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authorJustin Clarke Casey2008-05-24 23:11:07 +0000
committerJustin Clarke Casey2008-05-24 23:11:07 +0000
commit0ee69707ea8c0948b79aeba5dbe078fe28dc6482 (patch)
treed470d18bdac7f6be37103710400bb4deb8f9871b /OpenSim/Region/ScriptEngine/Common
parent* Refactor: Remove some unused methods in Scene/InnerScene (diff)
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* Refactor: Collapse some multiple remove object paths
* Push some delete functionality into InnerScene to match what's already there for adding objects
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index ab91424..3fa65f5 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -704,7 +704,7 @@ namespace OpenSim.Region.ScriptEngine.Common
704 public void llDie() 704 public void llDie()
705 { 705 {
706 m_host.AddScriptLPS(1); 706 m_host.AddScriptLPS(1);
707 World.DeleteSceneObjectGroup(m_host.ParentGroup); 707 World.DeleteSceneObject(m_host.ParentGroup);
708 } 708 }
709 709
710 public double llGround(LSL_Types.Vector3 offset) 710 public double llGround(LSL_Types.Vector3 offset)