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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs19
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/HttpRequest.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Listener.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/XmlRequest.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs12
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs4
14 files changed, 20 insertions, 75 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs
index 41100c9..262d75f 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs
@@ -29,7 +29,6 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using OpenSim.Region.ScriptEngine.Common;
33 32
34namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 33namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
35{ 34{
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs
index a1bb5c9..7dad7ee 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs
@@ -25,16 +25,11 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
29using System.Collections; 28using System.Collections;
30using System.Collections.Generic;
31using System.Threading; 29using System.Threading;
32using libsecondlife; 30using libsecondlife;
33using Axiom.Math;
34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Modules;
36using OpenSim.Region.Environment.Scenes;
37using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Region.Environment.Interfaces;
38using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins; 33using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins;
39using Timer=OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins.Timer; 34using Timer=OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins.Timer;
40 35
@@ -50,11 +45,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
50 45
51 public ScriptEngine m_ScriptEngine; 46 public ScriptEngine m_ScriptEngine;
52 47
53 public AsyncCommandPlugins.Timer m_Timer; 48 public Timer m_Timer;
54 public AsyncCommandPlugins.HttpRequest m_HttpRequest; 49 public HttpRequest m_HttpRequest;
55 public AsyncCommandPlugins.Listener m_Listener; 50 public Listener m_Listener;
56 public AsyncCommandPlugins.SensorRepeat m_SensorRepeat; 51 public SensorRepeat m_SensorRepeat;
57 public AsyncCommandPlugins.XmlRequest m_XmlRequest; 52 public XmlRequest m_XmlRequest;
58 53
59 public AsyncCommandManager(ScriptEngine _ScriptEngine) 54 public AsyncCommandManager(ScriptEngine _ScriptEngine)
60 { 55 {
@@ -81,7 +76,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
81 cmdHandlerThread.Priority = ThreadPriority.BelowNormal; 76 cmdHandlerThread.Priority = ThreadPriority.BelowNormal;
82 cmdHandlerThread.IsBackground = true; 77 cmdHandlerThread.IsBackground = true;
83 cmdHandlerThread.Start(); 78 cmdHandlerThread.Start();
84 OpenSim.Framework.ThreadTracker.Add(cmdHandlerThread); 79 ThreadTracker.Add(cmdHandlerThread);
85 } 80 }
86 } 81 }
87 82
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/HttpRequest.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/HttpRequest.cs
index d62734f..521402e 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/HttpRequest.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/HttpRequest.cs
@@ -26,16 +26,8 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Threading;
32using libsecondlife;
33using Axiom.Math;
34using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Modules; 30using OpenSim.Region.Environment.Modules;
36using OpenSim.Region.Environment.Scenes;
37using OpenSim.Framework;
38using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins;
39 31
40namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins 32namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
41{ 33{
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Listener.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Listener.cs
index 00cbd8c..874a905 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Listener.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Listener.cs
@@ -25,16 +25,8 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Threading;
32using libsecondlife;
33using Axiom.Math;
34using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Modules; 29using OpenSim.Region.Environment.Modules;
36using OpenSim.Region.Environment.Scenes;
37using OpenSim.Framework;
38 30
39namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins 31namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
40{ 32{
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs
index fd8dbd1..71ae80c 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs
@@ -26,15 +26,10 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections;
30using System.Collections.Generic; 29using System.Collections.Generic;
31using System.Threading;
32using libsecondlife; 30using libsecondlife;
33using Axiom.Math;
34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Modules;
36using OpenSim.Region.Environment.Scenes;
37using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Region.Environment.Scenes;
38 33
39namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins 34namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
40{ 35{
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs
index 63a8d19..141e471 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs
@@ -28,13 +28,7 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Threading;
32using libsecondlife; 31using libsecondlife;
33using Axiom.Math;
34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Modules;
36using OpenSim.Region.Environment.Scenes;
37using OpenSim.Framework;
38 32
39namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins 33namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
40{ 34{
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/XmlRequest.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/XmlRequest.cs
index be4f418..c3e1804 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/XmlRequest.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/XmlRequest.cs
@@ -26,15 +26,8 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Threading;
32using libsecondlife;
33using Axiom.Math;
34using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Modules; 30using OpenSim.Region.Environment.Modules;
36using OpenSim.Region.Environment.Scenes;
37using OpenSim.Framework;
38 31
39namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins 32namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
40{ 33{
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index 2f2b384..b4789a9 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -35,7 +35,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
35 /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. 35 /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it.
36 /// </summary> 36 /// </summary>
37 [Serializable] 37 [Serializable]
38 public class EventManager : OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents, iScriptEngineFunctionModule 38 public class EventManager : ScriptServerInterfaces.RemoteEvents, iScriptEngineFunctionModule
39 { 39 {
40 // 40 //
41 // Class is instanced in "ScriptEngine" and Uses "EventQueueManager" that is also instanced in "ScriptEngine". 41 // Class is instanced in "ScriptEngine" and Uses "EventQueueManager" that is also instanced in "ScriptEngine".
