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author | Tedd Hansen | 2007-08-14 16:14:19 +0000 |
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committer | Tedd Hansen | 2007-08-14 16:14:19 +0000 |
commit | 9573aa7582f99b8405262452be5816fca7691706 (patch) | |
tree | cf8cef0f8a2c32c284e54e36776c941921e2917a /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL | |
parent | ScriptEngine: Some error handling, logs to logger (diff) | |
download | opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.zip opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.tar.gz opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.tar.bz2 opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.tar.xz |
llSay() works again. Cleanup of debug messages.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index f9908e4..641a3f2 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -49,14 +49,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
49 | public void llWhisper(int channelID, string text) | 49 | public void llWhisper(int channelID, string text) |
50 | { | 50 | { |
51 | //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); | 51 | //Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); |
52 | Console.WriteLine("ScriptEngine", "llWhisper Channel " + channelID + ", Text: \"" + text + "\""); | 52 | Console.WriteLine("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); |
53 | } | 53 | } |
54 | //public void llSay(UInt32 channelID, string text) | 54 | //public void llSay(UInt32 channelID, string text) |
55 | public void llSay(int channelID, string text) | 55 | public void llSay(int channelID, string text) |
56 | { | 56 | { |
57 | //TODO: DO SOMETHING USEFUL HERE | 57 | //TODO: DO SOMETHING USEFUL HERE |
58 | //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); | 58 | //Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); |
59 | Console.WriteLine("ScriptEngine", "llSay Channel " + channelID + ", Text: \"" + text + "\""); | 59 | Console.WriteLine("llSay Channel " + channelID + ", Text: \"" + text + "\""); |
60 | //World.SimChat( | 60 | //World.SimChat( |
61 | } | 61 | } |
62 | public void llShout(UInt16 channelID, string text) { return; } | 62 | public void llShout(UInt16 channelID, string text) { return; } |