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authorTeravus Ovares2008-04-20 04:19:44 +0000
committerTeravus Ovares2008-04-20 04:19:44 +0000
commit3358d70c5b174b2b9ac1216e9e43497279982805 (patch)
tree3b6684a1d58912962eeda8a6b5fd1fc69ae2d00d /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
parent* Added experimental "svn load <revision>" command to allow you to load a reg... (diff)
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* Updates LSL2CS converter
* All objects are not touchable by default now * When a script listens for one of the touch events in the state, an object becomes touchable. * All LSL scripts report which events they consume now ** This uses semi-complicated Regex to discover the events, stick them in a dictionary, and then write a method call into each script state's state_entry() event. ** Tedd may figure out a better way to do this in the future. For now, this works for LSL.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs200
1 files changed, 199 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
index 9f753df..8d85b69 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
@@ -32,6 +32,7 @@ using System;
32 32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL 33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{ 34{
35
35 public class LSL2CSConverter 36 public class LSL2CSConverter
36 { 37 {
37 38
@@ -41,6 +42,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
41 //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); 42 //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled);
42 private Dictionary<string, string> dataTypes = new Dictionary<string, string>(); 43 private Dictionary<string, string> dataTypes = new Dictionary<string, string>();
43 private Dictionary<string, string> quotes = new Dictionary<string, string>(); 44 private Dictionary<string, string> quotes = new Dictionary<string, string>();
45 private Dictionary<string, scriptEvents> state_events = new Dictionary<string, scriptEvents>();
44 46
45 public LSL2CSConverter() 47 public LSL2CSConverter()
46 { 48 {
@@ -294,8 +296,63 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
294 } 296 }
295 297
296 298
299 // Finds out which events are in the script and writes a method call with the events in each state_entry event
300
301 // Note the (?:)? block optional, and not returning a group. Less greedy then .*
302
303 string[] eventmatches = new string[0];
304 //Regex stateevents = new Regex(@"(public void )([^_]+)(_event_)([^\(]+)[\(\)]+\s+[^\{]\{");
305 eventmatches = Regex.Split(Script, @"public void\s([^_]+)_event_([^\(]+)\((?:[a-zA-Z0-9\s_,\.\-]+)?\)+\s+[^\{]\{", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase);
306 for (int pos = 0; pos<eventmatches.GetUpperBound(0);pos++)
307 {
308 pos++; // garbage
309
310 string statea = eventmatches[pos]; pos++;
311 string eventa = eventmatches[pos];
312 scriptEvents storedEventsForState = scriptEvents.None;
313 if (state_events.ContainsKey(statea))
314 {
315 storedEventsForState = state_events[statea];
316 state_events[statea] |= convertnametoFlag(eventa);
317 }
318 else
319 {
320 state_events.Add(statea, convertnametoFlag(eventa));
321 }
322 System.Console.WriteLine("State:" + statea + ", event: " + eventa);
323 }
324 System.Console.WriteLine("Matches:" + eventmatches.GetUpperBound(0));
297 // Add namespace, class name and inheritance 325 // Add namespace, class name and inheritance
298 326
327 // Looking *ONLY* for state entry events
328 string scriptCopy = "";
329
330 //Only match State_Entry events now
331 // Note the whole regex is a group, then we have the state this entry belongs to.
332 eventmatches = Regex.Split(Script, @"(public void\s([^_]+)_event_state_entry[\(\)]+\s+[^\{]\{)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase);
333 int endloop = eventmatches.GetUpperBound(0);
334 for (int pos = 0; pos < endloop; pos++)
335 {
336 // Returns text before state entry match,
337 scriptCopy += eventmatches[pos]; pos++;
338
339 // Returns text of state entry match,
340 scriptCopy += eventmatches[pos]; pos++;
341
342 // Returns which state we're matching and writes a method call to the end of the above state_entry
343 scriptCopy += "\r\n\t\tosSetStateEvents((int)" + (int)state_events[eventmatches[pos]] + ");"; //pos++;
344
345 // adds the remainder of the script.
346 if ((pos + 1) == endloop)
347 {
348 pos++;
349 scriptCopy += eventmatches[pos++];
350 }
351
352 }
353 // save modified script.
