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author | Melanie Thielker | 2008-08-27 22:53:58 +0000 |
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committer | Melanie Thielker | 2008-08-27 22:53:58 +0000 |
commit | 5525a3ecb424ce6180198b5f4e440d6d5f065346 (patch) | |
tree | 01526d143e42a05d97b5375e9cfbdc9280c7b243 /OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | |
parent | Refactor XScriptInstance to IScriptInstance and move into Shared/. Now (diff) | |
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Thank you, salahazar, for a patch that corrects the behavior of
llDetectedLink(). Also a small refactor to remove an interface member
from IScriptEngine.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs index 9a465f6..41fde02 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | |||
@@ -38,12 +38,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
38 | { | 38 | { |
39 | public interface RemoteEvents | 39 | public interface RemoteEvents |
40 | { | 40 | { |
41 | void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient); | 41 | void touch_start(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient); |
42 | void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez); | 42 | void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez); |
43 | void OnRemoveScript(uint localID, LLUUID itemID); | 43 | void OnRemoveScript(uint localID, LLUUID itemID); |
44 | void state_exit(uint localID); | 44 | void state_exit(uint localID); |
45 | void touch(uint localID, LLUUID itemID); | 45 | void touch(uint localID, uint originalID, LLUUID itemID); |
46 | void touch_end(uint localID, LLUUID itemID); | 46 | void touch_end(uint localID, uint originalID, LLUUID itemID); |
47 | void collision_start(uint localID, ColliderArgs col); | 47 | void collision_start(uint localID, ColliderArgs col); |
48 | void collision(uint localID, ColliderArgs col); | 48 | void collision(uint localID, ColliderArgs col); |
49 | void collision_end(uint localID, ColliderArgs col); | 49 | void collision_end(uint localID, ColliderArgs col); |