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author | Melanie Thielker | 2008-09-26 13:16:11 +0000 |
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committer | Melanie Thielker | 2008-09-26 13:16:11 +0000 |
commit | 824283ca3c2ab54868ed61fdb0a329221d69e5fa (patch) | |
tree | 9013892fa2afa579bffe8bdcd6a46e2242ed085c /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/Common.cs | |
parent | * Wind updates. Still random.. but in 4 directions instead of two! (diff) | |
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Remove all the subclassing complexity and script server interfaces from
DNE and move all of DNE into the DotNetEngine directory. Remove references
that would cause the script runtime to load the entire engine + scene into
each script appdomain. This might help DNE memory consumption.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs (renamed from OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/Common.cs) | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs index d5ec9b4..3d9e19b 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/Common.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | 28 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
29 | { | 29 | { |
30 | public static class Common | 30 | public static class Common |
31 | { | 31 | { |