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author | Charles Krinke | 2007-12-17 02:30:03 +0000 |
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committer | Charles Krinke | 2007-12-17 02:30:03 +0000 |
commit | 8e8c26acac73cc50d43976fe58ba8fcdaa4afe33 (patch) | |
tree | c7b4edece68b2c1549e665f7e27936279afb531f /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL | |
parent | The "Got a packet from an invalid client" has served its purpose (diff) | |
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Again, thanks to Alondria for:
Added: LinkNum to SceneObjectPart
Added: Bunch-o settings of LinkNum in SceneObjectGroup
Added: llGetNumberOfPrims()
Added: llGetLinkNumber()
Added: llGetLinkKey()
Added: llGetLinkName() (and change to string return type)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 99f8d3b..d669c15 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -860,9 +860,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
860 | return m_LSL_Functions.llGetLinkKey(linknum); | 860 | return m_LSL_Functions.llGetLinkKey(linknum); |
861 | } | 861 | } |
862 | 862 | ||
863 | public void llGetLinkName(int linknum) | 863 | public string llGetLinkName(int linknum) |
864 | { | 864 | { |
865 | m_LSL_Functions.llGetLinkName(linknum); | 865 | return m_LSL_Functions.llGetLinkName(linknum); |
866 | } | 866 | } |
867 | 867 | ||
868 | public int llGetInventoryNumber(int type) | 868 | public int llGetInventoryNumber(int type) |
@@ -2122,4 +2122,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
2122 | public vector ZERO_VECTOR = new vector(0, 0, 0); | 2122 | public vector ZERO_VECTOR = new vector(0, 0, 0); |
2123 | public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0); | 2123 | public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0); |
2124 | } | 2124 | } |
2125 | } \ No newline at end of file | 2125 | } |