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
index cd03699..7cbbd4f 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
@@ -28,10 +28,7 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Threading;
32using libsecondlife; 31using libsecondlife;
33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes.Scripting;
35 32
36namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 33namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
37{ 34{
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
index b8d950a..d77f698 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
@@ -27,11 +27,8 @@
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic;
31using System.Text;
32using System.Threading; 30using System.Threading;
33using libsecondlife; 31using libsecondlife;
34using Nini.Config;
35using OpenSim.Framework; 32using OpenSim.Framework;
36using OpenSim.Region.Environment.Scenes.Scripting; 33using OpenSim.Region.Environment.Scenes.Scripting;
37 34
@@ -123,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
123 EventQueueThread.Priority = MyThreadPriority; 120 EventQueueThread.Priority = MyThreadPriority;
124 EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount; 121 EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount;
125 EventQueueThread.Start(); 122 EventQueueThread.Start();
126 OpenSim.Framework.ThreadTracker.Add(EventQueueThread); 123 ThreadTracker.Add(EventQueueThread);
127 124
128 // Look at this... Don't you wish everyone did that solid coding everywhere? :P 125 // Look at this... Don't you wish everyone did that solid coding everywhere? :P
129 if (ThreadCount == int.MaxValue) 126 if (ThreadCount == int.MaxValue)
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
index ad41e5b..2bf0e41 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
@@ -27,9 +27,8 @@
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic;
31using System.Text;
32using System.Threading; 30using System.Threading;
31using OpenSim.Framework;
33 32
34namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 33namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
35{ 34{
@@ -94,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
94 MaintenanceThreadThread.Name = "ScriptMaintenanceThread"; 93 MaintenanceThreadThread.Name = "ScriptMaintenanceThread";
95 MaintenanceThreadThread.IsBackground = true; 94 MaintenanceThreadThread.IsBackground = true;
96 MaintenanceThreadThread.Start(); 95 MaintenanceThreadThread.Start();
97 OpenSim.Framework.ThreadTracker.Add(MaintenanceThreadThread); 96 ThreadTracker.Add(MaintenanceThreadThread);
98 } 97 }
99 } 98 }
100 99
@@ -144,7 +143,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
144 { 143 {
145 while (true) 144 while (true)
146 { 145 {
147 System.Threading.Thread.Sleep(MaintenanceLoopms); // Sleep before next pass 146 Thread.Sleep(MaintenanceLoopms); // Sleep before next pass
148 147
149 // Reset counters? 148 // Reset counters?
150 if (MaintenanceLoopTicks_ScriptLoadUnload_ResetCount) 149 if (MaintenanceLoopTicks_ScriptLoadUnload_ResetCount)
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs
index 02e49a2..a7ad50d 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs
@@ -27,13 +27,11 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO; 30using System.Reflection;
31using log4net;
31using Nini.Config; 32using Nini.Config;
32using OpenSim.Framework.Console;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
34using OpenSim.Region.Environment.Scenes; 34using OpenSim.Region.Environment.Scenes;
35using OpenSim.Region.ScriptEngine.Common;
36using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
37 35
38namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 36namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
39{ 37{
@@ -42,9 +40,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
42 /// </summary> 40 /// </summary>
43 /// 41 ///
44 [Serializable] 42 [Serializable]
45 public abstract class ScriptEngine : IRegionModule, OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.ScriptEngine, iScriptEngineFunctionModule 43 public abstract class ScriptEngine : IRegionModule, ScriptServerInterfaces.ScriptEngine, iScriptEngineFunctionModule
46 { 44 {
47 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 46
49 public static List<ScriptEngine> ScriptEngines = new List<ScriptEngine>(); 47 public static List<ScriptEngine> ScriptEngines = new List<ScriptEngine>();
50 public Scene World; 48 public Scene World;
@@ -75,7 +73,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
75 73
76 public abstract ScriptManager _GetScriptManager(); 74 public abstract ScriptManager _GetScriptManager();
77 75
78 public log4net.ILog Log 76 public ILog Log
79 { 77 {
80 get { return m_log; } 78 get { return m_log; }
81 } 79 }
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
index 09f84d6..cd2e530 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
@@ -32,9 +32,7 @@ using System.Reflection;
32using System.Runtime.Serialization.Formatters.Binary; 32using System.Runtime.Serialization.Formatters.Binary;
33using System.Threading; 33using System.Threading;
34using libsecondlife; 34using libsecondlife;
35using OpenSim.Framework;
36using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
37using OpenSim.Region.ScriptEngine.Common;
38 36
39namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 37namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
40{ 38{
@@ -106,9 +104,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
106 104
107 #region Object init/shutdown 105 #region Object init/shutdown
108 106
109 public ScriptEngineBase.ScriptEngine m_scriptEngine; 107 public ScriptEngine m_scriptEngine;
110 108
111 public ScriptManager(ScriptEngineBase.ScriptEngine scriptEngine) 109 public ScriptManager(ScriptEngine scriptEngine)
112 { 110 {
113 m_scriptEngine = scriptEngine; 111 m_scriptEngine = scriptEngine;
114 } 112 }
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs
index 4e037b3..768ba6d 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs
@@ -25,10 +25,6 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
29using System.Collections.Generic;
30using System.Text;
31
32namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 28namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
33{ 29{
34 public interface iScriptEngineFunctionModule 30 public interface iScriptEngineFunctionModule