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author | Teravus Ovares | 2008-05-05 00:03:30 +0000 |
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committer | Teravus Ovares | 2008-05-05 00:03:30 +0000 |
commit | 1130c3067cb1d54c5a96ace2bc3f2519cf3916c1 (patch) | |
tree | 7d714dc93a76a1cdcdd65035558039633db87a1e /OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs | |
parent | * Implemented DIE_AT_EDGE and Temporary objects don't save to the database. (diff) | |
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* A bit of spice from here, a pinch of salt from there, some brains that attracts zombies.. a recipe for llRezObject
* Original patch by YZh Thanks YZH!!!!
* object_rez event patch by Melanie, Thanks Melanie!!!
* Some fixups, some missing things(velocity,rotation)
* script delay
* Recoil
* Standard error messages
* Standard silent failures
* Easter egg management
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs index 6742ed5..115e4e8 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs | |||
@@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
190 | //wiki: (deprecated) | 190 | //wiki: (deprecated) |
191 | void llMakeFire(); | 191 | void llMakeFire(); |
192 | //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) | 192 | //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) |
193 | void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param); | 193 | void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param); |
194 | //wiki: llLookAt(vector target, double strength, double damping) | 194 | //wiki: llLookAt(vector target, double strength, double damping) |
195 | void llLookAt(LSL_Types.Vector3 target, double strength, double damping); | 195 | void llLookAt(LSL_Types.Vector3 target, double strength, double damping); |
196 | //wiki: llStopLookAt() | 196 | //wiki: llStopLookAt() |