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author | Tedd Hansen | 2008-02-02 03:11:06 +0000 |
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committer | Tedd Hansen | 2008-02-02 03:11:06 +0000 |
commit | e06ee9fd4bb60c95009af516d92786de2a88f859 (patch) | |
tree | 502e98629fded5adcc64ec705e566e57d930d324 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |
parent | Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS... (diff) | |
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Added load/unload queue size limit
Added option to share script load/unload thread between regions
Added event execution queue size limit
+ some bugfixes from all the changes
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index fb20f40..7da2769 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |||
@@ -99,6 +99,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
99 | /// </summary> | 99 | /// </summary> |
100 | internal int numberOfThreads; | 100 | internal int numberOfThreads; |
101 | 101 | ||
102 | internal static int EventExecutionMaxQueueSize; | ||
103 | |||
102 | /// <summary> | 104 | /// <summary> |
103 | /// Maximum time one function can use for execution before we perform a thread kill. | 105 | /// Maximum time one function can use for execution before we perform a thread kill. |
104 | /// </summary> | 106 | /// </summary> |
@@ -208,6 +210,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
208 | maxFunctionExecutionTimems = m_ScriptEngine.ScriptConfigSource.GetInt("MaxEventExecutionTimeMs", 5000); | 210 | maxFunctionExecutionTimems = m_ScriptEngine.ScriptConfigSource.GetInt("MaxEventExecutionTimeMs", 5000); |
209 | EnforceMaxExecutionTime = m_ScriptEngine.ScriptConfigSource.GetBoolean("EnforceMaxEventExecutionTime", false); | 211 | EnforceMaxExecutionTime = m_ScriptEngine.ScriptConfigSource.GetBoolean("EnforceMaxEventExecutionTime", false); |
210 | KillScriptOnMaxFunctionExecutionTime = m_ScriptEngine.ScriptConfigSource.GetBoolean("DeactivateScriptOnTimeout", false); | 212 | KillScriptOnMaxFunctionExecutionTime = m_ScriptEngine.ScriptConfigSource.GetBoolean("DeactivateScriptOnTimeout", false); |
213 | EventExecutionMaxQueueSize = m_ScriptEngine.ScriptConfigSource.GetInt("EventExecutionMaxQueueSize", 300); | ||
211 | 214 | ||
212 | // Now refresh config in all threads | 215 | // Now refresh config in all threads |
213 | lock (eventQueueThreadsLock) | 216 | lock (eventQueueThreadsLock) |
@@ -362,6 +365,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
362 | { | 365 | { |
363 | lock (queueLock) | 366 | lock (queueLock) |
364 | { | 367 | { |
368 | if (eventQueue.Count >= EventExecutionMaxQueueSize) | ||
369 | { | ||
370 | m_ScriptEngine.Log.Error(m_ScriptEngine.ScriptEngineName, "ERROR: Event execution queue item count is at " + eventQueue.Count + ". Config variable \"EventExecutionMaxQueueSize\" is set to " + EventExecutionMaxQueueSize + ", so ignoring new event."); | ||
371 | m_ScriptEngine.Log.Error(m_ScriptEngine.ScriptEngineName, "Event ignored: localID: " + localID + ", itemID: " + itemID + ", FunctionName: " + FunctionName); | ||
372 | return; | ||
373 | } | ||
374 | |||
365 | // Create a structure and add data | 375 | // Create a structure and add data |
366 | QueueItemStruct QIS = new QueueItemStruct(); | 376 | QueueItemStruct QIS = new QueueItemStruct(); |
367 | QIS.localID = localID; | 377 | QIS.localID = localID; |