354 Script = scriptCopy;
355 //System.Console.WriteLine(Script);
299 Return = String.Empty;// + 356 Return = String.Empty;// +
300 //"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;"; 357 //"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;";
301 358
@@ -309,10 +366,151 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
309 Return += Script; 366 Return += Script;
310 //Return += "} }\r\n"; 367 //Return += "} }\r\n";
311 368
312 369 state_events.Clear();
313 quotes.Clear(); 370 quotes.Clear();
314 371
315 return Return; 372 return Return;
316 } 373 }
374 public scriptEvents convertnametoFlag(string eventname)
375 {
376 switch (eventname)
377 {
378 case "attach":
379 return scriptEvents.attach;
380 //break;
381 // case "at_rot_target":
382 //return (long)scriptEvents.at_rot_target;
383 //break;
384 //case "at_target":
385 //return (long)scriptEvents.at_target;
386 //break;
387 //case "changed":
388 //return (long)scriptEvents.changed;
389 //break;
390 case "collision":
391 return scriptEvents.collision;
392 // break;
393 case "collision_end":
394 return scriptEvents.collision_end;
395 //break;
396 case "collision_start":
397 return scriptEvents.collision_start;
398 // break;
399 case "control":
400 return scriptEvents.control;
401 //break;
402 case "dataserver":
403 return scriptEvents.dataserver;
404 // break;
405 case "email":
406 return scriptEvents.email;
407 // break;
408 case "http_response":
409 return scriptEvents.http_response;
410 // break;
411 case "land_collision":
412 return scriptEvents.land_collision;
413 // break;
414 case "land_collision_end":
415 return scriptEvents.land_collision_end;
416 // break;
417 case "land_collision_start":
418 return scriptEvents.land_collision_start;
419 // break;
420 case "link_message":
421 return scriptEvents.link_message;
422 // break;
423 case "listen":
424 return scriptEvents.listen;
425 // break;
426 case "money":
427 return scriptEvents.money;
428 // break;
429 case "moving_end":
430 return scriptEvents.moving_end;
431 // break;
432 case "moving_start":
433 return scriptEvents.moving_start;
434 // break;
435 case "not_at_rot_target":
436 return scriptEvents.not_at_rot_target;
437 // break;
438 case "not_at_target":
439 return scriptEvents.not_at_target;
440 // break;
441 // case "no_sensor":
442 //return (long)scriptEvents.no_sensor;
443 //break;
444 //case "on_rez":
445 //return (long)scriptEvents.on_rez;
446 // break;
447 case "remote_data":
448 return scriptEvents.remote_data;
449 // break;
450 case "run_time_permissions":
451 return scriptEvents.run_time_permissions;
452 // break;
453 //case "sensor":
454 //return (long)scriptEvents.sensor;
455 // break;
456 case "state_entry":
457 return scriptEvents.state_entry;
458 // break;
459 case "state_exit":
460 return scriptEvents.state_exit;
461 // break;
462 case "timer":
463 return scriptEvents.timer;
464 // break;
465 case "touch":
466 return scriptEvents.touch;
467 // break;
468 case "touch_end":
469 return scriptEvents.touch_end;
470 // break;
471 case "touch_start":
472 return scriptEvents.touch_start;
473 // break;
474 case "object_rez":
475 return scriptEvents.object_rez;
476 default:
477 return 0;
478 //break;
479 }
480 //return 0;
481 }
482 }
483
484 [Flags]
485 public enum scriptEvents : int
486 {
487 None = 0,
488 attach = 1,
489 collision = 15,
490 collision_end = 32,
491 collision_start = 64,
492 control = 128,
493 dataserver = 256,
494 email = 512,
495 http_response = 1024,
496 land_collision = 2048,
497 land_collision_end = 4096,
498 land_collision_start = 8192,
499 link_message = 16384,
500 listen = 32768,
501 money = 65536,
502 moving_end = 131072,
503 moving_start = 262144,
504 not_at_rot_target = 524288,
505 not_at_target = 1048576,
506 remote_data = 8388608,
507 run_time_permissions = 268435456,
508 state_entry = 1073741824,
509 state_exit = 2,
510 timer = 4,
511 touch = 8,
512 touch_end = 536870912,
513 touch_start = 2097152,
514 object_rez = 4194304
317 } 515 }
318} \ No newline at end of file 516} \ No newline at end of file