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authorSean Dague2008-07-23 15:50:32 +0000
committerSean Dague2008-07-23 15:50:32 +0000
commit090159defc731fca252b2b3520364712760f0f4e (patch)
tree78fe9dde5a9902d67aa6d1690cf575d778d154f2 /OpenSim/Region/ScriptEngine/Common
parentSend Animation data for other avatars to new users joining the region (tested... (diff)
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refactored LandData to use properties, and cleaned up the naming on
the properties a bit to be more consistant with other objects (having things like .Name .Description, etc).
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs64
1 files changed, 32 insertions, 32 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index da1e511..b8a214a 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -4334,9 +4334,9 @@ namespace OpenSim.Region.ScriptEngine.Common
4334 ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); 4334 ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y);
4335 if (parcel != null) 4335 if (parcel != null)
4336 { 4336 {
4337 if (m_host.ObjectOwner == parcel.landData.ownerID || 4337 if (m_host.ObjectOwner == parcel.landData.OwnerID ||
4338 (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.landData.groupID 4338 (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.landData.GroupID
4339 && parcel.landData.isGroupOwned) || World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) 4339 && parcel.landData.IsGroupOwned) || World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID))
4340 { 4340 {
4341 av.StandUp(); 4341 av.StandUp();
4342 } 4342 }
@@ -4702,7 +4702,7 @@ namespace OpenSim.Region.ScriptEngine.Common
4702 m_host.AddScriptLPS(1); 4702 m_host.AddScriptLPS(1);
4703 LLUUID key; 4703 LLUUID key;
4704 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; 4704 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData;
4705 if (land.ownerID == m_host.OwnerID) 4705 if (land.OwnerID == m_host.OwnerID)
4706 { 4706 {
4707 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); 4707 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
4708 if (LLUUID.TryParse(avatar, out key)) 4708 if (LLUUID.TryParse(avatar, out key))
@@ -4710,7 +4710,7 @@ namespace OpenSim.Region.ScriptEngine.Common
4710 entry.AgentID = key; 4710 entry.AgentID = key;
4711 entry.Flags = ParcelManager.AccessList.Access; 4711 entry.Flags = ParcelManager.AccessList.Access;
4712 entry.Time = DateTime.Now.AddHours(hours); 4712 entry.Time = DateTime.Now.AddHours(hours);
4713 land.parcelAccessList.Add(entry); 4713 land.ParcelAccessList.Add(entry);
4714 } 4714 }
4715 } 4715 }
4716 } 4716 }
@@ -6852,7 +6852,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6852 m_host.AddScriptLPS(1); 6852 m_host.AddScriptLPS(1);
6853 LLUUID key; 6853 LLUUID key;
6854 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; 6854 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData;
6855 if (land.ownerID == m_host.OwnerID) 6855 if (land.OwnerID == m_host.OwnerID)
6856 { 6856 {
6857 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); 6857 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
6858 if (LLUUID.TryParse(avatar, out key)) 6858 if (LLUUID.TryParse(avatar, out key))
@@ -6860,7 +6860,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6860 entry.AgentID = key; 6860 entry.AgentID = key;
6861 entry.Flags = ParcelManager.AccessList.Ban; 6861 entry.Flags = ParcelManager.AccessList.Ban;
6862 entry.Time = DateTime.Now.AddHours(hours); 6862 entry.Time = DateTime.Now.AddHours(hours);
6863 land.parcelAccessList.Add(entry); 6863 land.ParcelAccessList.Add(entry);
6864 } 6864 }
6865 } 6865 }
6866 } 6866 }
@@ -6870,15 +6870,15 @@ namespace OpenSim.Region.ScriptEngine.Common
6870 m_host.AddScriptLPS(1); 6870 m_host.AddScriptLPS(1);
6871 LLUUID key; 6871 LLUUID key;
6872 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; 6872 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData;
6873 if (land.ownerID == m_host.OwnerID) 6873 if (land.OwnerID == m_host.OwnerID)
6874 { 6874 {
6875 if (LLUUID.TryParse(avatar, out key)) 6875 if (LLUUID.TryParse(avatar, out key))
6876 { 6876 {
6877 foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) 6877 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
6878 { 6878 {
6879 if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access) 6879 if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access)
6880 { 6880 {
6881 land.parcelAccessList.Remove(entry); 6881 land.ParcelAccessList.Remove(entry);
6882 break; 6882 break;
6883 } 6883 }
6884 } 6884 }
@@ -6891,15 +6891,15 @@ namespace OpenSim.Region.ScriptEngine.Common
6891 m_host.AddScriptLPS(1); 6891 m_host.AddScriptLPS(1);
6892 LLUUID key; 6892 LLUUID key;
6893 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; 6893 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData;
6894 if (land.ownerID == m_host.OwnerID) 6894 if (land.OwnerID == m_host.OwnerID)
6895 { 6895 {
6896 if (LLUUID.TryParse(avatar, out key)) 6896 if (LLUUID.TryParse(avatar, out key))
6897 { 6897 {
6898 foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) 6898 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
