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authorSean Dague2007-09-13 11:41:42 +0000
committerSean Dague2007-09-13 11:41:42 +0000
commitafea5f22055fd645e95c4e1dcad01e68716fa049 (patch)
tree73dbc6fff4cba36c559234b66d24c84e00f3f162 /OpenSim/Region/ScriptEngine/Common
parentadding eol-style attributes on new files (diff)
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remove ^M, as native storage should be UNIX format, and ^M in/out mashing
will happen on the windows side now that eol-style is correct
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/Executor.cs230
-rw-r--r--OpenSim/Region/ScriptEngine/Common/IScript.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs1270
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs106
-rw-r--r--OpenSim/Region/ScriptEngine/Common/Properties/AssemblyInfo.cs66
5 files changed, 848 insertions, 848 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/Executor.cs b/OpenSim/Region/ScriptEngine/Common/Executor.cs
index d165722..1849085 100644
--- a/OpenSim/Region/ScriptEngine/Common/Executor.cs
+++ b/OpenSim/Region/ScriptEngine/Common/Executor.cs
@@ -1,115 +1,115 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using System.Reflection; 4using System.Reflection;
5using System.Runtime.Remoting.Lifetime; 5using System.Runtime.Remoting.Lifetime;
6 6
7namespace OpenSim.Region.ScriptEngine.Common 7namespace OpenSim.Region.ScriptEngine.Common
8{ 8{
9 public class Executor : MarshalByRefObject 9 public class Executor : MarshalByRefObject
10 { 10 {
11 // Private instance for each script 11 // Private instance for each script
12 12
13 private IScript m_Script; 13 private IScript m_Script;
14 private Dictionary<string, MethodInfo> Events = new Dictionary<string, MethodInfo>(); 14 private Dictionary<string, MethodInfo> Events = new Dictionary<string, MethodInfo>();
15 private bool m_Running = true; 15 private bool m_Running = true;
16 //private List<IScript> Scripts = new List<IScript>(); 16 //private List<IScript> Scripts = new List<IScript>();
17 17
18 public Executor(IScript Script) 18 public Executor(IScript Script)
19 { 19 {
20 m_Script = Script; 20 m_Script = Script;
21 } 21 }
22 22
23 // Object never expires 23 // Object never expires
24 public override Object InitializeLifetimeService() 24 public override Object InitializeLifetimeService()
25 { 25 {
26 //Console.WriteLine("Executor: InitializeLifetimeService()"); 26 //Console.WriteLine("Executor: InitializeLifetimeService()");
27 // return null; 27 // return null;
28 ILease lease = (ILease)base.InitializeLifetimeService(); 28 ILease lease = (ILease)base.InitializeLifetimeService();
29 29
30 if (lease.CurrentState == LeaseState.Initial) 30 if (lease.CurrentState == LeaseState.Initial)
31 { 31 {
32 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); 32 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
33// lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); 33// lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
34// lease.RenewOnCallTime = TimeSpan.FromSeconds(2); 34// lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
35 } 35 }
36 return lease; 36 return lease;
37 } 37 }
38 38
39 public AppDomain GetAppDomain() 39 public AppDomain GetAppDomain()
40 { 40 {
41 return AppDomain.CurrentDomain; 41 return AppDomain.CurrentDomain;
42 } 42 }
43 43
44 public void ExecuteEvent(string FunctionName, object[] args) 44 public void ExecuteEvent(string FunctionName, object[] args)
45 { 45 {
46 // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. 46 // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
47 // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! 47 // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead!
48 //try 48 //try
49 //{ 49 //{
50 if (m_Running == false) 50 if (m_Running == false)
51 { 51 {
52 // Script is inactive, do not execute! 52 // Script is inactive, do not execute!
53 return; 53 return;
54 } 54 }
55 55
56 string EventName = m_Script.State() + "_event_" + FunctionName; 56 string EventName = m_Script.State() + "_event_" + FunctionName;
57 57
58 //type.InvokeMember(EventName, BindingFlags.InvokeMethod, null, m_Script, args); 58 //type.InvokeMember(EventName, BindingFlags.InvokeMethod, null, m_Script, args);
59 59
60 //Console.WriteLine("ScriptEngine Executor.ExecuteEvent: \"" + EventName + "\""); 60 //Console.WriteLine("ScriptEngine Executor.ExecuteEvent: \"" + EventName + "\"");
61 61
62 if (Events.ContainsKey(EventName) == false) 62 if (Events.ContainsKey(EventName) == false)
63 { 63 {
64 // Not found, create 64 // Not found, create
65 Type type = m_Script.GetType(); 65 Type type = m_Script.GetType();
66 try 66 try
67 { 67 {
68 MethodInfo mi = type.GetMethod(EventName); 68 MethodInfo mi = type.GetMethod(EventName);
69 Events.Add(EventName, mi); 69 Events.Add(EventName, mi);
70 } 70 }
71 catch 71 catch
72 { 72 {
73 // Event name not found, cache it as not found 73 // Event name not found, cache it as not found
74 Events.Add(EventName, null); 74 Events.Add(EventName, null);
75 } 75 }
76 } 76 }
77 77
78 // Get event 78 // Get event
79 MethodInfo ev = null; 79 MethodInfo ev = null;
80 Events.TryGetValue(EventName, out ev); 80 Events.TryGetValue(EventName, out ev);
81 81
82 if (ev == null) // No event by that name! 82 if (ev == null) // No event by that name!
83 { 83 {
84 //Console.WriteLine("ScriptEngine Can not find any event named: \"" + EventName + "\""); 84 //Console.WriteLine("ScriptEngine Can not find any event named: \"" + EventName + "\"");
85 return; 85 return;
86 } 86 }
87 87
88 // Found 88 // Found
89 //try 89 //try
90 //{ 90 //{
91 // Invoke it 91 // Invoke it
92 ev.Invoke(m_Script, args); 92 ev.Invoke(m_Script, args);
93 93
94 //} 94 //}
95 //catch (Exception e) 95 //catch (Exception e)
96 //{ 96 //{
97 // // TODO: Send to correct place 97 // // TODO: Send to correct place
98 // Console.WriteLine("ScriptEngine Exception attempting to executing script function: " + e.ToString()); 98 // Console.WriteLine("ScriptEngine Exception attempting to executing script function: " + e.ToString());
99 //} 99 //}
100 100
101 101
102 //} 102 //}
103 //catch { } 103 //catch { }
104 } 104 }
105 105
106 106
107 public void StopScript() 107 public void StopScript()
108 { 108 {
109 m_Running = false; 109 m_Running = false;
110 } 110 }
111 111
112 112
113 } 113 }
114 114
115} 115}
diff --git a/OpenSim/Region/ScriptEngine/Common/IScript.cs b/OpenSim/Region/ScriptEngine/Common/IScript.cs
index 99c0886..a9a669d 100644
--- a/OpenSim/Region/ScriptEngine/Common/IScript.cs
+++ b/OpenSim/Region/ScriptEngine/Common/IScript.cs
@@ -1,12 +1,12 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Region.ScriptEngine.Common 5namespace OpenSim.Region.ScriptEngine.Common
6{ 6{
7 public interface IScript 7 public interface IScript
8 { 8 {
9 string State(); 9 string State();
10 Executor Exec { get; } 10 Executor Exec { get; }
11 } 11 }
12} 12}
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
index abe6034..677f3ae 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
@@ -1,635 +1,635 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28/* Original code: Tedd Hansen */ 28/* Original code: Tedd Hansen */
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32 32
33namespace OpenSim.Region.ScriptEngine.Common 33namespace OpenSim.Region.ScriptEngine.Common
34{ 34{
35 public interface LSL_BuiltIn_Commands_Interface 35 public interface LSL_BuiltIn_Commands_Interface
36 { 36 {
37 37
38 string State(); 38 string State();
39 39
40 double llSin(double f); 40 double llSin(double f);
41 double llCos(double f); 41 double llCos(double f);
42 double llTan(double f); 42 double llTan(double f);
43 double llAtan2(double x, double y); 43 double llAtan2(double x, double y);
44 double llSqrt(double f); 44 double llSqrt(double f);
45 double llPow(double fbase, double fexponent); 45 double llPow(double fbase, double fexponent);
46 int llAbs(int i); 46 int llAbs(int i);
47 double llFabs(double f); 47 double llFabs(double f);
48 double llFrand(double mag); 48 double llFrand(double mag);
49 int llFloor(double f); 49 int llFloor(double f);
50 int llCeil(double f); 50 int llCeil(double f);
51 int llRound(double f); 51 int llRound(double f);
52 double llVecMag(LSL_Types.Vector3 v); 52 double llVecMag(LSL_Types.Vector3 v);
53 LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v); 53 LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v);
54 double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b); 54 double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b);
55 LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r); 55 LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r);
56 LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v); 56 LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v);
57 LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up); 57 LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up);
58 LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r); 58 LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r);
59 LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r); 59 LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r);
60 LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r); 60 LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r);
61 LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end); 61 LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end);
62 void llWhisper(int channelID, string text); 62 void llWhisper(int channelID, string text);
63 //void llSay(int channelID, string text); 63 //void llSay(int channelID, string text);
64 void llSay(int channelID, string text); 64 void llSay(int channelID, string text);
65 void llShout(int channelID, string text); 65 void llShout(int channelID, string text);
66 int llListen(int channelID, string name, string ID, string msg); 66 int llListen(int channelID, string name, string ID, string msg);
67 void llListenControl(int number, int active); 67 void llListenControl(int number, int active);
68 void llListenRemove(int number); 68 void llListenRemove(int number);
69 void llSensor(string name, string id, int type, double range, double arc); 69 void llSensor(string name, string id, int type, double range, double arc);
70 void llSensorRepeat(string name, string id, int type, double range, double arc, double rate); 70 void llSensorRepeat(string name, string id, int type, double range, double arc, double rate);
71 void llSensorRemove(); 71 void llSensorRemove();
72 string llDetectedName(int number); 72 string llDetectedName(int number);
73 string llDetectedKey(int number); 73 string llDetectedKey(int number);
74 string llDetectedOwner(int number); 74 string llDetectedOwner(int number);
75 int llDetectedType(int number); 75 int llDetectedType(int number);
76 LSL_Types.Vector3 llDetectedPos(int number); 76 LSL_Types.Vector3 llDetectedPos(int number);
77 LSL_Types.Vector3 llDetectedVel(int number); 77 LSL_Types.Vector3 llDetectedVel(int number);
78 LSL_Types.Vector3 llDetectedGrab(int number); 78 LSL_Types.Vector3 llDetectedGrab(int number);
79 LSL_Types.Quaternion llDetectedRot(int number); 79 LSL_Types.Quaternion llDetectedRot(int number);
80 int llDetectedGroup(int number); 80 int llDetectedGroup(int number);
81 int llDetectedLinkNumber(int number); 81 int llDetectedLinkNumber(int number);
82 void llDie(); 82 void llDie();
83 double llGround(LSL_Types.Vector3 offset); 83 double llGround(LSL_Types.Vector3 offset);
84 double llCloud(LSL_Types.Vector3 offset); 84 double llCloud(LSL_Types.Vector3 offset);
85 LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset); 85 LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset);
86 void llSetStatus(int status, int value); 86 void llSetStatus(int status, int value);
87 int llGetStatus(int status); 87 int llGetStatus(int status);
88 void llSetScale(LSL_Types.Vector3 scale); 88 void llSetScale(LSL_Types.Vector3 scale);
89 LSL_Types.Vector3 llGetScale(); 89 LSL_Types.Vector3 llGetScale();
90 void llSetColor(LSL_Types.Vector3 color, int face); 90 void llSetColor(LSL_Types.Vector3 color, int face);
91 double llGetAlpha(int face); 91 double llGetAlpha(int face);
92 void llSetAlpha(double alpha, int face); 92 void llSetAlpha(double alpha, int face);
93 LSL_Types.Vector3 llGetColor(int face); 93 LSL_Types.Vector3 llGetColor(int face);
94 void llSetTexture(string texture, int face); 94 void llSetTexture(string texture, int face);
95 void llScaleTexture(double u, double v, int face); 95 void llScaleTexture(double u, double v, int face);
96 void llOffsetTexture(double u, double v, int face); 96 void llOffsetTexture(double u, double v, int face);
97 void llRotateTexture(double rotation, int face); 97 void llRotateTexture(double rotation, int face);
98 string llGetTexture(int face); 98 string llGetTexture(int face);
99 void llSetPos(LSL_Types.Vector3 pos); 99 void llSetPos(LSL_Types.Vector3 pos);
100 100
101 //wiki: vector llGetPos() 101 //wiki: vector llGetPos()
102 LSL_Types.Vector3 llGetPos(); 102 LSL_Types.Vector3 llGetPos();
103 //wiki: vector llGetLocalPos() 103 //wiki: vector llGetLocalPos()
104 LSL_Types.Vector3 llGetLocalPos(); 104 LSL_Types.Vector3 llGetLocalPos();
105 //wiki: llSetRot(rotation rot) 105 //wiki: llSetRot(rotation rot)
106 void llSetRot(LSL_Types.Quaternion rot); 106 void llSetRot(LSL_Types.Quaternion rot);
107 //wiki: rotation llGetRot() 107 //wiki: rotation llGetRot()
108 LSL_Types.Quaternion llGetRot(); 108 LSL_Types.Quaternion llGetRot();
109 //wiki: rotation llGetLocalRot() 109 //wiki: rotation llGetLocalRot()
110 LSL_Types.Quaternion llGetLocalRot(); 110 LSL_Types.Quaternion llGetLocalRot();
111 //wiki: llSetForce(vector force, integer local) 111 //wiki: llSetForce(vector force, integer local)
112 void llSetForce(LSL_Types.Vector3 force, int local); 112 void llSetForce(LSL_Types.Vector3 force, int local);
113 //wiki: vector llGetForce() 113 //wiki: vector llGetForce()
114 LSL_Types.Vector3 llGetForce(); 114 LSL_Types.Vector3 llGetForce();
115 //wiki: integer llTarget(vector position, double range) 115 //wiki: integer llTarget(vector position, double range)
116 int llTarget(LSL_Types.Vector3 position, double range); 116 int llTarget(LSL_Types.Vector3 position, double range);
117 //wiki: llTargetRemove(integer number) 117 //wiki: llTargetRemove(integer number)
118 void llTargetRemove(int number); 118 void llTargetRemove(int number);
119 //wiki: integer llRotTarget(rotation rot, double error) 119 //wiki: integer llRotTarget(rotation rot, double error)
120 int llRotTarget(LSL_Types.Quaternion rot, double error); 120 int llRotTarget(LSL_Types.Quaternion rot, double error);
121 //wiki: integer llRotTargetRemove(integer number) 121 //wiki: integer llRotTargetRemove(integer number)
122 void llRotTargetRemove(int number); 122 void llRotTargetRemove(int number);
123 //wiki: llMoveToTarget(vector target, double tau) 123 //wiki: llMoveToTarget(vector target, double tau)
124 void llMoveToTarget(LSL_Types.Vector3 target, double tau); 124 void llMoveToTarget(LSL_Types.Vector3 target, double tau);
125 //wiki: llStopMoveToTarget() 125 //wiki: llStopMoveToTarget()
126 void llStopMoveToTarget(); 126 void llStopMoveToTarget();
127 //wiki: llApplyImpulse(vector force, integer local) 127 //wiki: llApplyImpulse(vector force, integer local)
128 void llApplyImpulse(LSL_Types.Vector3 force, int local); 128 void llApplyImpulse(LSL_Types.Vector3 force, int local);
129 //wiki: llapplyRotationalImpulse(vector force, integer local) 129 //wiki: llapplyRotationalImpulse(vector force, integer local)
130 void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local); 130 void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local);
131 //wiki: llSetTorque(vector torque, integer local) 131 //wiki: llSetTorque(vector torque, integer local)
132 void llSetTorque(LSL_Types.Vector3 torque, int local); 132 void llSetTorque(LSL_Types.Vector3 torque, int local);
133 //wiki: vector llGetTorque() 133 //wiki: vector llGetTorque()
134 LSL_Types.Vector3 llGetTorque(); 134 LSL_Types.Vector3 llGetTorque();
135 //wiki: llSeForceAndTorque(vector force, vector torque, integer local) 135 //wiki: llSeForceAndTorque(vector force, vector torque, integer local)
136 void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local); 136 void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local);
137 //wiki: vector llGetVel() 137 //wiki: vector llGetVel()
138 LSL_Types.Vector3 llGetVel(); 138 LSL_Types.Vector3 llGetVel();
139 //wiki: vector llGetAccel() 139 //wiki: vector llGetAccel()
140 LSL_Types.Vector3 llGetAccel(); 140 LSL_Types.Vector3 llGetAccel();
141 //wiki: vector llGetOmega() 141 //wiki: vector llGetOmega()
142 LSL_Types.Vector3 llGetOmega(); 142 LSL_Types.Vector3 llGetOmega();
143 //wiki: double llGetTimeOfDay() 143 //wiki: double llGetTimeOfDay()
144 double llGetTimeOfDay(); 144 double llGetTimeOfDay();
145 //wiki: double llGetWallclock() 145 //wiki: double llGetWallclock()
146 double llGetWallclock(); 146 double llGetWallclock();
147 //wiki: double llGetTime() 147 //wiki: double llGetTime()
148 double llGetTime(); 148 double llGetTime();
149 //wiki: llResetTime() 149 //wiki: llResetTime()
150 void llResetTime(); 150 void llResetTime();
151 //wiki: double llGetAndResetTime() 151 //wiki: double llGetAndResetTime()
152 double llGetAndResetTime(); 152 double llGetAndResetTime();
153 //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop) 153 //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop)
154 void llSound(); 154 void llSound();
155 //wiki: llPlaySound(string sound, double volume) 155 //wiki: llPlaySound(string sound, double volume)
156 void llPlaySound(string sound, double volume); 156 void llPlaySound(string sound, double volume);
157 //wiki: llLoopSound(string sound, double volume) 157 //wiki: llLoopSound(string sound, double volume)
158 void llLoopSound(string sound, double volume); 158 void llLoopSound(string sound, double volume);
159 //wiki: llLoopSoundMaster(string sound, double volume) 159 //wiki: llLoopSoundMaster(string sound, double volume)
160 void llLoopSoundMaster(string sound, double volume); 160 void llLoopSoundMaster(string sound, double volume);
161 //wiki: llLoopSoundSlave(string sound, double volume) 161 //wiki: llLoopSoundSlave(string sound, double volume)
162 void llLoopSoundSlave(string sound, double volume); 162 void llLoopSoundSlave(string sound, double volume);
163 //wiki llPlaySoundSlave(string sound, double volume) 163 //wiki llPlaySoundSlave(string sound, double volume)
164 void llPlaySoundSlave(string sound, double volume); 164 void llPlaySoundSlave(string sound, double volume);
165 //wiki: llTriggerSound(string sound, double volume) 165 //wiki: llTriggerSound(string sound, double volume)
166 void llTriggerSound(string sound, double volume); 166 void llTriggerSound(string sound, double volume);
167 //wiki: llStopSound() 167 //wiki: llStopSound()
168 void llStopSound(); 168 void llStopSound();
169 //wiki: llPreloadSound(string sound) 169 //wiki: llPreloadSound(string sound)
170 void llPreloadSound(string sound); 170 void llPreloadSound(string sound);
171 //wiki: string llGetSubString(string src, integer start, integer end) 171 //wiki: string llGetSubString(string src, integer start, integer end)
172 string llGetSubString(string src, int start, int end); 172 string llGetSubString(string src, int start, int end);
173 //wiki: string llDeleteSubString(string src, integer start, integer end) 173 //wiki: string llDeleteSubString(string src, integer start, integer end)
174 string llDeleteSubString(string src, int start, int end); 174 string llDeleteSubString(string src, int start, int end);
175 //wiki string llInsertString(string dst, integer position, string src) 175 //wiki string llInsertString(string dst, integer position, string src)
176 string llInsertString(string dst, int position, string src); 176 string llInsertString(string dst, int position, string src);
177 //wiki: string llToUpper(string source) 177 //wiki: string llToUpper(string source)
178 string llToUpper(string source); 178 string llToUpper(string source);
179 //wiki: string llToLower(string source) 179 //wiki: string llToLower(string source)
180 string llToLower(string source); 180 string llToLower(string source);
181 //wiki: integer llGiveMoney(key destination, integer amount) 181 //wiki: integer llGiveMoney(key destination, integer amount)
182 int llGiveMoney(string destination, int amount); 182 int llGiveMoney(string destination, int amount);
183 //wiki: (deprecated) 183 //wiki: (deprecated)
184 void llMakeExplosion(); 184 void llMakeExplosion();
185 //wiki: (deprecated) 185 //wiki: (deprecated)
186 void llMakeFountain(); 186 void llMakeFountain();
187 //wiki: (deprecated) 187 //wiki: (deprecated)
188 void llMakeSmoke(); 188 void llMakeSmoke();
189 //wiki: (deprecated) 189 //wiki: (deprecated)
190 void llMakeFire(); 190 void llMakeFire();
191 //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) 191 //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param)
192 void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param); 192 void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param);
193 //wiki: llLookAt(vector target, double strength, double damping) 193 //wiki: llLookAt(vector target, double strength, double damping)
194 void llLookAt(LSL_Types.Vector3 target, double strength, double damping); 194 void llLookAt(LSL_Types.Vector3 target, double strength, double damping);
195 //wiki: llStopLookAt() 195 //wiki: llStopLookAt()
196 void llStopLookAt(); 196 void llStopLookAt();
197 //wiki: llSetTimerEvent(double sec) 197 //wiki: llSetTimerEvent(double sec)
198 void llSetTimerEvent(double sec); 198 void llSetTimerEvent(double sec);
199 //wiki: llSleep(double sec) 199 //wiki: llSleep(double sec)
200 void llSleep(double sec); 200 void llSleep(double sec);
201 //wiki: double llGetMass() 201 //wiki: double llGetMass()
202 double llGetMass(); 202 double llGetMass();
203 //wiki: llCollisionFilter(string name, key id, integer accept) 203 //wiki: llCollisionFilter(string name, key id, integer accept)
204 void llCollisionFilter(string name, string id, int accept); 204 void llCollisionFilter(string name, string id, int accept);
205 //wiki: llTakeControls(integer controls, integer accept, integer pass_on) 205 //wiki: llTakeControls(integer controls, integer accept, integer pass_on)
206 void llTakeControls(int controls, int accept, int pass_on); 206 void llTakeControls(int controls, int accept, int pass_on);
207 //wiki: llReleaseControls() 207 //wiki: llReleaseControls()
208 void llReleaseControls(); 208 void llReleaseControls();
209 //wiki: llAttachToAvatar(integer attachment) 209 //wiki: llAttachToAvatar(integer attachment)
210 void llAttachToAvatar(int attachment); 210 void llAttachToAvatar(int attachment);
211 //wiki: llDetachFromAvatar() 211 //wiki: llDetachFromAvatar()
212 void llDetachFromAvatar(); 212 void llDetachFromAvatar();
213 //wiki: (deprecated) llTakeCamera() 213 //wiki: (deprecated) llTakeCamera()
214 void llTakeCamera(); 214 void llTakeCamera();
215 //wiki: (deprecated) llReleaseCamera() 215 //wiki: (deprecated) llReleaseCamera()
216 void llReleaseCamera(); 216 void llReleaseCamera();
217 //wiki: key llGetOwner() 217 //wiki: key llGetOwner()
218 string llGetOwner(); 218 string llGetOwner();
219 //wiki: llInstantMessage(key user, string message) 219 //wiki: llInstantMessage(key user, string message)
220 void llInstantMessage(string user, string message); 220 void llInstantMessage(string user, string message);
221 //wiki: llEmail(string address, string subject, string message) 221 //wiki: llEmail(string address, string subject, string message)
222 void llEmail(string address, string subject, string message); 222 void llEmail(string address, string subject, string message);
223 //wiki: llGetNextEmail(string address, string subject) 223 //wiki: llGetNextEmail(string address, string subject)
224 void llGetNextEmail(string address, string subject); 224 void llGetNextEmail(string address, string subject);
225 //wiki: key llGetKey() 225 //wiki: key llGetKey()
226 string llGetKey(); 226 string llGetKey();
227 //wiki: llSetBuoyancy(double buoyancy) 227 //wiki: llSetBuoyancy(double buoyancy)
228 void llSetBuoyancy(double buoyancy); 228 void llSetBuoyancy(double buoyancy);
229 //wiki: llSetHoverHeight(double height, integer water, double tau) 229 //wiki: llSetHoverHeight(double height, integer water, double tau)
230 void llSetHoverHeight(double height, int water, double tau); 230 void llSetHoverHeight(double height, int water, double tau);
231 //wiki: llStopHover 231 //wiki: llStopHover
232 void llStopHover(); 232 void llStopHover();
233 //wiki: llMinEventDelay(double delay) 233 //wiki: llMinEventDelay(double delay)
234 void llMinEventDelay(double delay); 234 void llMinEventDelay(double delay);
235 //wiki: (deprecated) llSoundPreload() 235 //wiki: (deprecated) llSoundPreload()
236 void llSoundPreload(); 236 void llSoundPreload();
237 //wiki: llRotLookAt(rotation target, double strength, double damping) 237 //wiki: llRotLookAt(rotation target, double strength, double damping)
238 void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping); 238 void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping);
