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authorTeravus Ovares2008-04-27 22:15:38 +0000
committerTeravus Ovares2008-04-27 22:15:38 +0000
commit54563d8dea86ca1e022f3aafa791908e8bcc4912 (patch)
tree2eab339160a5f89cb637c6554e6d56be594d2180 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase
parent* Single Attachments now work from inventory. You can attach from inventory ... (diff)
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* Patch from XenReborn to make remove-region work properly without needing to do a change-region first. Careful though. I still suggest you do a change-region first.
* Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie!
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index ce9f445..cbc94e2 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -67,6 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
67 { 67 {
68 myScriptEngine.Log.Info("[" + myScriptEngine.ScriptEngineName + "]: Hooking up to server events"); 68 myScriptEngine.Log.Info("[" + myScriptEngine.ScriptEngineName + "]: Hooking up to server events");
69 myScriptEngine.World.EventManager.OnObjectGrab += touch_start; 69 myScriptEngine.World.EventManager.OnObjectGrab += touch_start;
70 myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end;
70 myScriptEngine.World.EventManager.OnRezScript += OnRezScript; 71 myScriptEngine.World.EventManager.OnRezScript += OnRezScript;
71 myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; 72 myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript;
72 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; 73 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
@@ -117,6 +118,15 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
117 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", detstruct, new object[] { (int)1 }); 118 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_start", detstruct, new object[] { (int)1 });
118 } 119 }
119 120
121 public void touch_end(uint localID, IClientAPI remoteClient)
122 {
123 // Add to queue for all scripts in ObjectID object
124 EventQueueManager.Queue_llDetectParams_Struct detstruct = new EventQueueManager.Queue_llDetectParams_Struct();
125 detstruct._key = new LSL_Types.key[1];
126 detstruct._key[0] = new LSL_Types.key(remoteClient.AgentId.ToString());
127 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_end", detstruct, new object[] { (int)1 });
128 }
129
120 public void OnRezScript(uint localID, LLUUID itemID, string script) 130 public void OnRezScript(uint localID, LLUUID itemID, string script)
121 { 131 {
122 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + 132 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +