"); |
2198 | { | 2198 | } |
2199 | NotImplemented("llSetVehicleType"); | 2199 | |
2200 | } | 2200 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) |
2201 | 2201 | { | |
2202 | public void llSetVehicledoubleParam(int param, double value) | 2202 | NotImplemented("llSetVehicleRotationParam"); |
2203 | { | 2203 | } |
2204 | NotImplemented("llSetVehicledoubleParam"); | 2204 | |
2205 | } | 2205 | public void llSetVehicleFlags(int flags) |
2206 | 2206 | { | |
2207 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) | 2207 | NotImplemented("llSetVehicleFlags"); |
2208 | { | 2208 | } |
2209 | NotImplemented("llSetVehicleVectorParam"); | 2209 | |
2210 | } | 2210 | public void llRemoveVehicleFlags(int flags) |
2211 | 2211 | { | |
2212 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) | 2212 | NotImplemented("llRemoveVehicleFlags"); |
2213 | { | 2213 | } |
2214 | NotImplemented("llSetVehicleRotationParam"); | 2214 | |
2215 | } | 2215 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) |
2216 | 2216 | { | |
2217 | public void llSetVehicleFlags(int flags) | 2217 | // LSL quaternions can normalize to 0, normal Quaternions can't. |
2218 | { | 2218 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) |
2219 | NotImplemented("llSetVehicleFlags"); | 2219 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
2220 | } | 2220 | |
2221 | 2221 | m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z)); | |
2222 | public void llRemoveVehicleFlags(int flags) | 2222 | } |
2223 | { | 2223 | |
2224 | NotImplemented("llRemoveVehicleFlags"); | 2224 | public string llAvatarOnSitTarget() |
2225 | } | 2225 | { |
2226 | 2226 | LLUUID AVID = m_host.GetAvatarOnSitTarget(); | |
2227 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) | 2227 | |
2228 | { | 2228 | if (AVID != LLUUID.Zero) |
2229 | // LSL quaternions can normalize to 0, normal Quaternions can't. | 2229 | return AVID.ToString(); |
2230 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | 2230 | else |
2231 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 2231 | return ""; |
2232 | 2232 | } | |
2233 | m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z)); | 2233 | |
2234 | } | 2234 | public void llAddToLandPassList(string avatar, double hours) |
2235 | 2235 | { | |
2236 | public string llAvatarOnSitTarget() | 2236 | NotImplemented("llAddToLandPassList"); |
2237 | { | 2237 | } |
2238 | LLUUID AVID = m_host.GetAvatarOnSitTarget(); | 2238 | |
2239 | 2239 | public void llSetTouchText(string text) | |
2240 | if (AVID != LLUUID.Zero) | 2240 | { |
2241 | return AVID.ToString(); | 2241 | m_host.TouchName = text; |
2242 | else | 2242 | } |
2243 | return ""; | 2243 | |
2244 | } | 2244 | public void llSetSitText(string text) |
2245 | 2245 | { | |
2246 | public void llAddToLandPassList(string avatar, double hours) | 2246 | m_host.SitName = text; |
2247 | { | 2247 | } |
2248 | NotImplemented("llAddToLandPassList"); | 2248 | |
2249 | } | 2249 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) |
2250 | 2250 | { | |
2251 | public void llSetTouchText(string text) | 2251 | NotImplemented("llSetCameraEyeOffset"); |
2252 | { | 2252 | } |
2253 | m_host.TouchName = text; | 2253 | |
2254 | } | 2254 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) |
2255 | 2255 | { | |
2256 | public void llSetSitText(string text) | 2256 | NotImplemented("llSetCameraAtOffset"); |
2257 | { | 2257 | } |
2258 | m_host.SitName = text; | 2258 | |
2259 | } | 2259 | public string llDumpList2String(LSL_Types.list src, string seperator) |
2260 | 2260 | { | |
2261 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | 2261 | if (src.Length == 0) |
2262 | { | 2262 | { |
2263 | NotImplemented("llSetCameraEyeOffset"); | 2263 | return ""; |
2264 | } | 2264 | } |
2265 | 2265 | string ret = ""; | |
2266 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | 2266 | foreach (object o in src.Data) |
2267 | { | 2267 | { |
2268 | NotImplemented("llSetCameraAtOffset"); | 2268 | ret = ret + o.ToString() + seperator; |
2269 | } | 2269 | } |
2270 | 2270 | ret = ret.Substring(0, ret.Length - seperator.Length); | |
2271 | public string llDumpList2String(LSL_Types.list src, string seperator) | 2271 | return ret; |
2272 | { | 2272 | } |
2273 | if (src.Length == 0) | 2273 | |
2274 | { | 2274 | public void llScriptDanger(LSL_Types.Vector3 pos) |
2275 | return ""; | 2275 | { |
2276 | } | 2276 | NotImplemented("llScriptDanger"); |
2277 | string ret = ""; | 2277 | } |
2278 | foreach (object o in src.Data) | 2278 | |
2279 | { | 2279 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) |
2280 | ret = ret + o.ToString() + seperator; | 2280 | { |
2281 | } | 2281 | NotImplemented("llDialog"); |
2282 | ret = ret.Substring(0, ret.Length - seperator.Length); | 2282 | } |
2283 | return ret; | 2283 | |
2284 | } | 2284 | public void llVolumeDetect(int detect) |
2285 | 2285 | { | |
2286 | public void llScriptDanger(LSL_Types.Vector3 pos) | 2286 | NotImplemented("llVolumeDetect"); |
2287 | { | 2287 | } |
2288 | NotImplemented("llScriptDanger"); | 2288 | |
2289 | } | 2289 | public void llResetOtherScript(string name) |
2290 | 2290 | { | |
2291 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | 2291 | NotImplemented("llResetOtherScript"); |
2292 | { | 2292 | } |
2293 | NotImplemented("llDialog"); | 2293 | |
2294 | } | 2294 | public int llGetScriptState(string name) |
2295 | 2295 | { | |
2296 | public void llVolumeDetect(int detect) | 2296 | NotImplemented("llGetScriptState"); |
2297 | { | 2297 | return 0; |
2298 | NotImplemented("llVolumeDetect"); | 2298 | } |
2299 | } | 2299 | |
2300 | 2300 | public void llRemoteLoadScript() | |
2301 | public void llResetOtherScript(string name) | 2301 | { |
2302 | { | 2302 | NotImplemented("llRemoteLoadScript"); |
2303 | NotImplemented("llResetOtherScript"); | 2303 | } |
2304 | } | 2304 | |
2305 | 2305 | public void llSetRemoteScriptAccessPin(int pin) | |
2306 | public int llGetScriptState(string name) | 2306 | { |
2307 | { | 2307 | NotImplemented("llSetRemoteScriptAccessPin"); |
2308 | NotImplemented("llGetScriptState"); | 2308 | } |
2309 | return 0; | 2309 | |
2310 | } | 2310 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) |
2311 | 2311 | { | |
2312 | public void llRemoteLoadScript() | 2312 | NotImplemented("llRemoteLoadScriptPin"); |
2313 | { | 2313 | } |
2314 | NotImplemented("llRemoteLoadScript"); | 2314 | |
2315 | } | 2315 | // remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval) |
2316 | 2316 | // Not sure where these constants should live: | |
2317 | public void llSetRemoteScriptAccessPin(int pin) | 2317 | // REMOTE_DATA_CHANNEL = 1 |
2318 | { | 2318 | // REMOTE_DATA_REQUEST = 2 |
2319 | NotImplemented("llSetRemoteScriptAccessPin"); | 2319 | // REMOTE_DATA_REPLY = 3 |
2320 | } | 2320 | public void llOpenRemoteDataChannel() |
2321 | 2321 | { | |
2322 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | 2322 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
2323 | { | 2323 | if (xmlrpcMod.IsEnabled()) |
2324 | NotImplemented("llRemoteLoadScriptPin"); | 2324 | { |
2325 | } | 2325 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID); |
2326 | 2326 | object[] resobj = new object[] { 1, channelID.ToString(), LLUUID.Zero.ToString(), "", 0, "" }; | |
2327 | // remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval) | 2327 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", resobj); |
2328 | // Not sure where these constants should live: | 2328 | } |
2329 | // REMOTE_DATA_CHANNEL = 1 | 2329 | } |
2330 | // REMOTE_DATA_REQUEST = 2 | 2330 | |
2331 | // REMOTE_DATA_REPLY = 3 | 2331 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) |
2332 | public void llOpenRemoteDataChannel() | 2332 | { |
2333 | { | 2333 | NotImplemented("llSendRemoteData"); |
2334 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 2334 | return ""; |
2335 | if (xmlrpcMod.IsEnabled()) | 2335 | } |
2336 | { | 2336 | |
2337 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID); | 2337 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) |
2338 | object[] resobj = new object[] { 1, channelID.ToString(), LLUUID.Zero.ToString(), "", 0, "" }; | 2338 | { |
2339 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", resobj); | 2339 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
2340 | } | 2340 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); |
2341 | } | 2341 | } |
2342 | 2342 | ||
2343 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | 2343 | public void llCloseRemoteDataChannel(string channel) |
2344 | { | 2344 | { |
2345 | NotImplemented("llSendRemoteData"); | 2345 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
2346 | return ""; | 2346 | xmlrpcMod.CloseXMLRPCChannel(channel); |
2347 | } | 2347 | } |
2348 | 2348 | ||
2349 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) | 2349 | public string llMD5String(string src, int nonce) |
2350 | { | 2350 | { |
2351 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 2351 | return Util.Md5Hash(src + ":" + nonce.ToString()); |
2352 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); | 2352 | } |
2353 | } | 2353 | |
2354 | 2354 | public void llSetPrimitiveParams(LSL_Types.list rules) | |
2355 | public void llCloseRemoteDataChannel(string channel) | 2355 | { |
2356 | { | 2356 | NotImplemented("llSetPrimitiveParams"); |
2357 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 2357 | } |
2358 | xmlrpcMod.CloseXMLRPCChannel(channel); | 2358 | |
2359 | } | 2359 | public string llStringToBase64(string str) |
2360 | 2360 | { | |
2361 | public string llMD5String(string src, int nonce) | 2361 | try |
2362 | { | 2362 | { |
2363 | return Util.Md5Hash(src + ":" + nonce.ToString()); | 2363 | byte[] encData_byte = new byte[str.Length]; |
2364 | } | 2364 | encData_byte = Encoding.UTF8.GetBytes(str); |
2365 | 2365 | string encodedData = Convert.ToBase64String(encData_byte); | |
2366 | public void llSetPrimitiveParams(LSL_Types.list rules) | 2366 | return encodedData; |
2367 | { | 2367 | } |
2368 | NotImplemented("llSetPrimitiveParams"); | 2368 | catch (Exception e) |
2369 | } | 2369 | { |
2370 | 2370 | throw new Exception("Error in base64Encode" + e.Message); | |
2371 | public string llStringToBase64(string str) | 2371 | } |
2372 | { | 2372 | } |
2373 | try | 2373 | |
2374 | { | 2374 | public string llBase64ToString(string str) |
2375 | byte[] encData_byte = new byte[str.Length]; | 2375 | { |
2376 | encData_byte = Encoding.UTF8.GetBytes(str); | 2376 | UTF8Encoding encoder = new UTF8Encoding(); |
2377 | string encodedData = Convert.ToBase64String(encData_byte); | 2377 | Decoder utf8Decode = encoder.GetDecoder(); |
2378 | return encodedData; | 2378 | try |
2379 | } | 2379 | { |
2380 | catch (Exception e) | 2380 | byte[] todecode_byte = Convert.FromBase64String(str); |
2381 | { | 2381 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); |
2382 | throw new Exception("Error in base64Encode" + e.Message); | 2382 | char[] decoded_char = new char[charCount]; |
2383 | } | 2383 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); |
2384 | } | 2384 | string result = new String(decoded_char); |
2385 | 2385 | return result; | |
2386 | public string llBase64ToString(string str) | 2386 | } |
2387 | { | 2387 | catch (Exception e) |
2388 | UTF8Encoding encoder = new UTF8Encoding(); | 2388 | { |
2389 | Decoder utf8Decode = encoder.GetDecoder(); | 2389 | throw new Exception("Error in base64Decode" + e.Message); |
2390 | try | 2390 | } |
2391 | { | 2391 | } |
2392 | byte[] todecode_byte = Convert.FromBase64String(str); | 2392 | |