239 //wiki: integer llStringLength(string str) 239 //wiki: integer llStringLength(string str)
240 int llStringLength(string str); 240 int llStringLength(string str);
241 //wiki: llStartAnimation(string anim) 241 //wiki: llStartAnimation(string anim)
242 void llStartAnimation(string anim); 242 void llStartAnimation(string anim);
243 //wiki: llStopAnimation(string anim) 243 //wiki: llStopAnimation(string anim)
244 void llStopAnimation(string anim); 244 void llStopAnimation(string anim);
245 //wiki: (deprecated) llPointAt 245 //wiki: (deprecated) llPointAt
246 void llPointAt(); 246 void llPointAt();
247 //wiki: (deprecated) llStopPointAt 247 //wiki: (deprecated) llStopPointAt
248 void llStopPointAt(); 248 void llStopPointAt();
249 //wiki: llTargetOmega(vector axis, double spinrate, double gain) 249 //wiki: llTargetOmega(vector axis, double spinrate, double gain)
250 void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain); 250 void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain);
251 //wiki: integer llGetStartParameter() 251 //wiki: integer llGetStartParameter()
252 int llGetStartParameter(); 252 int llGetStartParameter();
253 //wiki: llGodLikeRezObject(key inventory, vector pos) 253 //wiki: llGodLikeRezObject(key inventory, vector pos)
254 void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos); 254 void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos);
255 //wiki: llRequestPermissions(key agent, integer perm) 255 //wiki: llRequestPermissions(key agent, integer perm)
256 void llRequestPermissions(string agent, int perm); 256 void llRequestPermissions(string agent, int perm);
257 //wiki: key llGetPermissionsKey() 257 //wiki: key llGetPermissionsKey()
258 string llGetPermissionsKey(); 258 string llGetPermissionsKey();
259 //wiki: integer llGetPermissions() 259 //wiki: integer llGetPermissions()
260 int llGetPermissions(); 260 int llGetPermissions();
261 //wiki integer llGetLinkNumber() 261 //wiki integer llGetLinkNumber()
262 int llGetLinkNumber(); 262 int llGetLinkNumber();
263 //wiki: llSetLinkColor(integer linknumber, vector color, integer face) 263 //wiki: llSetLinkColor(integer linknumber, vector color, integer face)
264 void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face); 264 void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face);
265 //wiki: llCreateLink(key target, integer parent) 265 //wiki: llCreateLink(key target, integer parent)
266 void llCreateLink(string target, int parent); 266 void llCreateLink(string target, int parent);
267 //wiki: llBreakLink(integer linknum) 267 //wiki: llBreakLink(integer linknum)
268 void llBreakLink(int linknum); 268 void llBreakLink(int linknum);
269 //wiki: llBreakAllLinks() 269 //wiki: llBreakAllLinks()
270 void llBreakAllLinks(); 270 void llBreakAllLinks();
271 //wiki: key llGetLinkKey(integer linknum) 271 //wiki: key llGetLinkKey(integer linknum)
272 string llGetLinkKey(int linknum); 272 string llGetLinkKey(int linknum);
273 //wiki: llGetLinkName(integer linknum) 273 //wiki: llGetLinkName(integer linknum)
274 void llGetLinkName(int linknum); 274 void llGetLinkName(int linknum);
275 //wiki: integer llGetInventoryNumber(integer type) 275 //wiki: integer llGetInventoryNumber(integer type)
276 int llGetInventoryNumber(int type); 276 int llGetInventoryNumber(int type);
277 //wiki: string llGetInventoryName(integer type, integer number) 277 //wiki: string llGetInventoryName(integer type, integer number)
278 string llGetInventoryName(int type, int number); 278 string llGetInventoryName(int type, int number);
279 //wiki: llSetScriptState(string name, integer run) 279 //wiki: llSetScriptState(string name, integer run)
280 void llSetScriptState(string name, int run); 280 void llSetScriptState(string name, int run);
281 //wiki: double llGetEnergy() 281 //wiki: double llGetEnergy()
282 double llGetEnergy(); 282 double llGetEnergy();
283 //wiki: llGiveInventory(key destination, string inventory) 283 //wiki: llGiveInventory(key destination, string inventory)
284 void llGiveInventory(string destination, string inventory); 284 void llGiveInventory(string destination, string inventory);
285 //wiki: llRemoveInventory(string item) 285 //wiki: llRemoveInventory(string item)
286 void llRemoveInventory(string item); 286 void llRemoveInventory(string item);
287 //wiki: llSetText(string text, vector color, double alpha) 287 //wiki: llSetText(string text, vector color, double alpha)
288 void llSetText(string text, LSL_Types.Vector3 color, double alpha); 288 void llSetText(string text, LSL_Types.Vector3 color, double alpha);
289 //wiki: double llWater(vector offset) 289 //wiki: double llWater(vector offset)
290 double llWater(LSL_Types.Vector3 offset); 290 double llWater(LSL_Types.Vector3 offset);
291 //wiki: llPassTouches(integer pass) 291 //wiki: llPassTouches(integer pass)
292 void llPassTouches(int pass); 292 void llPassTouches(int pass);
293 //wiki: key llRequestAgentData(key id, integer data) 293 //wiki: key llRequestAgentData(key id, integer data)
294 string llRequestAgentData(string id, int data); 294 string llRequestAgentData(string id, int data);
295 //wiki: key llRequestInventoryData(string name) 295 //wiki: key llRequestInventoryData(string name)
296 string llRequestInventoryData(string name); 296 string llRequestInventoryData(string name);
297 //wiki: llSetDamage(double damage) 297 //wiki: llSetDamage(double damage)
298 void llSetDamage(double damage); 298 void llSetDamage(double damage);
299 //wiki: llTeleportAgentHome(key agent) 299 //wiki: llTeleportAgentHome(key agent)
300 void llTeleportAgentHome(string agent); 300 void llTeleportAgentHome(string agent);
301 //wiki: llModifyLand(integer action, integer brush) 301 //wiki: llModifyLand(integer action, integer brush)
302 void llModifyLand(int action, int brush); 302 void llModifyLand(int action, int brush);
303 //wiki: llCollisionSound(string impact_sound, double impact_volume) 303 //wiki: llCollisionSound(string impact_sound, double impact_volume)
304 void llCollisionSound(string impact_sound, double impact_volume); 304 void llCollisionSound(string impact_sound, double impact_volume);
305 //wiki: llCollisionSprite(string impact_sprite) 305 //wiki: llCollisionSprite(string impact_sprite)
306 void llCollisionSprite(string impact_sprite); 306 void llCollisionSprite(string impact_sprite);
307 //wiki: string llGetAnimation(key id) 307 //wiki: string llGetAnimation(key id)
308 string llGetAnimation(string id); 308 string llGetAnimation(string id);
309 //wiki: llResetScript() 309 //wiki: llResetScript()
310 void llResetScript(); 310 void llResetScript();
311 //wiki: llMessageLinked(integer linknum, integer num, string str, key id) 311 //wiki: llMessageLinked(integer linknum, integer num, string str, key id)
312 void llMessageLinked(int linknum, int num, string str, string id); 312 void llMessageLinked(int linknum, int num, string str, string id);
313 //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) 313 //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local)
314 void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local); 314 void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local);
315 //wiki: llPassCollisions(integer pass) 315 //wiki: llPassCollisions(integer pass)
316 void llPassCollisions(int pass); 316 void llPassCollisions(int pass);
317 //wiki: string llGetScriptName() 317 //wiki: string llGetScriptName()
318 string llGetScriptName(); 318 string llGetScriptName();
319 //wiki: integer llGetNumberOfSides() 319 //wiki: integer llGetNumberOfSides()
320 int llGetNumberOfSides(); 320 int llGetNumberOfSides();
321 //wiki: rotation llAxisAngle2Rot(vector axis, double angle) 321 //wiki: rotation llAxisAngle2Rot(vector axis, double angle)
322 LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle); 322 LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle);
323 //wiki: vector llRot2Axis(rotation rot) 323 //wiki: vector llRot2Axis(rotation rot)
324 LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot); 324 LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot);
325 void llRot2Angle(); 325 void llRot2Angle();
326 //wiki: double llAcos(double val) 326 //wiki: double llAcos(double val)
327 double llAcos(double val); 327 double llAcos(double val);
328 //wiki: double llAsin(double val) 328 //wiki: double llAsin(double val)
329 double llAsin(double val); 329 double llAsin(double val);
