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authorCharles Krinke2008-06-28 16:18:47 +0000
committerCharles Krinke2008-06-28 16:18:47 +0000
commit2f70baee528ae94a3456c09ebdb60e9a24d7f7d0 (patch)
tree0e92de124ea526387a4125cd5e673de4c67a4993 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase
parentMantis#1620. Applied Melanie's patch (diff)
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Mantis#1623. Thank you, Melanie for a patch that:
Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you)
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs17
2 files changed, 13 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index 93b68d4..0e852d1 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
190 { 190 {
191 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + 191 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
192 script.Length); 192 script.Length);
193 myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script); 193 myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez);
194 } 194 }
195 195
196 public void OnRemoveScript(uint localID, LLUUID itemID) 196 public void OnRemoveScript(uint localID, LLUUID itemID)
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
index eed0b86..75ab2aa 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
@@ -72,6 +72,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
72 public LLUUID itemID; 72 public LLUUID itemID;
73 public string script; 73 public string script;
74 public LUType Action; 74 public LUType Action;
75 public int startParam;
76 public bool postOnRez;
75 } 77 }
76 78
77 private enum LUType 79 private enum LUType
@@ -223,7 +225,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
223 } 225 }
224 else if (item.Action == LUType.Load) 226 else if (item.Action == LUType.Load)
225 { 227 {
226 _StartScript(item.localID, item.itemID, item.script); 228 _StartScript(item.localID, item.itemID, item.script, item.startParam, item.postOnRez);
227 } 229 }
228 } 230 }
229 } 231 }
@@ -252,7 +254,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
252 /// </summary> 254 /// </summary>
253 /// <param name="itemID"></param> 255 /// <param name="itemID"></param>
254 /// <param name="localID"></param> 256 /// <param name="localID"></param>
255 public void StartScript(uint localID, LLUUID itemID, string Script) 257 public void StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez)
256 { 258 {
257 lock (LUQueue) 259 lock (LUQueue)
258 { 260 {
@@ -267,6 +269,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
267 ls.itemID = itemID; 269 ls.itemID = itemID;
268 ls.script = Script; 270 ls.script = Script;
269 ls.Action = LUType.Load; 271 ls.Action = LUType.Load;
272 ls.startParam = startParam;
273 ls.postOnRez = postOnRez;
270 LUQueue.Enqueue(ls); 274 LUQueue.Enqueue(ls);
271 } 275 }
272 } 276 }
@@ -282,6 +286,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
282 ls.localID = localID; 286 ls.localID = localID;
283 ls.itemID = itemID; 287 ls.itemID = itemID;
284 ls.Action = LUType.Unload; 288 ls.Action = LUType.Unload;
289 ls.startParam = 0;
290 ls.postOnRez = false;
285 lock (LUQueue) 291 lock (LUQueue)
286 { 292 {
287 LUQueue.Enqueue(ls); 293 LUQueue.Enqueue(ls);
@@ -291,7 +297,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
291 // Create a new instance of the compiler (reuse) 297 // Create a new instance of the compiler (reuse)
292 //private Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler(); 298 //private Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler();
293 299
294 public abstract void _StartScript(uint localID, LLUUID itemID, string Script); 300 public abstract void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez);
295 public abstract void _StopScript(uint localID, LLUUID itemID); 301 public abstract void _StopScript(uint localID, LLUUID itemID);
296 302
297 303
@@ -423,9 +429,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
423 429
424 public void ResetScript(uint localID, LLUUID itemID) 430 public void ResetScript(uint localID, LLUUID itemID)
425 { 431 {
426 string script = GetScript(localID, itemID).Source; 432 IScript s = GetScript(localID, itemID);
433 string script = s.Source;
427 StopScript(localID, itemID); 434 StopScript(localID, itemID);
428 StartScript(localID, itemID, script); 435 StartScript(localID, itemID, script, s.StartParam, false);
429 } 436 }
430 437
431 438