2393 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); | 2393 | public void llXorBase64Strings() |
2394 | char[] decoded_char = new char[charCount]; | 2394 | { |
2395 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); | 2395 | throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); |
2396 | string result = new String(decoded_char); | 2396 | } |
2397 | return result; | 2397 | |
2398 | } | 2398 | public void llRemoteDataSetRegion() |
2399 | catch (Exception e) | 2399 | { |
2400 | { | 2400 | NotImplemented("llRemoteDataSetRegion"); |
2401 | throw new Exception("Error in base64Decode" + e.Message); | 2401 | } |
2402 | } | 2402 | |
2403 | } | 2403 | public double llLog10(double val) |
2404 | 2404 | { | |
2405 | public void llXorBase64Strings() | 2405 | return (double)Math.Log10(val); |
2406 | { | 2406 | } |
2407 | throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); | 2407 | |
2408 | } | 2408 | public double llLog(double val) |
2409 | 2409 | { | |
2410 | public void llRemoteDataSetRegion() | 2410 | return (double)Math.Log(val); |
2411 | { | 2411 | } |
2412 | NotImplemented("llRemoteDataSetRegion"); | 2412 | |
2413 | } | 2413 | public LSL_Types.list llGetAnimationList(string id) |
2414 | 2414 | { | |
2415 | public double llLog10(double val) | 2415 | NotImplemented("llGetAnimationList"); |
2416 | { | 2416 | return new LSL_Types.list(); |
2417 | return (double)Math.Log10(val); | 2417 | } |
2418 | } | 2418 | |
2419 | 2419 | public void llSetParcelMusicURL(string url) | |
2420 | public double llLog(double val) | 2420 | { |
2421 | { | 2421 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
2422 | return (double)Math.Log(val); | 2422 | if (landowner.Equals(null)) |
2423 | } | 2423 | { |
2424 | 2424 | return; | |
2425 | public LSL_Types.list llGetAnimationList(string id) | 2425 | } |
2426 | { | 2426 | if (landowner != m_host.ObjectOwner) |
2427 | NotImplemented("llGetAnimationList"); | 2427 | { |
2428 | return new LSL_Types.list(); | 2428 | return; |
2429 | } | 2429 | } |
2430 | 2430 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | |
2431 | public void llSetParcelMusicURL(string url) | 2431 | } |
2432 | { | 2432 | |
2433 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 2433 | public LSL_Types.Vector3 llGetRootPosition() |
2434 | if (landowner.Equals(null)) | 2434 | { |
2435 | { | 2435 | return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); |
2436 | return; | 2436 | } |
2437 | } | 2437 | |
2438 | if (landowner != m_host.ObjectOwner) | 2438 | public LSL_Types.Quaternion llGetRootRotation() |
2439 | { | 2439 | { |
2440 | return; | 2440 | return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); |
2441 | } | 2441 | } |
2442 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | 2442 | |
2443 | } | 2443 | public string llGetObjectDesc() |
2444 | 2444 | { | |
2445 | public LSL_Types.Vector3 llGetRootPosition() | 2445 | return m_host.Description; |
2446 | { | 2446 | } |
2447 | return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); | 2447 | |
2448 | } | 2448 | public void llSetObjectDesc(string desc) |
2449 | 2449 | { | |
2450 | public LSL_Types.Quaternion llGetRootRotation() | 2450 | m_host.Description = desc; |
2451 | { | 2451 | } |
2452 | return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); | 2452 | |
2453 | } | 2453 | public string llGetCreator() |
2454 | 2454 | { | |
2455 | public string llGetObjectDesc() | 2455 | return m_host.ObjectCreator.ToString(); |
2456 | { | 2456 | } |
2457 | return m_host.Description; | 2457 | |
2458 | } | 2458 | public string llGetTimestamp() |
2459 | 2459 | { | |
2460 | public void llSetObjectDesc(string desc) | 2460 | return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); |
2461 | { | 2461 | } |
2462 | m_host.Description = desc; | 2462 | |
2463 | } | 2463 | public void llSetLinkAlpha(int linknumber, double alpha, int face) |
2464 | 2464 | { | |
2465 | public string llGetCreator() | 2465 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2466 | { | 2466 | if (linknumber > -1) |
2467 | return m_host.ObjectCreator.ToString(); | 2467 | { |
2468 | } | 2468 | LLObject.TextureEntry tex = part.Shape.Textures; |
2469 | 2469 | LLColor texcolor; | |
2470 | public string llGetTimestamp() | 2470 | if (face > -1) |
2471 | { | 2471 | { |
2472 | return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); | 2472 | texcolor = tex.CreateFace((uint)face).RGBA; |
2473 | } | 2473 | texcolor.A = (float)Math.Abs(alpha - 1); |
2474 | 2474 | tex.FaceTextures[face].RGBA = texcolor; | |
2475 | public void llSetLinkAlpha(int linknumber, double alpha, int face) | 2475 | part.UpdateTexture(tex); |
2476 | { | 2476 | return; |
2477 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2477 | } |
2478 | if (linknumber > -1) | 2478 | else if (face == -1) |
2479 | { | 2479 | { |
2480 | LLObject.TextureEntry tex = part.Shape.Textures; | 2480 | texcolor = tex.DefaultTexture.RGBA; |
2481 | LLColor texcolor; | 2481 | texcolor.A = (float)Math.Abs(alpha - 1); |
2482 | if (face > -1) | 2482 | tex.DefaultTexture.RGBA = texcolor; |
2483 | { | 2483 | for (uint i = 0; i < 32; i++) |
2484 | texcolor = tex.CreateFace((uint)face).RGBA; | 2484 | { |
2485 | texcolor.A = (float)Math.Abs(alpha - 1); | 2485 | if (tex.FaceTextures[i] != null) |
2486 | tex.FaceTextures[face].RGBA = texcolor; | 2486 | { |
2487 | part.UpdateTexture(tex); | 2487 | texcolor = tex.FaceTextures[i].RGBA; |
2488 | return; | 2488 | texcolor.A = (float)Math.Abs(alpha - 1); |
2489 | } | 2489 | tex.FaceTextures[i].RGBA = texcolor; |
2490 | else if (face == -1) | 2490 | } |
2491 | { | 2491 | } |
2492 | texcolor = tex.DefaultTexture.RGBA; | 2492 | texcolor = tex.DefaultTexture.RGBA; |
2493 | texcolor.A = (float)Math.Abs(alpha - 1); | 2493 | texcolor.A = (float)Math.Abs(alpha - 1); |
