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authorMelanie Thielker2008-09-26 13:16:11 +0000
committerMelanie Thielker2008-09-26 13:16:11 +0000
commit824283ca3c2ab54868ed61fdb0a329221d69e5fa (patch)
tree9013892fa2afa579bffe8bdcd6a46e2242ed085c /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
parent* Wind updates. Still random.. but in 4 directions instead of two! (diff)
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Remove all the subclassing complexity and script server interfaces from
DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs (renamed from OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs)2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
index ef87b2f..6c1528f 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
@@ -32,7 +32,7 @@ using System.Threading;
32using log4net; 32using log4net;
33using OpenSim.Framework; 33using OpenSim.Framework;
34 34
35namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 35namespace OpenSim.Region.ScriptEngine.DotNetEngine
36{ 36{
37 /// <summary> 37 /// <summary>
38 /// This class does maintenance on script engine. 38 /// This class does maintenance on script engine.