330 //wiki: double llAngleBetween(rotation a, rotation b) 330 //wiki: double llAngleBetween(rotation a, rotation b)
331 double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b); 331 double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b);
332 //wiki: string llGetInventoryKey(string name) 332 //wiki: string llGetInventoryKey(string name)
333 string llGetInventoryKey(string name); 333 string llGetInventoryKey(string name);
334 //wiki: llAllowInventoryDrop(integer add) 334 //wiki: llAllowInventoryDrop(integer add)
335 void llAllowInventoryDrop(int add); 335 void llAllowInventoryDrop(int add);
336 //wiki: vector llGetSunDirection() 336 //wiki: vector llGetSunDirection()
337 LSL_Types.Vector3 llGetSunDirection(); 337 LSL_Types.Vector3 llGetSunDirection();
338 //wiki: vector llGetTextureOffset(integer face) 338 //wiki: vector llGetTextureOffset(integer face)
339 LSL_Types.Vector3 llGetTextureOffset(int face); 339 LSL_Types.Vector3 llGetTextureOffset(int face);
340 //wiki: vector llGetTextureScale(integer side) 340 //wiki: vector llGetTextureScale(integer side)
341 LSL_Types.Vector3 llGetTextureScale(int side); 341 LSL_Types.Vector3 llGetTextureScale(int side);
342 //wiki: double llGetTextureRot(integer side) 342 //wiki: double llGetTextureRot(integer side)
343 double llGetTextureRot(int side); 343 double llGetTextureRot(int side);
344 //wiki: integer llSubStringIndex(string source, string pattern) 344 //wiki: integer llSubStringIndex(string source, string pattern)
345 int llSubStringIndex(string source, string pattern); 345 int llSubStringIndex(string source, string pattern);
346 //wiki: key llGetOwnerKey(key id) 346 //wiki: key llGetOwnerKey(key id)
347 string llGetOwnerKey(string id); 347 string llGetOwnerKey(string id);
348 //wiki: vector llGetCenterOfMass() 348 //wiki: vector llGetCenterOfMass()
349 LSL_Types.Vector3 llGetCenterOfMass(); 349 LSL_Types.Vector3 llGetCenterOfMass();
350 //wiki: list llListSort(list src, integer stride, integer ascending) 350 //wiki: list llListSort(list src, integer stride, integer ascending)
351 List<string> llListSort(List<string> src, int stride, int ascending); 351 List<string> llListSort(List<string> src, int stride, int ascending);
352 //integer llGetListLength(list src) 352 //integer llGetListLength(list src)
353 int llGetListLength(List<string> src); 353 int llGetListLength(List<string> src);
354 //wiki: integer llList2Integer(list src, integer index) 354 //wiki: integer llList2Integer(list src, integer index)
355 int llList2Integer(List<string> src, int index); 355 int llList2Integer(List<string> src, int index);
356 //wiki: double llList2double(list src, integer index) 356 //wiki: double llList2double(list src, integer index)
357 double llList2double(List<string> src, int index); 357 double llList2double(List<string> src, int index);
358 //wiki: string llList2String(list src, integer index) 358 //wiki: string llList2String(list src, integer index)
359 string llList2String(List<string> src, int index); 359 string llList2String(List<string> src, int index);
360 //wiki: key llList2Key(list src, integer index) 360 //wiki: key llList2Key(list src, integer index)
361 string llList2Key(List<string> src, int index); 361 string llList2Key(List<string> src, int index);
362 //wiki: vector llList2Vector(list src, integer index) 362 //wiki: vector llList2Vector(list src, integer index)
363 LSL_Types.Vector3 llList2Vector(List<string> src, int index); 363 LSL_Types.Vector3 llList2Vector(List<string> src, int index);
364 //wiki rotation llList2Rot(list src, integer index) 364 //wiki rotation llList2Rot(list src, integer index)
365 LSL_Types.Quaternion llList2Rot(List<string> src, int index); 365 LSL_Types.Quaternion llList2Rot(List<string> src, int index);
366 //wiki: list llList2List(list src, integer start, integer end) 366 //wiki: list llList2List(list src, integer start, integer end)
367 List<string> llList2List(List<string> src, int start, int end); 367 List<string> llList2List(List<string> src, int start, int end);
368 //wiki: llDeleteSubList(list src, integer start, integer end) 368 //wiki: llDeleteSubList(list src, integer start, integer end)
369 List<string> llDeleteSubList(List<string> src, int start, int end); 369 List<string> llDeleteSubList(List<string> src, int start, int end);
370 //wiki: integer llGetListEntryType( list src, integer index ) 370 //wiki: integer llGetListEntryType( list src, integer index )
371 int llGetListEntryType(List<string> src, int index); 371 int llGetListEntryType(List<string> src, int index);
372 //wiki: string llList2CSV( list src ) 372 //wiki: string llList2CSV( list src )
373 string llList2CSV(List<string> src); 373 string llList2CSV(List<string> src);
374 //wiki: list llCSV2List( string src ) 374 //wiki: list llCSV2List( string src )
375 List<string> llCSV2List(string src); 375 List<string> llCSV2List(string src);
376 //wiki: list llListRandomize( list src, integer stride ) 376 //wiki: list llListRandomize( list src, integer stride )
377 List<string> llListRandomize(List<string> src, int stride); 377 List<string> llListRandomize(List<string> src, int stride);
378 //wiki: list llList2ListStrided( list src, integer start, integer end, integer stride ) 378 //wiki: list llList2ListStrided( list src, integer start, integer end, integer stride )
379 List<string> llList2ListStrided(List<string> src, int start, int end, int stride); 379 List<string> llList2ListStrided(List<string> src, int start, int end, int stride);
380 //wiki: vector llGetRegionCorner( ) 380 //wiki: vector llGetRegionCorner( )
381 LSL_Types.Vector3 llGetRegionCorner(); 381 LSL_Types.Vector3 llGetRegionCorner();
382 //wiki: list llListInsertList( list dest, list src, integer start ) 382 //wiki: list llListInsertList( list dest, list src, integer start )
383 List<string> llListInsertList(List<string> dest, List<string> src, int start); 383 List<string> llListInsertList(List<string> dest, List<string> src, int start);
384 //wiki: integer llListFindList( list src, list test ) 384 //wiki: integer llListFindList( list src, list test )
385 int llListFindList(List<string> src, List<string> test); 385 int llListFindList(List<string> src, List<string> test);
386 //wiki: string llGetObjectName() 386 //wiki: string llGetObjectName()
387 string llGetObjectName(); 387 string llGetObjectName();
388 //wiki: llSetObjectName(string name) 388 //wiki: llSetObjectName(string name)
389 void llSetObjectName(string name); 389 void llSetObjectName(string name);
390 //wiki: string llGetDate() 390 //wiki: string llGetDate()
391 string llGetDate(); 391 string llGetDate();
392 //wiki: integer llEdgeOfWorld(vector pos, vector dir) 392 //wiki: integer llEdgeOfWorld(vector pos, vector dir)
393 int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); 393 int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir);
394 //wiki: integer llGetAgentInfo(key id) 394 //wiki: integer llGetAgentInfo(key id)
395 int llGetAgentInfo(string id); 395 int llGetAgentInfo(string id);
396 //wiki: llAdjustSoundVolume(double volume) 396 //wiki: llAdjustSoundVolume(double volume)
397 void llAdjustSoundVolume(double volume); 397 void llAdjustSoundVolume(double volume);
398 //wiki: llSetSoundQueueing(integer queue) 398 //wiki: llSetSoundQueueing(integer queue)
399 void llSetSoundQueueing(int queue); 399 void llSetSoundQueueing(int queue);
400 //wiki: llSetSoundRadius(double radius) 400 //wiki: llSetSoundRadius(double radius)
401 void llSetSoundRadius(double radius); 401 void llSetSoundRadius(double radius);
402 //wiki: string llKey2Name(key id) 402 //wiki: string llKey2Name(key id)
403 string llKey2Name(string id); 403 string llKey2Name(string id);
404 //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate) 404 //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate)
405 void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate); 405 void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate);
406 //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) 406 //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
407 void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west); 407 void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west);
408 //wiki: llEjectFromLand(key pest) 408 //wiki: llEjectFromLand(key pest)
409 void llEjectFromLand(string pest); 409 void llEjectFromLand(string pest);
410 void llParseString2List(); 410 void llParseString2List();
411 //wiki: integer llOverMyLand(key id) 411 //wiki: integer llOverMyLand(key id)