2494 | tex.DefaultTexture.RGBA = texcolor; | 2494 | tex.DefaultTexture.RGBA = texcolor; |
2495 | for (uint i = 0; i < 32; i++) | 2495 | part.UpdateTexture(tex); |
2496 | { | 2496 | return; |
2497 | if (tex.FaceTextures[i] != null) | 2497 | } |
2498 | { | 2498 | return; |
2499 | texcolor = tex.FaceTextures[i].RGBA; | 2499 | } |
2500 | texcolor.A = (float)Math.Abs(alpha - 1); | 2500 | else if (linknumber == -1) |
2501 | tex.FaceTextures[i].RGBA = texcolor; | 2501 | { |
2502 | } | 2502 | int num = m_host.ParentGroup.PrimCount; |
2503 | } | 2503 | for (int w = 0; w < num; w++) |
2504 | texcolor = tex.DefaultTexture.RGBA; | 2504 | { |
2505 | texcolor.A = (float)Math.Abs(alpha - 1); | 2505 | linknumber = w; |
2506 | tex.DefaultTexture.RGBA = texcolor; | 2506 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2507 | part.UpdateTexture(tex); | 2507 | LLObject.TextureEntry tex = part.Shape.Textures; |
2508 | return; | 2508 | LLColor texcolor; |
2509 | } | 2509 | if (face > -1) |
2510 | return; | 2510 | { |
2511 | } | 2511 | texcolor = tex.CreateFace((uint)face).RGBA; |
2512 | else if (linknumber == -1) | 2512 | texcolor.A = (float)Math.Abs(alpha - 1); |
2513 | { | 2513 | tex.FaceTextures[face].RGBA = texcolor; |
2514 | int num = m_host.ParentGroup.PrimCount; | 2514 | part.UpdateTexture(tex); |
2515 | for (int w = 0; w < num; w++) | 2515 | } |
2516 | { | 2516 | else if (face == -1) |
2517 | linknumber = w; | 2517 | { |
2518 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2518 | texcolor = tex.DefaultTexture.RGBA; |
2519 | LLObject.TextureEntry tex = part.Shape.Textures; | 2519 | texcolor.A = (float)Math.Abs(alpha - 1); |
2520 | LLColor texcolor; | 2520 | tex.DefaultTexture.RGBA = texcolor; |
2521 | if (face > -1) | 2521 | for (uint i = 0; i < 32; i++) |
2522 | { | 2522 | { |
2523 | texcolor = tex.CreateFace((uint)face).RGBA; | 2523 | if (tex.FaceTextures[i] != null) |
2524 | texcolor.A = (float)Math.Abs(alpha - 1); | 2524 | { |
2525 | tex.FaceTextures[face].RGBA = texcolor; | 2525 | texcolor = tex.FaceTextures[i].RGBA; |
2526 | part.UpdateTexture(tex); | 2526 | texcolor.A = (float)Math.Abs(alpha - 1); |
2527 | } | 2527 | tex.FaceTextures[i].RGBA = texcolor; |
2528 | else if (face == -1) | 2528 | } |
2529 | { | 2529 | } |
2530 | texcolor = tex.DefaultTexture.RGBA; | 2530 | texcolor = tex.DefaultTexture.RGBA; |
2531 | texcolor.A = (float)Math.Abs(alpha - 1); | 2531 | texcolor.A = (float)Math.Abs(alpha - 1); |
2532 | tex.DefaultTexture.RGBA = texcolor; | 2532 | tex.DefaultTexture.RGBA = texcolor; |
2533 | for (uint i = 0; i < 32; i++) | 2533 | part.UpdateTexture(tex); |
2534 | { | 2534 | } |
2535 | if (tex.FaceTextures[i] != null) | 2535 | } |
2536 | { | 2536 | return; |
2537 | texcolor = tex.FaceTextures[i].RGBA; | 2537 | } |
2538 | texcolor.A = (float)Math.Abs(alpha - 1); | 2538 | else |
2539 | tex.FaceTextures[i].RGBA = texcolor; | 2539 | { |
2540 | } | 2540 | NotImplemented("llSetLinkAlpha"); |
2541 | } | 2541 | } |
2542 | texcolor = tex.DefaultTexture.RGBA; | 2542 | } |
2543 | texcolor.A = (float)Math.Abs(alpha - 1); | 2543 | |
2544 | tex.DefaultTexture.RGBA = texcolor; | 2544 | public int llGetNumberOfPrims() |
2545 | part.UpdateTexture(tex); | 2545 | { |
2546 | } | 2546 | return m_host.ParentGroup.PrimCount; |
2547 | } | 2547 | } |
2548 | return; | 2548 | |
2549 | } | 2549 | public string llGetNumberOfNotecardLines(string name) |
2550 | else | 2550 | { |
2551 | { | 2551 | NotImplemented("llGetNumberOfNotecardLines"); |
2552 | NotImplemented("llSetLinkAlpha"); | 2552 | return ""; |
2553 | } | 2553 | } |
2554 | } | 2554 | |
2555 | 2555 | public LSL_Types.list llGetBoundingBox(string obj) | |
2556 | public int llGetNumberOfPrims() | 2556 | { |
2557 | { | 2557 | NotImplemented("llGetBoundingBox"); |
2558 | return m_host.ParentGroup.PrimCount; | 2558 | return new LSL_Types.list(); |
2559 | } | 2559 | } |
2560 | 2560 | ||
2561 | public string llGetNumberOfNotecardLines(string name) | 2561 | public LSL_Types.Vector3 llGetGeometricCenter() |
2562 | { | 2562 | { |
2563 | NotImplemented("llGetNumberOfNotecardLines"); | 2563 | return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); |
2564 | return ""; | 2564 | } |
2565 | } | 2565 | |
2566 | 2566 | public void llGetPrimitiveParams() | |
2567 | public LSL_Types.list llGetBoundingBox(string obj) | 2567 | { |
2568 | { | 2568 | NotImplemented("llGetPrimitiveParams"); |
2569 | NotImplemented("llGetBoundingBox"); | 2569 | } |
2570 | return new LSL_Types.list(); | 2570 | |
2571 | } | 2571 | public string llIntegerToBase64(int number) |
2572 | 2572 | { | |
2573 | public LSL_Types.Vector3 llGetGeometricCenter() | 2573 | NotImplemented("llIntegerToBase64"); |
2574 | { | 2574 | return ""; |
2575 | return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | 2575 | } |
2576 | } | 2576 | |
2577 | 2577 | public int llBase64ToInteger(string str) | |
2578 | public void llGetPrimitiveParams() | 2578 | { |
2579 | { | 2579 | NotImplemented("llBase64ToInteger"); |
2580 | NotImplemented("llGetPrimitiveParams"); | 2580 | return 0; |
2581 | } | 2581 | } |
2582 | 2582 | ||
2583 | public string llIntegerToBase64(int number) | 2583 | public double llGetGMTclock() |
2584 | { | 2584 | { |
2585 | NotImplemented("llIntegerToBase64"); | 2585 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; |
2586 | return ""; | 2586 | } |
2587 | } | 2587 | |
2588 | 2588 | public string llGetSimulatorHostname() | |
2589 | public int llBase64ToInteger(string str) | 2589 | { |
2590 | { | 2590 | return System.Environment.MachineName; |
2591 | NotImplemented("llBase64ToInteger"); | 2591 | } |
2592 | return 0; | 2592 | |
2593 | } | 2593 | public void llSetLocalRot(LSL_Types.Quaternion rot) |
2594 | 2594 | { | |
2595 | public double llGetGMTclock() | 2595 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