6899 { 6899 {
6900 if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban) 6900 if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban)
6901 { 6901 {
6902 land.parcelAccessList.Remove(entry); 6902 land.ParcelAccessList.Remove(entry);
6903 break; 6903 break;
6904 } 6904 }
6905 } 6905 }
@@ -6961,7 +6961,7 @@ namespace OpenSim.Region.ScriptEngine.Common
6961 public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos) 6961 public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos)
6962 { 6962 {
6963 m_host.AddScriptLPS(1); 6963 m_host.AddScriptLPS(1);
6964 return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags; 6964 return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.Flags;
6965 } 6965 }
6966 6966
6967 public LSL_Types.LSLInteger llGetRegionFlags() 6967 public LSL_Types.LSLInteger llGetRegionFlags()
@@ -7038,13 +7038,13 @@ namespace OpenSim.Region.ScriptEngine.Common
7038 { 7038 {
7039 m_host.AddScriptLPS(1); 7039 m_host.AddScriptLPS(1);
7040 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; 7040 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData;
7041 if (land.ownerID == m_host.OwnerID) 7041 if (land.OwnerID == m_host.OwnerID)
7042 { 7042 {
7043 foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) 7043 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
7044 { 7044 {
7045 if (entry.Flags == ParcelManager.AccessList.Ban) 7045 if (entry.Flags == ParcelManager.AccessList.Ban)
7046 { 7046 {
7047 land.parcelAccessList.Remove(entry); 7047 land.ParcelAccessList.Remove(entry);
7048 } 7048 }
7049 } 7049 }
7050 } 7050 }
@@ -7054,13 +7054,13 @@ namespace OpenSim.Region.ScriptEngine.Common
7054 { 7054 {
7055 m_host.AddScriptLPS(1); 7055 m_host.AddScriptLPS(1);
7056 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; 7056 LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData;
7057 if (land.ownerID == m_host.OwnerID) 7057 if (land.OwnerID == m_host.OwnerID)
7058 { 7058 {
7059 foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) 7059 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
7060 { 7060 {
7061 if (entry.Flags == ParcelManager.AccessList.Access) 7061 if (entry.Flags == ParcelManager.AccessList.Access)
7062 { 7062 {
7063 land.parcelAccessList.Remove(entry); 7063 land.ParcelAccessList.Remove(entry);
7064 } 7064 }
7065 } 7065 }
7066 } 7066 }
@@ -7083,7 +7083,7 @@ namespace OpenSim.Region.ScriptEngine.Common
7083 { 7083 {
7084 if (category == 0) 7084 if (category == 0)
7085 { 7085 {
7086 return land.simwidePrims; 7086 return land.SimwidePrims;
7087 } 7087 }
7088 7088
7089 else 7089 else
@@ -7102,22 +7102,22 @@ namespace OpenSim.Region.ScriptEngine.Common
7102 7102
7103 else if (category == 1)//Owner Prims 7103 else if (category == 1)//Owner Prims
7104 { 7104 {
7105 return land.ownerPrims; 7105 return land.OwnerPrims;
7106 } 7106 }
7107 7107
7108 else if (category == 2)//Group Prims 7108 else if (category == 2)//Group Prims
7109 { 7109 {
7110 return land.groupPrims; 7110 return land.GroupPrims;
7111 } 7111 }
7112 7112
7113 else if (category == 3)//Other Prims 7113 else if (category == 3)//Other Prims
7114 { 7114 {
7115 return land.otherPrims; 7115 return land.OtherPrims;
7116 } 7116 }
7117 7117
7118 else if (category == 4)//Selected 7118 else if (category == 4)//Selected
7119 { 7119 {
7120 return land.selectedPrims; 7120 return land.SelectedPrims;
7121 } 7121 }
7122 7122
7123 else if (category == 5)//Temp 7123 else if (category == 5)//Temp
@@ -7175,14 +7175,14 @@ namespace OpenSim.Region.ScriptEngine.Common
7175 7175
7176 if (sim_wide == 1) 7176 if (sim_wide == 1)
7177 { 7177 {
7178 decimal v = land.simwideArea * (decimal)(0.22) * (decimal)bonusfactor; 7178 decimal v = land.SimwideArea * (decimal)(0.22) * (decimal)bonusfactor;
7179 7179
7180 return (int)v; 7180 return (int)v;
7181 } 7181 }
7182 7182
7183 else 7183 else
7184 { 7184 {
7185 decimal v = land.area * (decimal)(0.22) * (decimal)bonusfactor; 7185 decimal v = land.Area * (decimal)(0.22) * (decimal)bonusfactor;
7186 7186
7187 return (int)v; 7187 return (int)v;
7188 } 7188 }
@@ -7203,19 +7203,19 @@ namespace OpenSim.Region.ScriptEngine.Common
7203 switch (o.ToString()) 7203 switch (o.ToString())
7204 { 7204 {
7205 case "0": 7205 case "0":
7206 ret = ret + new LSL_Types.list(land.landName); 7206 ret = ret + new LSL_Types.list(land.Name);
7207 break; 7207 break;
7208 case "1": 7208 case "1":
7209 ret = ret + new LSL_Types.list(land.landDesc); 7209 ret = ret + new LSL_Types.list(land.Description);
7210 break; 7210 break;
7211 case "2": 7211 case "2":
7212 ret = ret + new LSL_Types.list(land.ownerID.ToString()); 7212 ret = ret + new LSL_Types.list(land.OwnerID.ToString());
7213 break; 7213 break;
7214 case "3": 7214 case "3":
7215 ret = ret + new LSL_Types.list(land.groupID.ToString()); 7215 ret = ret + new LSL_Types.list(land.GroupID.ToString());
7216 break; 7216 break;
7217 case "4": 7217 case "4":
7218 ret = ret + new LSL_Types.list(land.area); 7218 ret = ret + new LSL_Types.list(land.Area);
7219 break; 7219 break;
7220 default: 7220 default:
7221 ret = ret + new LSL_Types.list(0); 7221 ret = ret + new LSL_Types.list(0);