diff options
Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs index 4a119f0..ab4ea04 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
87 | private void StopMaintenanceThread() | 87 | private void StopMaintenanceThread() |
88 | { | 88 | { |
89 | #if DEBUG | 89 | #if DEBUG |
90 | m_ScriptEngine.Log.Debug(m_ScriptEngine.ScriptEngineName, "StopMaintenanceThread() called"); | 90 | m_ScriptEngine.Log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: StopMaintenanceThread() called"); |
91 | #endif | 91 | #endif |
92 | PleaseShutdown = true; | 92 | PleaseShutdown = true; |
93 | Thread.Sleep(100); | 93 | Thread.Sleep(100); |
@@ -103,7 +103,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
103 | } | 103 | } |
104 | catch (Exception ex) | 104 | catch (Exception ex) |
105 | { | 105 | { |
106 | m_ScriptEngine.Log.Error(m_ScriptEngine.ScriptEngineName, "Exception stopping maintenence thread: " + ex.ToString()); | 106 | m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Exception stopping maintenence thread: " + ex.ToString()); |
107 | } | 107 | } |
108 | } | 108 | } |
109 | 109 | ||
@@ -113,8 +113,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
113 | public void MaintenanceLoop() | 113 | public void MaintenanceLoop() |
114 | { | 114 | { |
115 | if (m_ScriptEngine.m_EventQueueManager.maxFunctionExecutionTimens < MaintenanceLoopms) | 115 | if (m_ScriptEngine.m_EventQueueManager.maxFunctionExecutionTimens < MaintenanceLoopms) |
116 | m_ScriptEngine.Log.Warn(m_ScriptEngine.ScriptEngineName, | 116 | m_ScriptEngine.Log.Warn("[" + m_ScriptEngine.ScriptEngineName + "]: " + |
117 | "Configuration error: MaxEventExecutionTimeMs is less than MaintenanceLoopms. The Maintenance Loop will only check scripts once per run."); | 117 | "Configuration error: MaxEventExecutionTimeMs is less than MaintenanceLoopms. The Maintenance Loop will only check scripts once per run."); |
118 | 118 | ||
119 | long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks; | 119 | long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks; |
120 | long Last_ReReadConfigFilens = DateTime.Now.Ticks; | 120 | long Last_ReReadConfigFilens = DateTime.Now.Ticks; |
@@ -170,7 +170,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
170 | } | 170 | } |
171 | catch (Exception ex) | 171 | catch (Exception ex) |
172 | { | 172 | { |
173 | m_ScriptEngine.Log.Error(m_ScriptEngine.ScriptEngineName, "Exception in MaintenanceLoopThread. Thread will recover after 5 sec throttle. Exception: " + ex.ToString()); | 173 | m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Exception in MaintenanceLoopThread. Thread will recover after 5 sec throttle. Exception: " + ex.ToString()); |
174 | Thread.Sleep(5000); | 174 | Thread.Sleep(5000); |
175 | } | 175 | } |
176 | } | 176 | } |