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authorMelanie Thielker2008-09-26 13:16:11 +0000
committerMelanie Thielker2008-09-26 13:16:11 +0000
commit824283ca3c2ab54868ed61fdb0a329221d69e5fa (patch)
tree9013892fa2afa579bffe8bdcd6a46e2242ed085c /OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs
parent* Wind updates. Still random.. but in 4 directions instead of two! (diff)
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Remove all the subclassing complexity and script server interfaces from
DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs (renamed from OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs)3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs
index 262d75f..969a05e 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs
@@ -29,8 +29,9 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using OpenSim.Region.ScriptEngine.Common;
32 33
33namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 34namespace OpenSim.Region.ScriptEngine.DotNetEngine
34{ 35{
35 public class AppDomainManager : iScriptEngineFunctionModule 36 public class AppDomainManager : iScriptEngineFunctionModule
36 { 37 {