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authorAdam Frisby2008-01-15 02:09:55 +0000
committerAdam Frisby2008-01-15 02:09:55 +0000
commitb25f9f322cdbcde7fd8c043137bf07992e5ef318 (patch)
tree7c1a5115b2849dfe388b825dd271271d347f9574 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
parentSet svn:eol-style. (diff)
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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index 6df8343..0a8f7ea 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -148,7 +148,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
148 // Handled by long commands 148 // Handled by long commands
149 public void timer(uint localID, LLUUID itemID) 149 public void timer(uint localID, LLUUID itemID)
150 { 150 {
151 //myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, ""); 151 //myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, String.Empty);
152 } 152 }
153 153
154 public void listen(uint localID, LLUUID itemID) 154 public void listen(uint localID, LLUUID itemID)