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authorMelanie Thielker2008-09-25 17:26:32 +0000
committerMelanie Thielker2008-09-25 17:26:32 +0000
commitf11107821e259d544dc42648f4cdba2b123cd71e (patch)
tree5d288d96a2eb07788ae40130736215599eb9bcec /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
parentMantis#2017. Thank you kindly, Tyre, for a patch that solves: (diff)
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Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
index 1e71ae5..7f52793 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
@@ -282,7 +282,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
282 // QIS.functionName); 282 // QIS.functionName);
283#endif 283#endif
284 // Only pipe event if land supports it. 284 // Only pipe event if land supports it.
285 if (m_ScriptEngine.World.pipeEventsForScript(QIS.localID)) 285 if (m_ScriptEngine.World.PipeEventsForScript(QIS.localID))
286 { 286 {
287 LastExecutionStarted = DateTime.Now.Ticks; 287 LastExecutionStarted = DateTime.Now.Ticks;
288 KillCurrentScript = false; 288 KillCurrentScript = false;