diff options
From this commit and a few hours into the future ScriptEngine will be unstable:
* Speeding up ScriptEngine shutdown
* Sharing threads so that minimum total thread count for any amount of regions will be 2. (1 maintenance, 1 script execution)
You can choose more script exec threads if you want of course.
In this commit: Sharing maintenance thread between all regions.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs index 1c730f5..516d76a 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs | |||
@@ -35,6 +35,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
35 | public interface iScriptEngineFunctionModule | 35 | public interface iScriptEngineFunctionModule |
36 | { | 36 | { |
37 | void ReadConfig(); | 37 | void ReadConfig(); |
38 | bool PleaseShutdown { get; set; } | 38 | // bool PleaseShutdown { get; set; } |
39 | } | 39 | } |
40 | } \ No newline at end of file | 40 | } \ No newline at end of file |