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authorAdam Frisby2008-03-21 02:26:00 +0000
committerAdam Frisby2008-03-21 02:26:00 +0000
commit7286bd60b07e809f33215256cc71b39c15437c65 (patch)
treea3d55e49cfcbc9a756e0816ac5ea8b9d97f26082 /OpenSim/Region/ScriptEngine/Common
parent* Fix for #499: linked primsets don't rotate properly when using a door scrip... (diff)
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* Converted a large number of ASCII encodings to UTF8.
* We should not be using ASCII anywhere except for legacy compatibility reasons. * A large number of UTF8 Encoders are being used in places where we should be using Util.StringToField instead. These have been tagged with // ENCODING FAULT * This should fix Mantis#799 - Japanese Profile Text does not work.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index f925955..a3f546d 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -51,7 +51,6 @@ namespace OpenSim.Region.ScriptEngine.Common
51 { 51 {
52 // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 52 // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
53 53
54 // private ASCIIEncoding enc = new ASCIIEncoding();
55 private ScriptEngineBase.ScriptEngine m_ScriptEngine; 54 private ScriptEngineBase.ScriptEngine m_ScriptEngine;
56 private SceneObjectPart m_host; 55 private SceneObjectPart m_host;
57 private uint m_localID; 56 private uint m_localID;