412 int llOverMyLand(string id); 412 int llOverMyLand(string id);
413 //wiki: key llGetLandOwnerAt(vector pos) 413 //wiki: key llGetLandOwnerAt(vector pos)
414 string llGetLandOwnerAt(LSL_Types.Vector3 pos); 414 string llGetLandOwnerAt(LSL_Types.Vector3 pos);
415 //wiki: key llGetNotecardLine(string name, integer line) 415 //wiki: key llGetNotecardLine(string name, integer line)
416 string llGetNotecardLine(string name, int line); 416 string llGetNotecardLine(string name, int line);
417 //wiki: vector llGetAgentSize(key id) 417 //wiki: vector llGetAgentSize(key id)
418 LSL_Types.Vector3 llGetAgentSize(string id); 418 LSL_Types.Vector3 llGetAgentSize(string id);
419 //wiki: integer llSameGroup(key agent) 419 //wiki: integer llSameGroup(key agent)
420 int llSameGroup(string agent); 420 int llSameGroup(string agent);
421 //wiki: llUnSit(key id) 421 //wiki: llUnSit(key id)
422 void llUnSit(string id); 422 void llUnSit(string id);
423 //wiki: vector llGroundSlope(vector offset) 423 //wiki: vector llGroundSlope(vector offset)
424 LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset); 424 LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset);
425 //wiki: vector llGroundNormal(vector offset) 425 //wiki: vector llGroundNormal(vector offset)
426 LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset); 426 LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset);
427 //wiki: vector llGroundContour(vector offset) 427 //wiki: vector llGroundContour(vector offset)
428 LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset); 428 LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset);
429 //wiki: integer llGetAttached() 429 //wiki: integer llGetAttached()
430 int llGetAttached(); 430 int llGetAttached();
431 //wiki: integer llGetFreeMemory() 431 //wiki: integer llGetFreeMemory()
432 int llGetFreeMemory(); 432 int llGetFreeMemory();
433 //wiki: string llGetRegionName() 433 //wiki: string llGetRegionName()
434 string llGetRegionName(); 434 string llGetRegionName();
435 //wiki: double llGetRegionTimeDilation() 435 //wiki: double llGetRegionTimeDilation()
436 double llGetRegionTimeDilation(); 436 double llGetRegionTimeDilation();
437 //wiki: double llGetRegionFPS() 437 //wiki: double llGetRegionFPS()
438 double llGetRegionFPS(); 438 double llGetRegionFPS();
439 //wiki: llParticleSystem(List<Object> rules 439 //wiki: llParticleSystem(List<Object> rules
440 void llParticleSystem(List<Object> rules); 440 void llParticleSystem(List<Object> rules);
441 //wiki: llGroundRepel(double height, integer water, double tau) 441 //wiki: llGroundRepel(double height, integer water, double tau)
442 void llGroundRepel(double height, int water, double tau); 442 void llGroundRepel(double height, int water, double tau);
443 void llGiveInventoryList(); 443 void llGiveInventoryList();
444 //wiki: llSetVehicleType(integer type) 444 //wiki: llSetVehicleType(integer type)
445 void llSetVehicleType(int type); 445 void llSetVehicleType(int type);
446 //wiki: llSetVehicledoubleParam(integer param, double value) 446 //wiki: llSetVehicledoubleParam(integer param, double value)
447 void llSetVehicledoubleParam(int param, double value); 447 void llSetVehicledoubleParam(int param, double value);
448 //wiki: llSetVehicleVectorParam(integer param, vector vec) 448 //wiki: llSetVehicleVectorParam(integer param, vector vec)
449 void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec); 449 void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec);
450 //wiki: llSetVehicleRotationParam(integer param, rotation rot) 450 //wiki: llSetVehicleRotationParam(integer param, rotation rot)
451 void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot); 451 void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot);
452 //wiki: llSetVehicleFlags(integer flags) 452 //wiki: llSetVehicleFlags(integer flags)
453 void llSetVehicleFlags(int flags); 453 void llSetVehicleFlags(int flags);
454 //wiki: llRemoveVehicleFlags(integer flags) 454 //wiki: llRemoveVehicleFlags(integer flags)
455 void llRemoveVehicleFlags(int flags); 455 void llRemoveVehicleFlags(int flags);
456 //wiki: llSitTarget(vector offset, rotation rot) 456 //wiki: llSitTarget(vector offset, rotation rot)
457 void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot); 457 void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot);
458 //wiki key llAvatarOnSitTarget() 458 //wiki key llAvatarOnSitTarget()
459 string llAvatarOnSitTarget(); 459 string llAvatarOnSitTarget();
460 //wiki: llAddToLandPassList(key avatar, double hours) 460 //wiki: llAddToLandPassList(key avatar, double hours)
461 void llAddToLandPassList(string avatar, double hours); 461 void llAddToLandPassList(string avatar, double hours);
462 //wiki: llSetTouchText(string text) 462 //wiki: llSetTouchText(string text)
463 void llSetTouchText(string text); 463 void llSetTouchText(string text);
464 //wiki: llSetSitText(string text) 464 //wiki: llSetSitText(string text)
465 void llSetSitText(string text); 465 void llSetSitText(string text);
466 //wiki: llSetCameraEyeOffset(vector offset) 466 //wiki: llSetCameraEyeOffset(vector offset)
467 void llSetCameraEyeOffset(LSL_Types.Vector3 offset); 467 void llSetCameraEyeOffset(LSL_Types.Vector3 offset);
468 //wiki: llSeteCameraAtOffset(vector offset) 468 //wiki: llSeteCameraAtOffset(vector offset)
469 void llSetCameraAtOffset(LSL_Types.Vector3 offset); 469 void llSetCameraAtOffset(LSL_Types.Vector3 offset);
470 void llDumpList2String(); 470 void llDumpList2String();
471 //wiki: integer llScriptDanger(vector pos) 471 //wiki: integer llScriptDanger(vector pos)
472 void llScriptDanger(LSL_Types.Vector3 pos); 472 void llScriptDanger(LSL_Types.Vector3 pos);
473 //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel ) 473 //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel )
474 void llDialog(string avatar, string message, List<string> buttons, int chat_channel); 474 void llDialog(string avatar, string message, List<string> buttons, int chat_channel);
475 //wiki: llVolumeDetect(integer detect) 475 //wiki: llVolumeDetect(integer detect)
476 void llVolumeDetect(int detect); 476 void llVolumeDetect(int detect);
477 //wiki: llResetOtherScript(string name) 477 //wiki: llResetOtherScript(string name)
478 void llResetOtherScript(string name); 478 void llResetOtherScript(string name);
479 //wiki: integer llGetScriptState(string name) 479 //wiki: integer llGetScriptState(string name)
480 int llGetScriptState(string name); 480 int llGetScriptState(string name);
481 //wiki: (deprecated) 481 //wiki: (deprecated)
482 void llRemoteLoadScript(); 482 void llRemoteLoadScript();
483 //wiki: llSetRemoteScriptAccessPin(integer pin) 483 //wiki: llSetRemoteScriptAccessPin(integer pin)
484 void llSetRemoteScriptAccessPin(int pin); 484 void llSetRemoteScriptAccessPin(int pin);
485 //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) 485 //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param)
486 void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param); 486 void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param);
487 //wiki: llOpenRemoteDataChannel() 487 //wiki: llOpenRemoteDataChannel()
488 void llOpenRemoteDataChannel(); 488 void llOpenRemoteDataChannel();
489 //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) 489 //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata)
490 string llSendRemoteData(string channel, string dest, int idata, string sdata); 490 string llSendRemoteData(string channel, string dest, int idata, string sdata);
491 //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) 491 //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata)
492 void llRemoteDataReply(string channel, string message_id, string sdata, int idata); 492 void llRemoteDataReply(string channel, string message_id, string sdata, int idata);
493 //wiki: llCloseRemoteDataChannel(key channel) 493 //wiki: llCloseRemoteDataChannel(key channel)
494 void llCloseRemoteDataChannel(string channel); 494 void llCloseRemoteDataChannel(string channel);
495 //wiki: string llMD5String(string src, integer nonce) 495 //wiki: string llMD5String(string src, integer nonce)
496 string llMD5String(string src, int nonce); 496 string llMD5String(string src, int nonce);
497 //wiki: llSetPrimitiveParams( list rules ) 497 //wiki: llSetPrimitiveParams( list rules )
498 void llSetPrimitiveParams(List<string> rules); 498 void llSetPrimitiveParams(List<string> rules);