2596 | { | 2596 | } |
2597 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; | 2597 | |
2598 | } | 2598 | public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) |
2599 | 2599 | { | |
2600 | public string llGetSimulatorHostname() | 2600 | NotImplemented("llParseStringKeepNulls"); |
2601 | { | 2601 | return new LSL_Types.list(); |
2602 | return System.Environment.MachineName; | 2602 | } |
2603 | } | 2603 | |
2604 | 2604 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, | |
2605 | public void llSetLocalRot(LSL_Types.Quaternion rot) | 2605 | LSL_Types.Quaternion rot, int param) |
2606 | { | 2606 | { |
2607 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 2607 | NotImplemented("llRezAtRoot"); |
2608 | } | 2608 | } |
2609 | 2609 | ||
2610 | public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) | 2610 | public int llGetObjectPermMask(int mask) |
2611 | { | 2611 | { |
2612 | NotImplemented("llParseStringKeepNulls"); | 2612 | NotImplemented("llGetObjectPermMask"); |
2613 | return new LSL_Types.list(); | 2613 | return 0; |
2614 | } | 2614 | } |
2615 | 2615 | ||
2616 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, | 2616 | public void llSetObjectPermMask(int mask, int value) |
2617 | LSL_Types.Quaternion rot, int param) | 2617 | { |
2618 | { | 2618 | NotImplemented("llSetObjectPermMask"); |
2619 | NotImplemented("llRezAtRoot"); | 2619 | } |
2620 | } | 2620 | |
2621 | 2621 | public void llGetInventoryPermMask(string item, int mask) | |
2622 | public int llGetObjectPermMask(int mask) | 2622 | { |
2623 | { | 2623 | NotImplemented("llGetInventoryPermMask"); |
2624 | NotImplemented("llGetObjectPermMask"); | 2624 | } |
2625 | return 0; | 2625 | |
2626 | } | 2626 | public void llSetInventoryPermMask(string item, int mask, int value) |
2627 | 2627 | { | |
2628 | public void llSetObjectPermMask(int mask, int value) | 2628 | NotImplemented("llSetInventoryPermMask"); |
2629 | { | 2629 | } |
2630 | NotImplemented("llSetObjectPermMask"); | 2630 | |
2631 | } | 2631 | public string llGetInventoryCreator(string item) |
2632 | 2632 | { | |
2633 | public void llGetInventoryPermMask(string item, int mask) | 2633 | NotImplemented("llGetInventoryCreator"); |
2634 | { | 2634 | return ""; |
2635 | NotImplemented("llGetInventoryPermMask"); | 2635 | } |
2636 | } | 2636 | |
2637 | 2637 | public void llOwnerSay(string msg) | |
2638 | public void llSetInventoryPermMask(string item, int mask, int value) | 2638 | { |
2639 | { | 2639 | //temp fix so that lsl wiki examples aren't annoying to use to test other functions |
2640 | NotImplemented("llSetInventoryPermMask"); | 2640 | World.SimChat(Helpers.StringToField(msg), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
2641 | } | 2641 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
2642 | 2642 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Say, 0, m_host.Name, msg); | |
2643 | public string llGetInventoryCreator(string item) | 2643 | } |
2644 | { | 2644 | |
2645 | NotImplemented("llGetInventoryCreator"); | 2645 | public void llRequestSimulatorData(string simulator, int data) |
2646 | return ""; | 2646 | { |
2647 | } | 2647 | NotImplemented("llRequestSimulatorData"); |
2648 | 2648 | } | |
2649 | public void llOwnerSay(string msg) | 2649 | |
2650 | { | 2650 | public void llForceMouselook(int mouselook) |
2651 | //temp fix so that lsl wiki examples aren't annoying to use to test other functions | 2651 | { |
2652 | World.SimChat(Helpers.StringToField(msg), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 2652 | NotImplemented("llForceMouselook"); |
2653 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 2653 | } |
2654 | wComm.DeliverMessage(m_host.UUID.ToString(), ChatTypeEnum.Say, 0, m_host.Name, msg); | 2654 | |
2655 | } | 2655 | public double llGetObjectMass(string id) |
2656 | 2656 | { | |
2657 | public void llRequestSimulatorData(string simulator, int data) | 2657 | NotImplemented("llGetObjectMass"); |
2658 | { | 2658 | return 0; |
2659 | NotImplemented("llRequestSimulatorData"); | 2659 | } |
2660 | } | 2660 | |
2661 | 2661 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | |
2662 | public void llForceMouselook(int mouselook) | 2662 | { |
2663 | { | 2663 | return dest.GetSublist(0, start - 1) + src + dest.GetSublist(end + 1, -1); |
2664 | NotImplemented("llForceMouselook"); | 2664 | } |
2665 | } | 2665 | |
2666 | 2666 | public void llLoadURL(string avatar_id, string message, string url) | |
2667 | public double llGetObjectMass(string id) | 2667 | { |
2668 | { | 2668 | LLUUID avatarId = new LLUUID(avatar_id); |
2669 | NotImplemented("llGetObjectMass"); | 2669 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
2670 | return 0; | 2670 | url); |
2671 | } | 2671 | } |
2672 | 2672 | ||
2673 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | 2673 | public void llParcelMediaCommandList(LSL_Types.list commandList) |
2674 | { | 2674 | { |
2675 | return dest.GetSublist(0, start - 1) + src + dest.GetSublist(end + 1, -1); | 2675 | NotImplemented("llParcelMediaCommandList"); |
2676 | } | 2676 | } |
2677 | 2677 | ||
2678 | public void llLoadURL(string avatar_id, string message, string url) | 2678 | public void llParcelMediaQuery() |
2679 | { | 2679 | { |
2680 | LLUUID avatarId = new LLUUID(avatar_id); | 2680 | NotImplemented("llParcelMediaQuery"); |
2681 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 2681 | } |
2682 | url); | 2682 | |
2683 | } | 2683 | public int llModPow(int a, int b, int c) |
2684 | 2684 | { | |
2685 | public void llParcelMediaCommandList(LSL_Types.list commandList) | 2685 | Int64 tmp = 0; |
2686 | { | 2686 | Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); |
2687 | NotImplemented("llParcelMediaCommandList"); | 2687 | return Convert.ToInt32(tmp); |
2688 | } | 2688 | } |
2689 | 2689 | ||
