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author | Justin Clarke Casey | 2008-06-23 18:01:58 +0000 |
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committer | Justin Clarke Casey | 2008-06-23 18:01:58 +0000 |
commit | de243802334c44967273be2d1455a5f191f75955 (patch) | |
tree | 7228d224717ff5b5c021161225ac9f4e46b39174 /OpenSim/Region/ScriptEngine/Common | |
parent | add migration to go from varchar -> char for uuid. Tested (diff) | |
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* Remove all use of asset.InvType, as outlined in mailing list discussion
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 4d80603..6f4e481 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -2696,7 +2696,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2696 | public void llGiveInventory(string destination, string inventory) | 2696 | public void llGiveInventory(string destination, string inventory) |
2697 | { | 2697 | { |
2698 | m_host.AddScriptLPS(1); | 2698 | m_host.AddScriptLPS(1); |
2699 | NotImplemented("llGiveInventory"); | 2699 | NotImplemented("llGiveInventory not yet oh no!"); |
2700 | } | 2700 | } |
2701 | 2701 | ||
2702 | public void llRemoveInventory(string item) | 2702 | public void llRemoveInventory(string item) |