499 //wiki: string llStringToBase64(string str) 499 //wiki: string llStringToBase64(string str)
500 string llStringToBase64(string str); 500 string llStringToBase64(string str);
501 //wiki: string llBase64ToString(string str) 501 //wiki: string llBase64ToString(string str)
502 string llBase64ToString(string str); 502 string llBase64ToString(string str);
503 //wiki: (deprecated) 503 //wiki: (deprecated)
504 void llXorBase64Strings(); 504 void llXorBase64Strings();
505 //wiki: llRemoteDataSetRegion() 505 //wiki: llRemoteDataSetRegion()
506 void llRemoteDataSetRegion(); 506 void llRemoteDataSetRegion();
507 //wiki: double llLog10(double val) 507 //wiki: double llLog10(double val)
508 double llLog10(double val); 508 double llLog10(double val);
509 //wiki: double llLog(double val) 509 //wiki: double llLog(double val)
510 double llLog(double val); 510 double llLog(double val);
511 //wiki: list llGetAnimationList( key id ) 511 //wiki: list llGetAnimationList( key id )
512 List<string> llGetAnimationList(string id); 512 List<string> llGetAnimationList(string id);
513 //wiki: llSetParcelMusicURL(string url) 513 //wiki: llSetParcelMusicURL(string url)
514 void llSetParcelMusicURL(string url); 514 void llSetParcelMusicURL(string url);
515 //wiki: vector llGetRootPosition() 515 //wiki: vector llGetRootPosition()
516 LSL_Types.Vector3 llGetRootPosition(); 516 LSL_Types.Vector3 llGetRootPosition();
517 //wiki: rotation llGetRootRotation() 517 //wiki: rotation llGetRootRotation()
518 LSL_Types.Quaternion llGetRootRotation(); 518 LSL_Types.Quaternion llGetRootRotation();
519 //wiki: string llGetObjectDesc() 519 //wiki: string llGetObjectDesc()
520 string llGetObjectDesc(); 520 string llGetObjectDesc();
521 //wiki: llSetObjectDesc(string desc) 521 //wiki: llSetObjectDesc(string desc)
522 void llSetObjectDesc(string desc); 522 void llSetObjectDesc(string desc);
523 //wiki: key llGetCreator() 523 //wiki: key llGetCreator()
524 string llGetCreator(); 524 string llGetCreator();
525 //wiki: string llGetTimestamp() 525 //wiki: string llGetTimestamp()
526 string llGetTimestamp(); 526 string llGetTimestamp();
527 //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) 527 //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face)
528 void llSetLinkAlpha(int linknumber, double alpha, int face); 528 void llSetLinkAlpha(int linknumber, double alpha, int face);
529 //wiki: integer llGetNumberOfPrims() 529 //wiki: integer llGetNumberOfPrims()
530 int llGetNumberOfPrims(); 530 int llGetNumberOfPrims();
531 //wiki: key llGetNumberOfNotecardLines(string name) 531 //wiki: key llGetNumberOfNotecardLines(string name)
532 string llGetNumberOfNotecardLines(string name); 532 string llGetNumberOfNotecardLines(string name);
533 //wiki: list llGetBoundingBox( key object ) 533 //wiki: list llGetBoundingBox( key object )
534 List<string> llGetBoundingBox(string obj); 534 List<string> llGetBoundingBox(string obj);
535 //wiki: vector llGetGeometricCenter() 535 //wiki: vector llGetGeometricCenter()
536 LSL_Types.Vector3 llGetGeometricCenter(); 536 LSL_Types.Vector3 llGetGeometricCenter();
537 void llGetPrimitiveParams(); 537 void llGetPrimitiveParams();
538 //wiki: string llIntegerToBase64(integer number) 538 //wiki: string llIntegerToBase64(integer number)
539 string llIntegerToBase64(int number); 539 string llIntegerToBase64(int number);
540 //wiki integer llBase64ToInteger(string str) 540 //wiki integer llBase64ToInteger(string str)
541 int llBase64ToInteger(string str); 541 int llBase64ToInteger(string str);
542 //wiki: double llGetGMTclock() 542 //wiki: double llGetGMTclock()
543 double llGetGMTclock(); 543 double llGetGMTclock();
544 //wiki: string llGetSimulatorHostname() 544 //wiki: string llGetSimulatorHostname()
545 string llGetSimulatorHostname(); 545 string llGetSimulatorHostname();
546 //llSetLocalRot(rotation rot) 546 //llSetLocalRot(rotation rot)
547 void llSetLocalRot(LSL_Types.Quaternion rot); 547 void llSetLocalRot(LSL_Types.Quaternion rot);
548 //wiki: list llParseStringKeepNulls( string src, list separators, list spacers ) 548 //wiki: list llParseStringKeepNulls( string src, list separators, list spacers )
549 List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers); 549 List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers);
550 //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) 550 //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param)
551 void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param); 551 void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param);
552 //wiki: integer llGetObjectPermMask(integer mask) 552 //wiki: integer llGetObjectPermMask(integer mask)
553 int llGetObjectPermMask(int mask); 553 int llGetObjectPermMask(int mask);
554 //wiki: llSetObjectPermMask(integer mask, integer value) 554 //wiki: llSetObjectPermMask(integer mask, integer value)
555 void llSetObjectPermMask(int mask, int value); 555 void llSetObjectPermMask(int mask, int value);
556 //wiki integer llGetInventoryPermMask(string item, integer mask) 556 //wiki integer llGetInventoryPermMask(string item, integer mask)
557 void llGetInventoryPermMask(string item, int mask); 557 void llGetInventoryPermMask(string item, int mask);
558 //wiki: llSetInventoryPermMask(string item, integer mask, integer value) 558 //wiki: llSetInventoryPermMask(string item, integer mask, integer value)
559 void llSetInventoryPermMask(string item, int mask, int value); 559 void llSetInventoryPermMask(string item, int mask, int value);
560 //wiki: key llGetInventoryCreator(string item) 560 //wiki: key llGetInventoryCreator(string item)
561 string llGetInventoryCreator(string item); 561 string llGetInventoryCreator(string item);
562 //wiki: llOwnerSay(string msg) 562 //wiki: llOwnerSay(string msg)
563 void llOwnerSay(string msg); 563 void llOwnerSay(string msg);
564 //wiki: key llRequestSimulatorData(string simulator, integer data) 564 //wiki: key llRequestSimulatorData(string simulator, integer data)
565 void llRequestSimulatorData(string simulator, int data); 565 void llRequestSimulatorData(string simulator, int data);
566 //wiki: llForceMouselook(integer mouselook) 566 //wiki: llForceMouselook(integer mouselook)
567 void llForceMouselook(int mouselook); 567 void llForceMouselook(int mouselook);
568 //wiki: double llGetObjectMass(key id) 568 //wiki: double llGetObjectMass(key id)
569 double llGetObjectMass(string id); 569 double llGetObjectMass(string id);
570 void llListReplaceList(); 570 void llListReplaceList();
571 //wiki: llLoadURL(key avatar_id, string message, string url) 571 //wiki: llLoadURL(key avatar_id, string message, string url)
572 void llLoadURL(string avatar_id, string message, string url); 572 void llLoadURL(string avatar_id, string message, string url);
573 //wiki: llParcelMediaCommandList( list commandList ) 573 //wiki: llParcelMediaCommandList( list commandList )
574 void llParcelMediaCommandList(List<string> commandList); 574 void llParcelMediaCommandList(List<string> commandList);
575 void llParcelMediaQuery(); 575 void llParcelMediaQuery();
576 //wiki integer llModPow(integer a, integer b, integer c) 576 //wiki integer llModPow(integer a, integer b, integer c)
577 int llModPow(int a, int b, int c); 577 int llModPow(int a, int b, int c);
578 //wiki: integer llGetInventoryType(string name) 578 //wiki: integer llGetInventoryType(string name)
579 int llGetInventoryType(string name); 579 int llGetInventoryType(string name);
580 //wiki: llSetPayPrice( integer price, list quick_pay_buttons ) 580 //wiki: llSetPayPrice( integer price, list quick_pay_buttons )
581 void llSetPayPrice(int price, List<string> quick_pay_buttons); 581 void llSetPayPrice(int price, List<string> quick_pay_buttons);
582 //wiki: vector llGetCameraPos() 582 //wiki: vector llGetCameraPos()
583 LSL_Types.Vector3 llGetCameraPos(); 583 LSL_Types.Vector3 llGetCameraPos();
584 //wiki rotation llGetCameraRot() 584 //wiki rotation llGetCameraRot()
585 LSL_Types.Quaternion llGetCameraRot(); 585 LSL_Types.Quaternion llGetCameraRot();
586 //wiki: (deprecated) 586 //wiki: (deprecated)
587 void llSetPrimURL(); 587 void llSetPrimURL();
588 //wiki: (deprecated) 588 //wiki: (deprecated)
589 void llRefreshPrimURL(); 589 void llRefreshPrimURL();
590 //wiki: string llEscapeURL(string url) 590 //wiki: string llEscapeURL(string url)
591 string llEscapeURL(string url); 591 string llEscapeURL(string url);
