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authorMelanie Thielker2008-09-25 17:26:32 +0000
committerMelanie Thielker2008-09-25 17:26:32 +0000
commitf11107821e259d544dc42648f4cdba2b123cd71e (patch)
tree5d288d96a2eb07788ae40130736215599eb9bcec /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
parentMantis#2017. Thank you kindly, Tyre, for a patch that solves: (diff)
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Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
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