2690 | public void llParcelMediaQuery() | 2690 | public int llGetInventoryType(string name) |
2691 | { | 2691 | { |
2692 | NotImplemented("llParcelMediaQuery"); | 2692 | NotImplemented("llGetInventoryType"); |
2693 | } | 2693 | return 0; |
2694 | 2694 | } | |
2695 | public int llModPow(int a, int b, int c) | 2695 | |
2696 | { | 2696 | public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) |
2697 | Int64 tmp = 0; | 2697 | { |
2698 | Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | 2698 | NotImplemented("llSetPayPrice"); |
2699 | return Convert.ToInt32(tmp); | 2699 | } |
2700 | } | 2700 | |
2701 | 2701 | public LSL_Types.Vector3 llGetCameraPos() | |
2702 | public int llGetInventoryType(string name) | 2702 | { |
2703 | { | 2703 | NotImplemented("llGetCameraPos"); |
2704 | NotImplemented("llGetInventoryType"); | 2704 | return new LSL_Types.Vector3(); |
2705 | return 0; | 2705 | } |
2706 | } | 2706 | |
2707 | 2707 | public LSL_Types.Quaternion llGetCameraRot() | |
2708 | public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) | 2708 | { |
2709 | { | 2709 | NotImplemented("llGetCameraRot"); |
2710 | NotImplemented("llSetPayPrice"); | 2710 | return new LSL_Types.Quaternion(); |
2711 | } | 2711 | } |
2712 | 2712 | ||
2713 | public LSL_Types.Vector3 llGetCameraPos() | 2713 | public void llSetPrimURL() |
2714 | { | 2714 | { |
2715 | NotImplemented("llGetCameraPos"); | 2715 | NotImplemented("llSetPrimURL"); |
2716 | return new LSL_Types.Vector3(); | 2716 | } |
2717 | } | 2717 | |
2718 | 2718 | public void llRefreshPrimURL() | |
2719 | public LSL_Types.Quaternion llGetCameraRot() | 2719 | { |
2720 | { | 2720 | NotImplemented("llRefreshPrimURL"); |
2721 | NotImplemented("llGetCameraRot"); | 2721 | } |
2722 | return new LSL_Types.Quaternion(); | 2722 | |
2723 | } | 2723 | public string llEscapeURL(string url) |
2724 | 2724 | { | |
2725 | public void llSetPrimURL() | 2725 | try |
2726 | { | 2726 | { |
2727 | NotImplemented("llSetPrimURL"); | 2727 | return Uri.EscapeUriString(url); |
2728 | } | 2728 | } |
2729 | 2729 | catch (Exception ex) | |
2730 | public void llRefreshPrimURL() | 2730 | { |
2731 | { | 2731 | return "llEscapeURL: " + ex.ToString(); |
2732 | NotImplemented("llRefreshPrimURL"); | 2732 | } |
2733 | } | 2733 | } |
2734 | 2734 | ||
2735 | public string llEscapeURL(string url) | 2735 | public string llUnescapeURL(string url) |
2736 | { | 2736 | { |
2737 | try | 2737 | try |
2738 | { | 2738 | { |
2739 | return Uri.EscapeUriString(url); | 2739 | return Uri.UnescapeDataString(url); |
2740 | } | 2740 | } |
2741 | catch (Exception ex) | 2741 | catch (Exception ex) |
2742 | { | 2742 | { |
2743 | return "llEscapeURL: " + ex.ToString(); | 2743 | return "llUnescapeURL: " + ex.ToString(); |
2744 | } | 2744 | } |
2745 | } | 2745 | } |
2746 | 2746 | ||
2747 | public string llUnescapeURL(string url) | 2747 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) |
2748 | { | 2748 | { |
2749 | try | 2749 | NotImplemented("llMapDestination"); |
2750 | { | 2750 | } |
2751 | return Uri.UnescapeDataString(url); | 2751 | |
2752 | } | 2752 | public void llAddToLandBanList(string avatar, double hours) |
2753 | catch (Exception ex) | 2753 | { |
2754 | { | 2754 | NotImplemented("llAddToLandBanList"); |
2755 | return "llUnescapeURL: " + ex.ToString(); | 2755 | } |
2756 | } | 2756 | |
2757 | } | 2757 | public void llRemoveFromLandPassList(string avatar) |
2758 | 2758 | { | |
2759 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) | 2759 | NotImplemented("llRemoveFromLandPassList"); |
2760 | { | 2760 | } |
2761 | NotImplemented("llMapDestination"); | 2761 | |
2762 | } | 2762 | public void llRemoveFromLandBanList(string avatar) |
2763 | 2763 | { | |
2764 | public void llAddToLandBanList(string avatar, double hours) | 2764 | NotImplemented("llRemoveFromLandBanList"); |
2765 | { | 2765 | } |
2766 | NotImplemented("llAddToLandBanList"); | 2766 | |
2767 | } | 2767 | public void llSetCameraParams(LSL_Types.list rules) |
2768 | 2768 | { | |
2769 | public void llRemoveFromLandPassList(string avatar) | 2769 | NotImplemented("llSetCameraParams"); |
2770 | { | 2770 | } |
2771 | NotImplemented("llRemoveFromLandPassList"); | 2771 | |
2772 | } | 2772 | public void llClearCameraParams() |
2773 | 2773 | { | |
2774 | public void llRemoveFromLandBanList(string avatar) | 2774 | NotImplemented("llClearCameraParams"); |
2775 | { | 2775 | } |
2776 | NotImplemented("llRemoveFromLandBanList"); | 2776 | |
2777 | } | 2777 | public double llListStatistics(int operation, LSL_Types.list src) |
2778 | 2778 | { | |
2779 | public void llSetCameraParams(LSL_Types.list rules) | 2779 | NotImplemented("llListStatistics"); |
2780 | { | 2780 | return 0; |
2781 | NotImplemented("llSetCameraParams"); | 2781 | } |
2782 | } | 2782 | |
2783 | 2783 | public int llGetUnixTime() | |
2784 | public void llClearCameraParams() | 2784 | { |
2785 | { | 2785 | return Util.UnixTimeSinceEpoch(); |
2786 | NotImplemented("llClearCameraParams"); | 2786 | } |
2787 | } | 2787 | |
2788 | 2788 | public int llGetParcelFlags(LSL_Types.Vector3 pos) | |
2789 | public double llListStatistics(int operation, LSL_Types.list src) | 2789 | { |
2790 | { | 2790 | NotImplemented("llGetParcelFlags"); |
2791 | NotImplemented("llListStatistics"); | 2791 | return 0; |
2792 | return 0; | 2792 | } |
2793 | } | 2793 | |
2794 | 2794 | public int llGetRegionFlags() | |
2795 | public int llGetUnixTime() | 2795 | { |
2796 | { | 2796 | NotImplemented("llGetRegionFlags"); |
2797 | return Util.UnixTimeSinceEpoch(); | 2797 | return 0; |
2798 | } | 2798 | } |
2799 | 2799 | ||
2800 | public int llGetParcelFlags(LSL_Types.Vector3 pos) | 2800 | public string llXorBase64StringsCorrect(string str1, string str2) |
2801 | { | 2801 | { |
2802 | NotImplemented("llGetParcelFlags"); | 2802 | string ret = ""; |
