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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index 4376e00..1e71ae5 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -31,7 +31,7 @@ using System.Reflection; | |||
31 | using System.Text.RegularExpressions; | 31 | using System.Text.RegularExpressions; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Globalization; | 33 | using System.Globalization; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Scenes.Scripting; | 37 | using OpenSim.Region.Environment.Scenes.Scripting; |
@@ -327,7 +327,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
327 | m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); | 327 | m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); |
328 | //if (m_host != null) | 328 | //if (m_host != null) |
329 | //{ | 329 | //{ |
330 | m_ScriptEngine.World.SimChat(Helpers.StringToField(text), | 330 | m_ScriptEngine.World.SimChat(Utils.StringToBytes(text), |
331 | ChatTypeEnum.DebugChannel, 2147483647, | 331 | ChatTypeEnum.DebugChannel, 2147483647, |
332 | m_host.AbsolutePosition, | 332 | m_host.AbsolutePosition, |
333 | m_host.Name, m_host.UUID, false); | 333 | m_host.Name, m_host.UUID, false); |