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author | Melanie Thielker | 2008-09-25 05:13:44 +0000 |
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committer | Melanie Thielker | 2008-09-25 05:13:44 +0000 |
commit | f3c8963c86dbc969541ede80ae37eb59d26b7809 (patch) | |
tree | ff1e5cea74e9d5c2b73c476320a7bddf11d93766 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | |
parent | Mantis#2123. Thank you kindly, Idb for a patch that solves: (diff) | |
download | opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.zip opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.tar.gz opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.tar.bz2 opensim-SC_OLD-f3c8963c86dbc969541ede80ae37eb59d26b7809.tar.xz |
Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs index ff8e16f..095e11f 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | |||
@@ -33,6 +33,7 @@ using System.Runtime.Serialization.Formatters.Binary; | |||
33 | using System.Threading; | 33 | using System.Threading; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | using OpenSim.Region.ScriptEngine.Shared; | ||
36 | 37 | ||
37 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | 38 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase |
38 | { | 39 | { |
@@ -65,6 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
65 | private int LoadUnloadMaxQueueSize; | 66 | private int LoadUnloadMaxQueueSize; |
66 | private Object scriptLock = new Object(); | 67 | private Object scriptLock = new Object(); |
67 | private bool m_started = false; | 68 | private bool m_started = false; |
69 | private Dictionary<IScript, DetectParams[]> detparms = new Dictionary<IScript, DetectParams[]>(); | ||
68 | 70 | ||
69 | // Load/Unload structure | 71 | // Load/Unload structure |
70 | private struct LUStruct | 72 | private struct LUStruct |
@@ -228,6 +230,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
228 | if (item.Action == LUType.Unload) | 230 | if (item.Action == LUType.Unload) |
229 | { | 231 | { |
230 | _StopScript(item.localID, item.itemID); | 232 | _StopScript(item.localID, item.itemID); |
233 | RemoveScript(item.localID, item.itemID); | ||
231 | } | 234 | } |
232 | else if (item.Action == LUType.Load) | 235 | else if (item.Action == LUType.Load) |
233 | { | 236 | { |
@@ -318,7 +321,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
318 | /// <param name="itemID">Script ID</param> | 321 | /// <param name="itemID">Script ID</param> |
319 | /// <param name="FunctionName">Name of function</param> | 322 | /// <param name="FunctionName">Name of function</param> |
320 | /// <param name="args">Arguments to pass to function</param> | 323 | /// <param name="args">Arguments to pass to function</param> |
321 | internal void ExecuteEvent(uint localID, UUID itemID, string FunctionName, EventQueueManager.Queue_llDetectParams_Struct qParams, object[] args) | 324 | internal void ExecuteEvent(uint localID, UUID itemID, string FunctionName, DetectParams[] qParams, object[] args) |
322 | { | 325 | { |
323 | //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined | 326 | //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined |
324 | ///#if DEBUG | 327 | ///#if DEBUG |
@@ -337,8 +340,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
337 | /// Console.WriteLine("ScriptEngine: Executing event: " + FunctionName); | 340 | /// Console.WriteLine("ScriptEngine: Executing event: " + FunctionName); |
338 | ///#endif | 341 | ///#endif |
339 | // Must be done in correct AppDomain, so leaving it up to the script itself | 342 | // Must be done in correct AppDomain, so leaving it up to the script itself |
340 | Script.llDetectParams = qParams; | 343 | detparms[Script] = qParams; |
341 | Script.Exec.ExecuteEvent(FunctionName, args); | 344 | Script.Exec.ExecuteEvent(FunctionName, args); |
345 | detparms.Remove(Script); | ||
342 | } | 346 | } |
343 | 347 | ||
344 | public uint GetLocalID(UUID itemID) | 348 | public uint GetLocalID(UUID itemID) |
@@ -430,6 +434,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
430 | 434 | ||
431 | public void RemoveScript(uint localID, UUID itemID) | 435 | public void RemoveScript(uint localID, UUID itemID) |
432 | { | 436 | { |
437 | if (localID == 0) | ||
438 | localID = GetLocalID(itemID); | ||
439 | |||
433 | // Don't have that object? | 440 | // Don't have that object? |
434 | if (Scripts.ContainsKey(localID) == false) | 441 | if (Scripts.ContainsKey(localID) == false) |
435 | return; | 442 | return; |
@@ -486,5 +493,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
486 | // set { _PleaseShutdown = value; } | 493 | // set { _PleaseShutdown = value; } |
487 | //} | 494 | //} |
488 | //private bool _PleaseShutdown = false; | 495 | //private bool _PleaseShutdown = false; |
496 | |||
497 | public DetectParams[] GetDetectParams(IScript script) | ||
498 | { | ||
499 | if (detparms.ContainsKey(script)) | ||
500 | return detparms[script]; | ||
501 | |||
502 | return null; | ||
503 | } | ||
489 | } | 504 | } |
490 | } | 505 | } |