2803 | return 0; | 2803 | string src1 = llBase64ToString(str1); |
2804 | } | 2804 | string src2 = llBase64ToString(str2); |
2805 | 2805 | int c = 0; | |
2806 | public int llGetRegionFlags() | 2806 | for (int i = 0; i < src1.Length; i++) |
2807 | { | 2807 | { |
2808 | NotImplemented("llGetRegionFlags"); | 2808 | ret += src1[i] ^ src2[c]; |
2809 | return 0; | 2809 | |
2810 | } | 2810 | c++; |
2811 | 2811 | if (c > src2.Length) | |
2812 | public string llXorBase64StringsCorrect(string str1, string str2) | 2812 | c = 0; |
2813 | { | 2813 | } |
2814 | string ret = ""; | 2814 | return llStringToBase64(ret); |
2815 | string src1 = llBase64ToString(str1); | 2815 | } |
2816 | string src2 = llBase64ToString(str2); | 2816 | |
2817 | int c = 0; | 2817 | public string llHTTPRequest(string url, LSL_Types.list parameters, string body) |
2818 | for (int i = 0; i < src1.Length; i++) | 2818 | { |
2819 | { | 2819 | IHttpRequests httpScriptMod = |
2820 | ret += src1[i] ^ src2[c]; | 2820 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); |
2821 | 2821 | List<string> param = new List<string>(); | |
2822 | c++; | 2822 | foreach (object o in parameters.Data) |
2823 | if (c > src2.Length) | 2823 | { |
2824 | c = 0; | 2824 | param.Add(o.ToString()); |
2825 | } | 2825 | } |
2826 | return llStringToBase64(ret); | 2826 | LLUUID reqID = httpScriptMod. |
2827 | } | 2827 | StartHttpRequest(m_localID, m_itemID, url, param, body); |
2828 | 2828 | ||
2829 | public string llHTTPRequest(string url, LSL_Types.list parameters, string body) | 2829 | if (!reqID.Equals(null)) |
2830 | { | 2830 | return reqID.ToString(); |
2831 | IHttpRequests httpScriptMod = | 2831 | else |
2832 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | 2832 | return null; |
2833 | List<string> param = new List<string>(); | 2833 | } |
2834 | foreach (object o in parameters.Data) | 2834 | |
2835 | { | 2835 | public void llResetLandBanList() |
2836 | param.Add(o.ToString()); | 2836 | { |
2837 | } | 2837 | NotImplemented("llResetLandBanList"); |
2838 | LLUUID reqID = httpScriptMod. | 2838 | } |
2839 | StartHttpRequest(m_localID, m_itemID, url, param, body); | 2839 | |
2840 | 2840 | public void llResetLandPassList() | |
2841 | if (!reqID.Equals(null)) | 2841 | { |
2842 | return reqID.ToString(); | 2842 | NotImplemented("llResetLandPassList"); |
2843 | else | 2843 | } |
2844 | return null; | 2844 | |
2845 | } | 2845 | public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) |
2846 | 2846 | { | |
2847 | public void llResetLandBanList() | 2847 | NotImplemented("llGetParcelPrimCount"); |
2848 | { | 2848 | return 0; |
2849 | NotImplemented("llResetLandBanList"); | 2849 | } |
2850 | } | 2850 | |
2851 | 2851 | public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) | |
2852 | public void llResetLandPassList() | 2852 | { |
2853 | { | 2853 | NotImplemented("llGetParcelPrimOwners"); |
2854 | NotImplemented("llResetLandPassList"); | 2854 | return new LSL_Types.list(); |
2855 | } | 2855 | } |
2856 | 2856 | ||
2857 | public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) | 2857 | public int llGetObjectPrimCount(string object_id) |
2858 | { | 2858 | { |
2859 | NotImplemented("llGetParcelPrimCount"); | 2859 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); |
2860 | return 0; | 2860 | if (part == null) |
2861 | } | 2861 | { |
2862 | 2862 | return 0; | |
2863 | public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) | 2863 | } |
2864 | { | 2864 | else |
2865 | NotImplemented("llGetParcelPrimOwners"); | 2865 | { |
2866 | return new LSL_Types.list(); | 2866 | return part.ParentGroup.Children.Count; |
2867 | } | 2867 | } |
2868 | 2868 | } | |
2869 | public int llGetObjectPrimCount(string object_id) | 2869 | |
2870 | { | 2870 | public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) |
2871 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | 2871 | { |
2872 | if (part == null) | 2872 | // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation |
2873 | { | 2873 | // Which probably will be irrelevent in OpenSim.... |
2874 | return 0; | 2874 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); |
2875 | } | 2875 | float bonusfactor = World.RegionInfo.EstateSettings.objectBonusFactor; |
2876 | else | 2876 | if (land == null) |
2877 | { | 2877 | { |
2878 | return part.ParentGroup.Children.Count; | 2878 | return 0; |
2879 | } | 2879 | } |
2880 | } | 2880 | if (sim_wide == 1) |
2881 | 2881 | { | |
2882 | public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) | 2882 | decimal v = land.simwideArea * (decimal)(0.22) * (decimal)bonusfactor; |
2883 | { | 2883 | return (int)v; |
2884 | // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation | 2884 | } |
2885 | // Which probably will be irrelevent in OpenSim.... | 2885 | else |
2886 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | 2886 | { |
2887 | float bonusfactor = World.RegionInfo.EstateSettings.objectBonusFactor; | 2887 | decimal v = land.area * (decimal)(0.22) * (decimal)bonusfactor; |
2888 | if (land == null) | 2888 | return (int)v; |
2889 | { | 2889 | } |
2890 | return 0; | 2890 | |
2891 | } | 2891 | } |
2892 | if (sim_wide == 1) | 2892 | |
2893 | { | 2893 | public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param) |
2894 | decimal v = land.simwideArea * (decimal)(0.22) * (decimal)bonusfactor; | 2894 | { |
2895 | return (int)v; | 2895 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); |
2896 | } | 2896 | if (land == null) |
2897 | else | 2897 | { |
2898 | { | 2898 | return new LSL_Types.list(0); |
2899 | decimal v = land.area * (decimal)(0.22) * (decimal)bonusfactor; | 2899 | } |
2900 | return (int)v; | 2900 | LSL_Types.list ret = new LSL_Types.list(); |
2901 | } | 2901 | foreach (object o in param.Data) |
2902 | 2902 | { | |
2903 | } | 2903 | switch (o.ToString()) |
2904 | 2904 | { | |
2905 | public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param) | 2905 | case "0": |
2906 | { | 2906 | ret = ret + new LSL_Types.list(land.landName); |
2907 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | 2907 | break; |
2908 | if (land == null) | 2908 | case "1": |
2909 | { | 2909 | ret = ret + new LSL_Types.list(land.landDesc); |
2910 | return new LSL_Types.list(0); | 2910 | break; |
2911 | } | 2911 | case "2": |
2912 | LSL_Types.list ret = new LSL_Types.list(); | 2912 | ret = ret + new LSL_Types.list(land.ownerID.ToString()); |
2913 | foreach (object o in param.Data) | 2913 | break; |
2914 | { | 2914 | case "3": |
2915 | switch (o.ToString()) | 2915 | ret = ret + new LSL_Types.list(land.groupID.ToString()); |
2916 | { | 2916 | break; |
2917 | case "0": | 2917 | case "4": |
2918 | ret = ret + new LSL_Types.list(land.landName); | 2918 | ret = ret + new LSL_Types.list(land.area); |
2919 | break; | 2919 | break; |
2920 | case "1": | 2920 | default: |
2921 | ret = ret + new LSL_Types.list(land.landDesc); | 2921 | ret = ret + new LSL_Types.list(0); |
2922 | break; | 2922 | break; |
2923 | case "2": | 2923 | } |
2924 | ret = ret + new LSL_Types.list(land.ownerID.ToString()); | 2924 | } |
2925 | break; | 2925 | return ret; |
2926 | case "3": | 2926 | } |
2927 | ret = ret + new LSL_Types.list(land.groupID.ToString()); | 2927 | |
2928 | break; | 2928 | // |
2929 | case "4": | 2929 | // OpenSim functions |
2930 | ret = ret + new LSL_Types.list(land.area); | 2930 | // |
2931 | break; | 2931 | public int osTerrainSetHeight(int x, int y, double val) |
2932 | default: | 2932 | { |
2933 | ret = ret + new LSL_Types.list(0); | 2933 | if (x > 255 || x < 0 || y > 255 || y < 0) |
2934 | break; | 2934 | LSLError("osTerrainSetHeight: Coordinate out of bounds"); |
2935 | } | 2935 | |
2936 | } | 2936 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(x, y, 0))) |
2937 | return ret; | 2937 | { |
2938 | } | 2938 | World.Terrain.Set(x, y, val); |
2939 | 2939 | return 1; | |
2940 | // | 2940 | } |
2941 | // OpenSim functions | 2941 | else |
2942 | // | 2942 | { |
2943 | public int osTerrainSetHeight(int x, int y, double val) | 2943 | return 0; |
2944 | { | 2944 | } |
2945 | if (x > 255 || x < 0 || y > 255 || y < 0) | 2945 | } |
2946 | LSLError("osTerrainSetHeight: Coordinate out of bounds"); | 2946 | |
2947 | 2947 | public double osTerrainGetHeight(int x, int y) | |
2948 | if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(x, y, 0))) | 2948 | { |
2949 | { | 2949 | if (x > 255 || x < 0 || y > 255 || y < 0) |
2950 | World.Terrain.Set(x, y, val); | 2950 | LSLError("osTerrainGetHeight: Coordinate out of bounds"); |
2951 | return 1; | 2951 | |
2952 | } | 2952 | return World.Terrain.GetHeight(x, y); |
2953 | else | 2953 | } |
2954 | { | 2954 | |
2955 | return 0; | 2955 | public int osRegionRestart(double seconds) |
2956 | } | 2956 | { |
2957 | } | 2957 | if (World.PermissionsMngr.CanRestartSim(m_host.OwnerID)) |
2958 | 2958 | { | |
2959 | public double osTerrainGetHeight(int x, int y) | 2959 | World.Restart((float)seconds); |
2960 | { | 2960 | return 1; |
2961 | if (x > 255 || x < 0 || y > 255 || y < 0) | 2961 | } |
2962 | LSLError("osTerrainGetHeight: Coordinate out of bounds"); | 2962 | else |
2963 | 2963 | { | |
2964 | return World.Terrain.GetHeight(x, y); | 2964 | return 0; |
2965 | } | 2965 | } |
2966 | 2966 | } | |
2967 | public int osRegionRestart(double seconds) | 2967 | |
2968 | { | 2968 | public void osRegionNotice(string msg) |
2969 | if (World.PermissionsMngr.CanRestartSim(m_host.OwnerID)) | 2969 | { |
2970 | { | 2970 | World.SendGeneralAlert(msg); |
2971 | World.Restart((float)seconds); | 2971 | } |
2972 | return 1; | 2972 | |
2973 | } | 2973 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, |
2974 | else | 2974 | int timer) |
2975 | { | 2975 | { |
2976 | return 0; | 2976 | if (dynamicID == "") |
2977 | } | 2977 | { |
2978 | } | 2978 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
2979 | 2979 | LLUUID createdTexture = | |
2980 | public void osRegionNotice(string msg) | 2980 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
2981 | { | 2981 | extraParams, timer); |
2982 | World.SendGeneralAlert(msg); | 2982 | return createdTexture.ToString(); |
2983 | } | 2983 | } |
2984 | 2984 | else | |
2985 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, | 2985 | { |
2986 | int timer) | 2986 | //TODO update existing dynamic textures |
2987 | { | 2987 | } |
2988 | if (dynamicID == "") | 2988 | |
2989 | { | 2989 | return LLUUID.Zero.ToString(); |
2990 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 2990 | } |
2991 | LLUUID createdTexture = | 2991 | |
2992 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 2992 | private void NotImplemented(string Command) |
2993 | extraParams, timer); | 2993 | { |
2994 | return createdTexture.ToString(); | 2994 | if (throwErrorOnNotImplemented) |
2995 | } | 2995 | throw new NotImplementedException("Command not implemented: " + Command); |
2996 | else | 2996 | } |
2997 | { | 2997 | |
2998 | //TODO update existing dynamic textures | 2998 | private void LSLError(string msg) |
2999 | } | 2999 | { |
3000 | 3000 | throw new Exception("LSL Runtime Error: " + msg); | |
3001 | return LLUUID.Zero.ToString(); | 3001 | } |
3002 | } | 3002 | } |
3003 | 3003 | } \ No newline at end of file | |
3004 | private void NotImplemented(string Command) | ||
3005 | { | ||
3006 | if (throwErrorOnNotImplemented) | ||
3007 | throw new NotImplementedException("Command not implemented: " + Command); | ||
3008 | } | ||
3009 | |||
3010 | private void LSLError(string msg) | ||
3011 | { | ||
3012 | throw new Exception("LSL Runtime Error: " + msg); | ||
3013 | } | ||
3014 | } | ||
3015 | } | ||