592 //wiki: string llUnescapeURL(string url) 592 //wiki: string llUnescapeURL(string url)
593 string llUnescapeURL(string url); 593 string llUnescapeURL(string url);
594 //wiki: llMapDestination(string simname, vector pos, vector look_at) 594 //wiki: llMapDestination(string simname, vector pos, vector look_at)
595 void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at); 595 void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at);
596 //wiki: llAddToLandBanList(key avatar, double hours) 596 //wiki: llAddToLandBanList(key avatar, double hours)
597 void llAddToLandBanList(string avatar, double hours); 597 void llAddToLandBanList(string avatar, double hours);
598 //wiki: llRemoveFromLandPassList(key avatar) 598 //wiki: llRemoveFromLandPassList(key avatar)
599 void llRemoveFromLandPassList(string avatar); 599 void llRemoveFromLandPassList(string avatar);
600 //wiki: llRemoveFromLandBanList(key avatar) 600 //wiki: llRemoveFromLandBanList(key avatar)
601 void llRemoveFromLandBanList(string avatar); 601 void llRemoveFromLandBanList(string avatar);
602 //wiki: llSetCameraParams( list rules ) 602 //wiki: llSetCameraParams( list rules )
603 void llSetCameraParams(List<string> rules); 603 void llSetCameraParams(List<string> rules);
604 //wiki: llClearCameraParams() 604 //wiki: llClearCameraParams()
605 void llClearCameraParams(); 605 void llClearCameraParams();
606 //wiki: double llListStatistics( integer operation, list src ) 606 //wiki: double llListStatistics( integer operation, list src )
607 double llListStatistics(int operation, List<string> src); 607 double llListStatistics(int operation, List<string> src);
608 //wiki: integer llGetUnixTime() 608 //wiki: integer llGetUnixTime()
609 int llGetUnixTime(); 609 int llGetUnixTime();
610 //wiki: integer llGetParcelFlags(vector pos) 610 //wiki: integer llGetParcelFlags(vector pos)
611 int llGetParcelFlags(LSL_Types.Vector3 pos); 611 int llGetParcelFlags(LSL_Types.Vector3 pos);
612 //wiki: integer llGetRegionFlags() 612 //wiki: integer llGetRegionFlags()
613 int llGetRegionFlags(); 613 int llGetRegionFlags();
614 //wiki: string llXorBase64StringsCorrect(string str1, string str2) 614 //wiki: string llXorBase64StringsCorrect(string str1, string str2)
615 string llXorBase64StringsCorrect(string str1, string str2); 615 string llXorBase64StringsCorrect(string str1, string str2);
616 void llHTTPRequest(); 616 void llHTTPRequest();
617 //wiki: llResetLandBanList() 617 //wiki: llResetLandBanList()
618 void llResetLandBanList(); 618 void llResetLandBanList();
619 //wiki: llResetLandPassList() 619 //wiki: llResetLandPassList()
620 void llResetLandPassList(); 620 void llResetLandPassList();
621 //wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) 621 //wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
622 int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); 622 int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide);
623 //wiki: list llGetParcelPrimOwners( vector pos ) 623 //wiki: list llGetParcelPrimOwners( vector pos )
624 List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos); 624 List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos);
625 //wiki: integer llGetObjectPrimCount(key object_id) 625 //wiki: integer llGetObjectPrimCount(key object_id)
626 int llGetObjectPrimCount(string object_id); 626 int llGetObjectPrimCount(string object_id);
627 //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide ) 627 //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide )
628 int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); 628 int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
629 //wiki list llGetParcelDetails(vector pos, list params) 629 //wiki list llGetParcelDetails(vector pos, list params)
630 List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param); 630 List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param);
631 631
632 //OpenSim functions 632 //OpenSim functions
633 string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer); 633 string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
634 } 634 }
635} 635}
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index b151d5a..feb8494 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -1,53 +1,53 @@
1using System; 1using System;
2 2
3namespace OpenSim.Region.ScriptEngine.Common 3namespace OpenSim.Region.ScriptEngine.Common
4{ 4{
5 [Serializable] 5 [Serializable]
6 public class LSL_Types 6 public class LSL_Types
7 { 7 {
8 [Serializable] 8 [Serializable]
9 public struct Vector3 9 public struct Vector3
10 { 10 {
11 public double X; 11 public double X;
12 public double Y; 12 public double Y;
13 public double Z; 13 public double Z;
14 14
15 public Vector3(Vector3 vector) 15 public Vector3(Vector3 vector)
16 { 16 {
17 X = (float)vector.X; 17 X = (float)vector.X;
18 Y = (float)vector.Y; 18 Y = (float)vector.Y;
19 Z = (float)vector.Z; 19 Z = (float)vector.Z;
20 } 20 }
21 public Vector3(double x, double y, double z) 21 public Vector3(double x, double y, double z)
22 { 22 {
23 X = x; 23 X = x;
24 Y = y; 24 Y = y;
25 Z = z; 25 Z = z;
26 } 26 }
27 } 27 }
28 [Serializable] 28 [Serializable]
29 public struct Quaternion 29 public struct Quaternion
30 { 30 {
31 public double X; 31 public double X;
32 public double Y; 32 public double Y;
33 public double Z; 33 public double Z;
34 public double R; 34 public double R;
35 35
36 public Quaternion(Quaternion Quat) 36 public Quaternion(Quaternion Quat)
37 { 37 {
38 X = (float)Quat.X; 38 X = (float)Quat.X;
39 Y = (float)Quat.Y; 39 Y = (float)Quat.Y;
40 Z = (float)Quat.Z; 40 Z = (float)Quat.Z;
41 R = (float)Quat.R; 41 R = (float)Quat.R;
42 } 42 }
43 public Quaternion(double x, double y, double z, double r) 43 public Quaternion(double x, double y, double z, double r)
44 { 44 {
45 X = x; 45 X = x;
46 Y = y; 46 Y = y;
47 Z = z; 47 Z = z;
48 R = r; 48 R = r;
49 } 49 }
50 50
51 } 51 }
52 } 52 }
53} 53}
diff --git a/OpenSim/Region/ScriptEngine/Common/Properties/AssemblyInfo.cs b/OpenSim/Region/ScriptEngine/Common/Properties/AssemblyInfo.cs
index def3910..98704d5 100644
--- a/OpenSim/Region/ScriptEngine/Common/Properties/AssemblyInfo.cs
+++ b/OpenSim/Region/ScriptEngine/Common/Properties/AssemblyInfo.cs
@@ -1,33 +1,33 @@
1using System.Reflection; 1using System.Reflection;
2using System.Runtime.CompilerServices; 2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices; 3using System.Runtime.InteropServices;
4 4
5// General Information about an assembly is controlled through the following 5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information 6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly. 7// associated with an assembly.
8[assembly: AssemblyTitle("OpenSim.Region.ScriptEngine.Common")] 8[assembly: AssemblyTitle("OpenSim.Region.ScriptEngine.Common")]
9[assembly: AssemblyDescription("")] 9[assembly: AssemblyDescription("")]
10[assembly: AssemblyConfiguration("")] 10[assembly: AssemblyConfiguration("")]
11[assembly: AssemblyCompany("")] 11[assembly: AssemblyCompany("")]
12[assembly: AssemblyProduct("OpenSim.Region.ScriptEngine.Common")] 12[assembly: AssemblyProduct("OpenSim.Region.ScriptEngine.Common")]
13[assembly: AssemblyCopyright("Copyright © 2007")] 13[assembly: AssemblyCopyright("Copyright © 2007")]
14[assembly: AssemblyTrademark("")] 14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")] 15[assembly: AssemblyCulture("")]
16 16
17// Setting ComVisible to false makes the types in this assembly not visible 17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from 18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type. 19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)] 20[assembly: ComVisible(false)]
21 21
22// The following GUID is for the ID of the typelib if this project is exposed to COM 22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("0bf07c53-ae51-487f-a907-e9b30c251602")] 23[assembly: Guid("0bf07c53-ae51-487f-a907-e9b30c251602")]
24 24
25// Version information for an assembly consists of the following four values: 25// Version information for an assembly consists of the following four values:
26// 26//
27// Major Version 27// Major Version
28// Minor Version 28// Minor Version
29// Build Number 29// Build Number
30// Revision 30// Revision
31// 31//
32[assembly: AssemblyVersion("1.0.0.0")] 32[assembly: AssemblyVersion("1.0.0.0")]
33[assembly: AssemblyFileVersion("1.0.0.0")] 33[assembly: AssemblyFileVersion("1.0.0.0")]