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author | Teravus Ovares | 2008-05-25 20:50:45 +0000 |
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committer | Teravus Ovares | 2008-05-25 20:50:45 +0000 |
commit | c20f7d6171a9df151c3ccde063336338da9ae322 (patch) | |
tree | a6093b52da4093e3b692771a421ce4a55052d24b /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase | |
parent | Thank you very much, Melanie for a patch that: (diff) | |
download | opensim-SC_OLD-c20f7d6171a9df151c3ccde063336338da9ae322.zip opensim-SC_OLD-c20f7d6171a9df151c3ccde063336338da9ae322.tar.gz opensim-SC_OLD-c20f7d6171a9df151c3ccde063336338da9ae322.tar.bz2 opensim-SC_OLD-c20f7d6171a9df151c3ccde063336338da9ae322.tar.xz |
* A hacky Top Scripts display. It isn't accurate as far as ms accounting, however you can use it to help find out what scripts are causing your simulator to cry.
* Access it from the Estate tools/Debug tab.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index 13c9d25..82bd3ac 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | |||
@@ -316,6 +316,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
316 | m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "sensor", EventQueueManager.llDetectNull, | 316 | m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "sensor", EventQueueManager.llDetectNull, |
317 | new object[] { new LSL_Types.LSLInteger(SensedObjects.Length) }); | 317 | new object[] { new LSL_Types.LSLInteger(SensedObjects.Length) }); |
318 | } | 318 | } |
319 | m_CmdManager.m_ScriptEngine.World.EventManager.TriggerTimerEvent(ts.localID, ts.interval); | ||
319 | } | 320 | } |
320 | } | 321 | } |
321 | } | 322 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs index 6f88e11..f6de3c6 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs | |||
@@ -126,6 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
126 | // Add it to queue | 126 | // Add it to queue |
127 | m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", EventQueueManager.llDetectNull, | 127 | m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", EventQueueManager.llDetectNull, |
128 | null); | 128 | null); |
129 | m_CmdManager.m_ScriptEngine.World.EventManager.TriggerTimerEvent(ts.localID, ((double)ts.interval / 10000000)); | ||
129 | // set next interval | 130 | // set next interval |
130 | 131 | ||
131 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 132 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |