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authorTedd Hansen2008-01-12 14:45:59 +0000
committerTedd Hansen2008-01-12 14:45:59 +0000
commit0081c060d0bb66e842a381e1a15a6cf01c0bd793 (patch)
tree19a02716e74838a6a7856a265cdc2319feb136b7 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/LSLLongCmdHandler.cs
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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/LSLLongCmdHandler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/LSLLongCmdHandler.cs588
1 files changed, 294 insertions, 294 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/LSLLongCmdHandler.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/LSLLongCmdHandler.cs
index 94241eb..635c32a 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/LSLLongCmdHandler.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/LSLLongCmdHandler.cs
@@ -1,295 +1,295 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Threading; 31using System.Threading;
32using libsecondlife; 32using libsecondlife;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
34using OpenSim.Region.Environment.Modules; 34using OpenSim.Region.Environment.Modules;
35 35
36namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 36namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
37{ 37{
38 /// <summary> 38 /// <summary>
39 /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. 39 /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc.
40 /// </summary> 40 /// </summary>
41 public class LSLLongCmdHandler 41 public class LSLLongCmdHandler
42 { 42 {
43 private Thread cmdHandlerThread; 43 private Thread cmdHandlerThread;
44 private int cmdHandlerThreadCycleSleepms = 100; 44 private int cmdHandlerThreadCycleSleepms = 100;
45 45
46 private ScriptEngine m_ScriptEngine; 46 private ScriptEngine m_ScriptEngine;
47 47
48 public LSLLongCmdHandler(ScriptEngine _ScriptEngine) 48 public LSLLongCmdHandler(ScriptEngine _ScriptEngine)
49 { 49 {
50 m_ScriptEngine = _ScriptEngine; 50 m_ScriptEngine = _ScriptEngine;
51 51
52 // Start the thread that will be doing the work 52 // Start the thread that will be doing the work
53 cmdHandlerThread = new Thread(CmdHandlerThreadLoop); 53 cmdHandlerThread = new Thread(CmdHandlerThreadLoop);
54 cmdHandlerThread.Name = "CmdHandlerThread"; 54 cmdHandlerThread.Name = "CmdHandlerThread";
55 cmdHandlerThread.Priority = ThreadPriority.BelowNormal; 55 cmdHandlerThread.Priority = ThreadPriority.BelowNormal;
56 cmdHandlerThread.IsBackground = true; 56 cmdHandlerThread.IsBackground = true;
57 cmdHandlerThread.Start(); 57 cmdHandlerThread.Start();
58 } 58 }
59 59
60 ~LSLLongCmdHandler() 60 ~LSLLongCmdHandler()
61 { 61 {
62 // Shut down thread 62 // Shut down thread
63 try 63 try
64 { 64 {
65 if (cmdHandlerThread != null) 65 if (cmdHandlerThread != null)
66 { 66 {
67 if (cmdHandlerThread.IsAlive == true) 67 if (cmdHandlerThread.IsAlive == true)
68 { 68 {
69 cmdHandlerThread.Abort(); 69 cmdHandlerThread.Abort();
70 cmdHandlerThread.Join(); 70 cmdHandlerThread.Join();
71 } 71 }
72 } 72 }
73 } 73 }
74 catch 74 catch
75 { 75 {
76 } 76 }
77 } 77 }
78 78
79 private void CmdHandlerThreadLoop() 79 private void CmdHandlerThreadLoop()
80 { 80 {
81 while (true) 81 while (true)
82 { 82 {
83 // Check timers 83 // Check timers
84 CheckTimerEvents(); 84 CheckTimerEvents();
85 Thread.Sleep(25); 85 Thread.Sleep(25);
86 // Check HttpRequests 86 // Check HttpRequests
87 CheckHttpRequests(); 87 CheckHttpRequests();
88 Thread.Sleep(25); 88 Thread.Sleep(25);
89 // Check XMLRPCRequests 89 // Check XMLRPCRequests
90 CheckXMLRPCRequests(); 90 CheckXMLRPCRequests();
91 Thread.Sleep(25); 91 Thread.Sleep(25);
92 // Check Listeners 92 // Check Listeners
93 CheckListeners(); 93 CheckListeners();
94 Thread.Sleep(25); 94 Thread.Sleep(25);
95 95
96 // Sleep before next cycle 96 // Sleep before next cycle
97 //Thread.Sleep(cmdHandlerThreadCycleSleepms); 97 //Thread.Sleep(cmdHandlerThreadCycleSleepms);
98 } 98 }
99 } 99 }
100 100
101 /// <summary> 101 /// <summary>
102 /// Remove a specific script (and all its pending commands) 102 /// Remove a specific script (and all its pending commands)
103 /// </summary> 103 /// </summary>
104 /// <param name="m_localID"></param> 104 /// <param name="m_localID"></param>
105 /// <param name="m_itemID"></param> 105 /// <param name="m_itemID"></param>
106 public void RemoveScript(uint localID, LLUUID itemID) 106 public void RemoveScript(uint localID, LLUUID itemID)
107 { 107 {
108 // Remove a specific script 108 // Remove a specific script
109 109
110 // Remove from: Timers 110 // Remove from: Timers
111 UnSetTimerEvents(localID, itemID); 111 UnSetTimerEvents(localID, itemID);
112 // Remove from: HttpRequest 112 // Remove from: HttpRequest
113 IHttpRequests iHttpReq = 113 IHttpRequests iHttpReq =
114 m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); 114 m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();
115 iHttpReq.StopHttpRequest(localID, itemID); 115 iHttpReq.StopHttpRequest(localID, itemID);
116 } 116 }
117 117
118 #region TIMER 118 #region TIMER
119 119
120 // 120 //
121 // TIMER 121 // TIMER
122 // 122 //
123 private class TimerClass 123 private class TimerClass
124 { 124 {
125 public uint localID; 125 public uint localID;
126 public LLUUID itemID; 126 public LLUUID itemID;
127 public double interval; 127 public double interval;
128 public DateTime next; 128 public DateTime next;
129 } 129 }
130 130
131 private List<TimerClass> Timers = new List<TimerClass>(); 131 private List<TimerClass> Timers = new List<TimerClass>();
132 private object TimerListLock = new object(); 132 private object TimerListLock = new object();
133 133
134 public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) 134 public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec)
135 { 135 {
136 Console.WriteLine("SetTimerEvent"); 136 Console.WriteLine("SetTimerEvent");
137 137
138 // Always remove first, in case this is a re-set 138 // Always remove first, in case this is a re-set
139 UnSetTimerEvents(m_localID, m_itemID); 139 UnSetTimerEvents(m_localID, m_itemID);
140 if (sec == 0) // Disabling timer 140 if (sec == 0) // Disabling timer
141 return; 141 return;
142 142
143 // Add to timer 143 // Add to timer
144 TimerClass ts = new TimerClass(); 144 TimerClass ts = new TimerClass();
145 ts.localID = m_localID; 145 ts.localID = m_localID;
146 ts.itemID = m_itemID; 146 ts.itemID = m_itemID;
147 ts.interval = sec; 147 ts.interval = sec;
148 ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); 148 ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
149 lock (TimerListLock) 149 lock (TimerListLock)
150 { 150 {
151 Timers.Add(ts); 151 Timers.Add(ts);
152 } 152 }
153 } 153 }
154 154
155 public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) 155 public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID)
156 { 156 {
157 // Remove from timer 157 // Remove from timer
158 lock (TimerListLock) 158 lock (TimerListLock)
159 { 159 {
160 List<TimerClass> NewTimers = new List<TimerClass>(); 160 List<TimerClass> NewTimers = new List<TimerClass>();
161 foreach (TimerClass ts in Timers) 161 foreach (TimerClass ts in Timers)
162 { 162 {
163 if (ts.localID != m_localID && ts.itemID != m_itemID) 163 if (ts.localID != m_localID && ts.itemID != m_itemID)
164 { 164 {
165 NewTimers.Add(ts); 165 NewTimers.Add(ts);
166 } 166 }
167 } 167 }
168 Timers.Clear(); 168 Timers.Clear();
169 Timers = NewTimers; 169 Timers = NewTimers;
170 } 170 }
171 } 171 }
172 172
173 public void CheckTimerEvents() 173 public void CheckTimerEvents()
174 { 174 {
175 // Nothing to do here? 175 // Nothing to do here?
176 if (Timers.Count == 0) 176 if (Timers.Count == 0)
177 return; 177 return;
178 178
179 lock (TimerListLock) 179 lock (TimerListLock)
180 { 180 {
181 // Go through all timers 181 // Go through all timers
182 foreach (TimerClass ts in Timers) 182 foreach (TimerClass ts in Timers)
183 { 183 {
184 // Time has passed? 184 // Time has passed?
185 if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) 185 if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime())
186 { 186 {
187 // Add it to queue 187 // Add it to queue
188 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", 188 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer",
189 new object[] {}); 189 new object[] {});
190 // set next interval 190 // set next interval
191 191
192 192
193 ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); 193 ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
194 } 194 }
195 } 195 }
196 } // lock 196 } // lock
197 } 197 }
198 198
199 #endregion 199 #endregion
200 200
201 #region HTTP REQUEST 201 #region HTTP REQUEST
202 202
203 public void CheckHttpRequests() 203 public void CheckHttpRequests()
204 { 204 {
205 if (m_ScriptEngine.World == null) 205 if (m_ScriptEngine.World == null)
206 return; 206 return;
207 207
208 IHttpRequests iHttpReq = 208 IHttpRequests iHttpReq =
209 m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); 209 m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();
210 210
211 HttpRequestClass httpInfo = null; 211 HttpRequestClass httpInfo = null;
212 212
213 if (iHttpReq != null) 213 if (iHttpReq != null)
214 httpInfo = iHttpReq.GetNextCompletedRequest(); 214 httpInfo = iHttpReq.GetNextCompletedRequest();
215 215
216 while (httpInfo != null) 216 while (httpInfo != null)
217 { 217 {
218 //Console.WriteLine("PICKED HTTP REQ:" + httpInfo.response_body + httpInfo.status); 218 //Console.WriteLine("PICKED HTTP REQ:" + httpInfo.response_body + httpInfo.status);
219 219
220 // Deliver data to prim's remote_data handler 220 // Deliver data to prim's remote_data handler
221 // 221 //
222 // TODO: Returning null for metadata, since the lsl function 222 // TODO: Returning null for metadata, since the lsl function
223 // only returns the byte for HTTP_BODY_TRUNCATED, which is not 223 // only returns the byte for HTTP_BODY_TRUNCATED, which is not
224 // implemented here yet anyway. Should be fixed if/when maxsize 224 // implemented here yet anyway. Should be fixed if/when maxsize
225 // is supported 225 // is supported
226 226
227 object[] resobj = new object[] 227 object[] resobj = new object[]
228 { 228 {
229 httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body 229 httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body
230 }; 230 };
231 231
232 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( 232 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
233 httpInfo.localID, httpInfo.itemID, "http_response", resobj 233 httpInfo.localID, httpInfo.itemID, "http_response", resobj
234 ); 234 );
235 235
236 httpInfo.Stop(); 236 httpInfo.Stop();
237 httpInfo = null; 237 httpInfo = null;
238 238
239 httpInfo = iHttpReq.GetNextCompletedRequest(); 239 httpInfo = iHttpReq.GetNextCompletedRequest();
240 } 240 }
241 } 241 }
242 242
243 #endregion 243 #endregion
244 244
245 public void CheckXMLRPCRequests() 245 public void CheckXMLRPCRequests()
246 { 246 {
247 if (m_ScriptEngine.World == null) 247 if (m_ScriptEngine.World == null)
248 return; 248 return;
249 249
250 IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 250 IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
251 251
252 if (xmlrpc != null) 252 if (xmlrpc != null)
253 { 253 {
254 while (xmlrpc.hasRequests()) 254 while (xmlrpc.hasRequests())
255 { 255 {
256 RPCRequestInfo rInfo = xmlrpc.GetNextRequest(); 256 RPCRequestInfo rInfo = xmlrpc.GetNextRequest();
257 //Console.WriteLine("PICKED REQUEST"); 257 //Console.WriteLine("PICKED REQUEST");
258 258
259 //Deliver data to prim's remote_data handler 259 //Deliver data to prim's remote_data handler
260 object[] resobj = new object[] 260 object[] resobj = new object[]
261 { 261 {
262 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "", 262 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "",
263 rInfo.GetIntValue(), 263 rInfo.GetIntValue(),
264 rInfo.GetStrVal() 264 rInfo.GetStrVal()
265 }; 265 };
266 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( 266 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
267 rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", resobj 267 rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", resobj
268 ); 268 );
269 } 269 }
270 } 270 }
271 } 271 }
272 272
273 public void CheckListeners() 273 public void CheckListeners()
274 { 274 {
275 if (m_ScriptEngine.World == null) 275 if (m_ScriptEngine.World == null)
276 return; 276 return;
277 IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 277 IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
278 278
279 while (comms.HasMessages()) 279 while (comms.HasMessages())
280 { 280 {
281 ListenerInfo lInfo = comms.GetNextMessage(); 281 ListenerInfo lInfo = comms.GetNextMessage();
282 282
283 //Deliver data to prim's listen handler 283 //Deliver data to prim's listen handler
284 object[] resobj = new object[] 284 object[] resobj = new object[]
285 { 285 {
286 lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage() 286 lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage()
287 }; 287 };
288 288
289 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( 289 m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
290 lInfo.GetLocalID(), lInfo.GetItemID(), "listen", resobj 290 lInfo.GetLocalID(), lInfo.GetItemID(), "listen", resobj
291 ); 291 );
292 } 292 }
293 } 293 }
294 } 294 }
295} \ No newline at end of file 295} \ No newline at end of file